Files
oak-editor/app/render/backend/opengl/openglbackend.cpp
T
2020-05-27 04:05:01 +10:00

65 lines
1.4 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "openglbackend.h"
#include "openglworker.h"
OLIVE_NAMESPACE_ENTER
OpenGLBackend::OpenGLBackend(QObject* parent) :
RenderBackend(parent)
{
proxy_ = new OpenGLProxy();
QThread* proxy_thread = new QThread();
proxy_thread->start(QThread::IdlePriority);
proxy_->moveToThread(proxy_thread);
if (!proxy_->Init()) {
ClearProxy();
}
}
OpenGLBackend::~OpenGLBackend()
{
Close();
ClearProxy();
}
RenderWorker *OpenGLBackend::CreateNewWorker()
{
return new OpenGLWorker(this, proxy_);
}
void OpenGLBackend::ClearProxy()
{
if (proxy_) {
proxy_->thread()->quit();
proxy_->thread()->wait();
proxy_->thread()->deleteLater();
proxy_->deleteLater();
proxy_ = nullptr;
}
}
OLIVE_NAMESPACE_EXIT