Files
oak-editor/app/render/decodercache.h
T
itsmattkc 1d61f89920 large scale renderer rework
- Abstracts all OpenGL functionality including UI objects
- Cleans up several rendering codepaths
- Improves threading functionality
- Removes old code and problematic functions
2020-11-10 11:24:51 +11:00

45 lines
1.0 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef DECODERCACHE_H
#define DECODERCACHE_H
#include "codec/decoder.h"
#include "project/item/footage/stream.h"
OLIVE_NAMESPACE_ENTER
class DecoderCache : public QHash<Stream*, DecoderPtr>
{
public:
QMutex *mutex()
{
return &mutex_;
}
private:
QMutex mutex_;
};
OLIVE_NAMESPACE_EXIT
#endif // DECODERCACHE_H