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oak-editor/timeline/sequence.h
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef SEQUENCE_H
#define SEQUENCE_H
#include <memory>
#include <QVector>
#include "clip.h"
#include "marker.h"
#include "selection.h"
class Sequence {
public:
Sequence();
SequencePtr copy();
QString name;
void getTrackLimits(int* video_tracks, int* audio_tracks);
long getEndFrame();
int width;
int height;
double frame_rate;
int audio_frequency;
int audio_layout;
/**
* @brief Close all open clips in a Sequence
*
* Closes any currently open clips on a Sequence and waits for them to close before returning. This may be slow as a
* result on large Sequence objects. If a Clip is a nested Sequence, this function calls itself recursively on that
* Sequence too.
*
* @param s
*
* The Sequence to close all clips on.
*/
void Close();
void RefreshClips(Media* m = nullptr);
QVector<Clip*> SelectedClips(bool containing = true);
QVector<int> SelectedClipIndexes();
Effect* GetSelectedGizmo();
bool IsClipSelected(int clip_index, bool containing = true);
bool IsClipSelected(Clip* clip, bool containing = true);
bool IsTransitionSelected(Transition* t);
QVector<Selection> selections;
long playhead;
bool using_workarea;
long workarea_in;
long workarea_out;
bool wrapper_sequence;
int save_id;
QVector<Marker> markers;
QVector<ClipPtr> clips;
};
using SequencePtr = std::shared_ptr<Sequence>;
// static variable for the currently active sequence
namespace olive {
extern SequencePtr ActiveSequence;
}
#endif // SEQUENCE_H