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oak-editor/rendering/pixelformats.h
T
2019-06-15 07:39:55 -07:00

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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef BITDEPTHS_H
#define BITDEPTHS_H
#include <QString>
#include <QVector>
#include <QOpenGLExtraFunctions>
namespace olive {
/**
* @brief The PixelFormat enum
*
* Olive's internal supported pixel formats. With the exception of OLIVE_PIX_FMT_COUNT, these must all
* be defined in InitializePixelFormats().
*/
enum PixelFormat {
PIX_FMT_RGBA8,
PIX_FMT_RGBA16,
PIX_FMT_RGBA16F,
PIX_FMT_RGBA32F,
PIX_FMT_COUNT
};
/**
* @brief The PixelFormatInfo struct
*
* A struct of information pertaining to each enum PixelFormat. Primarily this is a means of retrieving OpenGL texture
* information for different pixel formats/bit depths. Using the values in pixel_formats is always recommended over
* manually using OpenGL constants (e.g. GL_RGBA or GL_RGBA32F) directly.
*/
struct PixelFormatInfo {
QString name;
GLint internal_format;
GLenum pixel_format;
GLenum pixel_type;
int bytes_per_pixel;
};
extern QVector<PixelFormatInfo> pixel_formats;
void InitializePixelFormats();
}
#endif // BITDEPTHS_H