Files
oak-editor/app/project/project.h
T
itsmattkc 75d4cd899b use hardcoded namespace
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00

111 lines
2.3 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef PROJECT_H
#define PROJECT_H
#include <QObject>
#include <memory>
#include "render/colormanager.h"
#include "project/item/folder/folder.h"
#include "window/mainwindow/mainwindowlayoutinfo.h"
namespace olive {
/**
* @brief A project instance containing all the data pertaining to the user's project
*
* A project instance uses a parent-child hierarchy of Item objects. Projects will usually contain the following:
*
* * Footage
* * Sequences
* * Folders
* * Project Settings
* * Window Layout
*/
class Project : public QObject
{
Q_OBJECT
public:
Project();
void Load(QXmlStreamReader* reader, MainWindowLayoutInfo *layout, const QAtomicInt* cancelled);
void Save(QXmlStreamWriter* writer) const;
Folder* root();
QString name() const;
const QString& filename() const;
QString pretty_filename() const;
void set_filename(const QString& s);
ColorManager* color_manager();
QList<ItemPtr> get_items_of_type(Item::Type type) const;
bool is_modified() const;
void set_modified(bool e);
bool has_autorecovery_been_saved() const;
void set_autorecovery_saved(bool e);
bool is_new() const;
const QString& cache_path(bool default_if_empty = true) const;
void set_cache_path(const QString& cache_path)
{
cache_path_ = cache_path;
}
signals:
void NameChanged();
void ModifiedChanged(bool e);
private:
Folder root_;
QString filename_;
ColorManager color_manager_;
bool is_modified_;
bool autorecovery_saved_;
QString cache_path_;
private slots:
void ColorConfigChanged();
void DefaultColorSpaceChanged();
};
using ProjectPtr = std::shared_ptr<Project>;
}
#endif // PROJECT_H