37 lines
975 B
C++
37 lines
975 B
C++
#ifndef VSTHOSTWIN_H
|
|
#define VSTHOSTWIN_H
|
|
|
|
#include "project/effect.h"
|
|
|
|
#include <vst/aeffectx.h>
|
|
|
|
// Plugin's dispatcher function
|
|
typedef VstIntPtr (*dispatcherFuncPtr)(AEffect *effect, VstInt32 opCode, VstInt32 index, VstInt32 value, void *ptr, float opt);
|
|
|
|
struct AEffect;
|
|
|
|
class VSTHostWin : public Effect {
|
|
Q_OBJECT
|
|
public:
|
|
VSTHostWin(Clip* c, const EffectMeta* em);
|
|
void process_audio(double timecode_start, double timecode_end, quint8* samples, int nb_bytes, int channel_count);
|
|
private slots:
|
|
void show_interface();
|
|
private:
|
|
void loadPlugin();
|
|
dispatcherFuncPtr dispatcher;
|
|
AEffect* plugin;
|
|
int configurePluginCallbacks();
|
|
void startPlugin();
|
|
void resumePlugin();
|
|
void suspendPlugin();
|
|
bool canPluginDo(char *canDoString);
|
|
void initializeIO();
|
|
void processAudio(long numFrames);
|
|
void silenceChannel(float **channelData, int numChannels, long numFrames);
|
|
float** inputs;
|
|
float** outputs;
|
|
};
|
|
|
|
#endif // VSTHOSTWIN_H
|