Files
oak-editor/app/render/backend/audiorenderworker.cpp
T

105 lines
3.2 KiB
C++

#include "audiorenderworker.h"
#include "audio/audiomanager.h"
AudioRenderWorker::AudioRenderWorker(QObject *parent) :
RenderWorker(parent)
{
}
void AudioRenderWorker::SetParameters(const AudioRenderingParams &audio_params)
{
audio_params_ = audio_params;
}
bool AudioRenderWorker::InitInternal()
{
// Nothing to init yet
return true;
}
void AudioRenderWorker::CloseInternal()
{
// Nothing to init yet
}
FramePtr AudioRenderWorker::RetrieveFromDecoder(DecoderPtr decoder, const TimeRange &range, const QAtomicInt *cancelled)
{
return decoder->RetrieveAudio(range.in(), range.out() - range.in(), audio_params_, cancelled);
}
NodeValueTable AudioRenderWorker::RenderBlock(const TrackOutput *track, const TimeRange &range)
{
QList<Block*> active_blocks = track->BlocksAtTimeRange(range);
// All these blocks will need to output to a buffer so we create one here
QByteArray block_range_buffer(audio_params_.time_to_bytes(range.length()), 0);
NodeValueTable merged_table;
// Loop through active blocks retrieving their audio
foreach (Block* b, active_blocks) {
TimeRange range_for_block(qMax(b->in(), range.in()),
qMin(b->out(), range.out()));
NodeValueTable table = ProcessNode(NodeDependency(b,
range_for_block));
QByteArray samples_from_this_block = table.Take(NodeParam::kSamples).toByteArray();
int destination_offset = audio_params_.time_to_bytes(range_for_block.in() - range.in());
int maximum_copy_size = audio_params_.time_to_bytes(range_for_block.length());
int copied_size = 0;
if (!samples_from_this_block.isEmpty()) {
// Stretch samples here
rational abs_speed = qAbs(b->speed());
if (abs_speed != 1) {
QByteArray speed_adjusted_samples;
double clip_speed = abs_speed.toDouble();
int sample_count = audio_params_.bytes_to_samples(samples_from_this_block.size());
for (double i=0;i<sample_count;i+=clip_speed) {
int sample_index = qFloor(i);
int byte_index = audio_params_.samples_to_bytes(sample_index);
QByteArray sample_at_this_index = samples_from_this_block.mid(byte_index, audio_params_.samples_to_bytes(1));
speed_adjusted_samples.append(sample_at_this_index);
}
samples_from_this_block = speed_adjusted_samples;
}
if (b->is_reversed()) {
// Reverse the audio buffer
AudioManager::ReverseBuffer(samples_from_this_block.data(), samples_from_this_block.size(), audio_params_.samples_to_bytes(1));
}
copied_size = samples_from_this_block.size();
memcpy(block_range_buffer.data()+destination_offset,
samples_from_this_block.data(),
static_cast<size_t>(copied_size));
}
if (copied_size < maximum_copy_size) {
memset(block_range_buffer.data()+destination_offset+copied_size,
0,
static_cast<size_t>(maximum_copy_size - copied_size));
}
NodeValueTable::Merge({merged_table, table});
}
merged_table.Push(NodeParam::kSamples, block_range_buffer);
return merged_table;
}
const AudioRenderingParams &AudioRenderWorker::audio_params() const
{
return audio_params_;
}