Files
oak-editor/app/render/backend/videorenderbackend.cpp
T
itsmattkc 1c5d55012b video renderer will always render frames closest to the playhead first
A few commits ago, the render behavior was changed to only render within a
user-specified range of the playhead. This works well, but it would still
render from the start of the range (usually before the playhead) to the end,
meaning it couldn't keep up with the playhead as well as it should. This
commit prioritizes frames close to the playhead and renders outwards to
address this.
2020-01-12 01:14:56 +11:00

396 lines
12 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "videorenderbackend.h"
#include <OpenImageIO/imageio.h>
#include <QApplication>
#include <QCryptographicHash>
#include <QDebug>
#include <QDir>
#include <QtMath>
#include "common/timecodefunctions.h"
#include "config/config.h"
#include "render/diskmanager.h"
#include "render/diskmanager.h"
#include "render/pixelservice.h"
#include "videorenderworker.h"
VideoRenderBackend::VideoRenderBackend(QObject *parent) :
RenderBackend(parent),
operating_mode_(VideoRenderWorker::kHashRenderCache),
only_signal_last_frame_requested_(true)
{
connect(DiskManager::instance(), &DiskManager::DeletedFrame, this, &VideoRenderBackend::FrameRemovedFromDiskCache);
}
bool VideoRenderBackend::InitInternal()
{
cache_frame_load_buffer_.resize(PixelService::GetBufferSize(params_.format(), params_.effective_width(), params_.effective_height()));
return true;
}
void VideoRenderBackend::CloseInternal()
{
cache_frame_load_buffer_.clear();
}
void VideoRenderBackend::ConnectViewer(ViewerOutput *node)
{
connect(node, &ViewerOutput::VideoChangedBetween, this, &VideoRenderBackend::InvalidateCache);
connect(node, &ViewerOutput::VideoGraphChanged, this, &VideoRenderBackend::QueueRecompile);
connect(node, &ViewerOutput::LengthChanged, this, &VideoRenderBackend::TruncateFrameCacheLength);
}
void VideoRenderBackend::DisconnectViewer(ViewerOutput *node)
{
disconnect(node, &ViewerOutput::VideoChangedBetween, this, &VideoRenderBackend::InvalidateCache);
disconnect(node, &ViewerOutput::VideoGraphChanged, this, &VideoRenderBackend::QueueRecompile);
disconnect(node, &ViewerOutput::LengthChanged, this, &VideoRenderBackend::TruncateFrameCacheLength);
frame_cache_.Clear();
}
const VideoRenderingParams &VideoRenderBackend::params() const
{
return params_;
}
void VideoRenderBackend::SetParameters(const VideoRenderingParams& params)
{
if (!AllProcessorsAreAvailable()) {
qCritical() << "Attempted to set parameters on a backend whose workers are still busy";
return;
}
// Set new parameters
params_ = params;
// Set params on all processors
foreach (RenderWorker* worker, processors_) {
static_cast<VideoRenderWorker*>(worker)->SetParameters(params_);
}
// Regenerate the cache ID
RegenerateCacheID();
}
void VideoRenderBackend::SetOperatingMode(const VideoRenderWorker::OperatingMode &mode)
{
if (!AllProcessorsAreAvailable()) {
qCritical() << "Attempted to set operating mode on a backend whose workers are still busy";
return;
}
operating_mode_ = mode;
foreach (RenderWorker* worker, processors_) {
static_cast<VideoRenderWorker*>(worker)->SetOperatingMode(operating_mode_);
}
}
void VideoRenderBackend::SetOnlySignalLastFrameRequested(bool enabled)
{
only_signal_last_frame_requested_ = enabled;
}
bool VideoRenderBackend::IsRendered(const rational &time) const
{
TimeRange range(time, time);
return !TimeIsQueued(range) && !render_job_info_.contains(range);
}
bool VideoRenderBackend::GenerateCacheIDInternal(QCryptographicHash& hash)
