- Abstracts all OpenGL functionality including UI objects - Cleans up several rendering codepaths - Improves threading functionality - Removes old code and problematic functions
46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef WAVEFORMSCOPE_H
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#define WAVEFORMSCOPE_H
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#include "widget/scope/scopebase/scopebase.h"
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OLIVE_NAMESPACE_ENTER
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class WaveformScope : public ScopeBase
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{
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Q_OBJECT
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public:
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WaveformScope(QWidget* parent = nullptr);
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virtual ~WaveformScope() override;
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protected:
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virtual ShaderCode GenerateShaderCode() override;
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virtual void DrawScope(Renderer::TexturePtr managed_tex, QVariant pipeline) override;
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};
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OLIVE_NAMESPACE_EXIT
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#endif // WAVEFORMSCOPE_H
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