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oak-editor/app/node/audio/volume/volume.h
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef VOLUMENODE_H
#define VOLUMENODE_H
#include "node/node.h"
OLIVE_NAMESPACE_ENTER
class VolumeNode : public Node
{
public:
VolumeNode();
virtual Node* copy() const override;
virtual QString Name() const override;
virtual QString id() const override;
virtual QList<CategoryID> Category() const override;
virtual QString Description() const override;
virtual Capabilities GetCapabilities(const NodeValueDatabase&) const override;
virtual NodeInput* ProcessesSamplesFrom(const NodeValueDatabase &value) const override;
virtual void ProcessSamples(const NodeValueDatabase& values, const AudioRenderingParams& params, const SampleBufferPtr input, SampleBufferPtr output, int index) const override;
virtual void Retranslate() override;
NodeInput* samples_input() const;
private:
NodeInput* samples_input_;
NodeInput* volume_input_;
};
OLIVE_NAMESPACE_EXIT
#endif // VOLUMENODE_H