The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
129 lines
2.7 KiB
C++
129 lines
2.7 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef ITEM_H
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#define ITEM_H
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#include <memory>
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#include <QIcon>
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#include <QList>
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#include <QMutex>
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#include <QString>
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#include <QXmlStreamWriter>
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#include "common/threadedobject.h"
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#include "common/xmlutils.h"
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#include "node/param.h"
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#include "project/item/footage/stream.h"
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namespace olive {
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class Project;
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class Item;
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using ItemPtr = std::shared_ptr<Item>;
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/**
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* @brief A base-class representing any element in a Project
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*
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* Project objects implement a parent-child hierarchy of Items that can be used throughout the Project. The Item class
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* itself is abstract and will need to be subclassed to be used in a Project.
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*/
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class Item
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{
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public:
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enum Type {
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kFolder,
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kFootage,
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kSequence
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};
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/**
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* @brief Item constructor
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*/
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Item();
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/**
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* @brief Required virtual Item destructor
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*/
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virtual ~Item();
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DISABLE_COPY_MOVE(Item)
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virtual void Load(QXmlStreamReader* reader, XMLNodeData &xml_node_data, const QAtomicInt *cancelled) = 0;
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virtual void Save(QXmlStreamWriter* writer) const = 0;
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virtual Type type() const = 0;
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void add_child(ItemPtr c);
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void remove_child(Item* c);
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int child_count() const;
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Item* child(int i) const;
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const QList<ItemPtr>& children() const;
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ItemPtr get_shared_ptr() const;
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const QString& name() const;
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void set_name(const QString& n);
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const QString& tooltip() const;
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void set_tooltip(const QString& t);
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virtual QIcon icon() = 0;
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virtual QString duration();
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virtual QString rate();
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Item *parent() const;
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const Item* root() const;
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Project* project() const;
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void set_project(Project* project);
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QList<ItemPtr> get_children_of_type(Type type, bool recursive) const;
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virtual bool CanHaveChildren() const;
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bool ChildExistsWithName(const QString& name);
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protected:
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virtual void NameChangedEvent(const QString& name);
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private:
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bool ChildExistsWithNameInternal(const QString& name, Item* folder);
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QList<ItemPtr> children_;
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Item* parent_;
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Project* project_;
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QString name_;
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QString tooltip_;
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};
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}
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#endif // ITEM_H
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