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oak-editor/app/project/item/folder/folder.h
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef FOLDER_H
#define FOLDER_H
#include "node/param.h"
#include "project/item/footage/footage.h"
#include "project/item/item.h"
/**
* @brief The Folder class representing a directory in a project structure
*
* The Item base class already has support for children, but this functionality is disabled by default
* (see CanHaveChildren() override). The Folder is a specific type that enables this functionality.
*/
class Folder : public Item
{
public:
Folder();
virtual Type type() const override;
virtual bool CanHaveChildren() const override;
virtual QIcon icon() override;
virtual void Load(QXmlStreamReader* reader, QHash<quintptr, StreamPtr> &footage_ptrs, QList<NodeParam::FootageConnection> &footage_connections, const QAtomicInt *cancelled) override;
virtual void Save(QXmlStreamWriter* writer) const override;
private:
};
#endif // FOLDER_H