{
if (!params_.is_valid()) {
return false;
}
// Generate an ID that is more or less guaranteed to be unique to this Sequence
hash.addData(QString::number(params_.width()).toUtf8());
hash.addData(QString::number(params_.height()).toUtf8());
hash.addData(QString::number(params_.format()).toUtf8());
hash.addData(QString::number(params_.divider()).toUtf8());
return true;
}
void VideoRenderBackend::CacheIDChangedEvent(const QString &id)
{
frame_cache_.SetCacheID(id);
}
void VideoRenderBackend::ConnectWorkerToThis(RenderWorker *processor)
{
VideoRenderWorker* video_processor = static_cast<VideoRenderWorker*>(processor);
video_processor->SetOperatingMode(operating_mode_);
connect(video_processor, &VideoRenderWorker::CompletedFrame, this, &VideoRenderBackend::ThreadCompletedFrame, Qt::QueuedConnection);
connect(video_processor, &VideoRenderWorker::HashAlreadyBeingCached, this, &VideoRenderBackend::ThreadSkippedFrame, Qt::QueuedConnection);
connect(video_processor, &VideoRenderWorker::CompletedDownload, this, &VideoRenderBackend::ThreadCompletedDownload, Qt::QueuedConnection);
connect(video_processor, &VideoRenderWorker::HashAlreadyExists, this, &VideoRenderBackend::ThreadHashAlreadyExists, Qt::QueuedConnection);
}
void VideoRenderBackend::InvalidateCacheInternal(const rational &start_range, const rational &end_range)
{
TimeRange invalidated(start_range, end_range);
invalidated_.InsertTimeRange(invalidated);
emit RangeInvalidated(invalidated);
Requeue();
}
VideoRenderFrameCache *VideoRenderBackend::frame_cache()
{
return &frame_cache_;
}
const char *VideoRenderBackend::GetCachedFrame(const rational &time)
{
last_time_requested_ = time;
if (viewer_node() == nullptr) {
// Nothing is connected - nothing to show or render
return nullptr;
}
if (cache_id().isEmpty()) {
qWarning() << "No cache ID";
return nullptr;
}
if (!params_.is_valid()) {
qWarning() << "Invalid parameters";
return nullptr;
}
Requeue();
// Find frame in map
QByteArray frame_hash = frame_cache_.TimeToHash(time);
if (!frame_hash.isEmpty()) {
QString fn = frame_cache_.CachePathName(frame_hash);
if (QFileInfo::exists(fn)) {
auto in = OIIO::ImageInput::open(fn.toStdString());
if (in) {
DiskManager::instance()->Accessed(frame_hash);
in->read_image(PixelService::GetPixelFormatInfo(params_.format()).oiio_desc, cache_frame_load_buffer_.data());
in->close();
return cache_frame_load_buffer_.constData();
} else {
qWarning() << "OIIO Error:" << OIIO::geterror().c_str();
}
}
}
return nullptr;
}
NodeInput *VideoRenderBackend::GetDependentInput()
{
return viewer_node()->texture_input();
}
bool VideoRenderBackend::CanRender()
{
return params_.is_valid();
}
TimeRange VideoRenderBackend::PopNextFrameFromQueue()
{
// Try to find the frame that's closest to the last time requested (the playhead)
// Set up playhead frame range to see if the queue contains this frame precisely
TimeRange test_range(last_time_requested_, last_time_requested_ + params_.time_base());
// Use this variable to find the closest frame in the range
rational closest_time = -1;
for (int i=0;i<cache_queue_.size();i++) {
const TimeRange& range_here = cache_queue_.at(i);
if (range_here.Contains(test_range)) {
closest_time = -1;
break;
}
rational compare_in = range_here.in();
rational compare_out = range_here.out() - params_.time_base();
if (closest_time < 0 || qAbs(compare_in - last_time_requested_) < qAbs(closest_time - last_time_requested_)) {
closest_time = compare_in;
}
if (closest_time < 0 || qAbs(compare_out - last_time_requested_) < qAbs(closest_time - last_time_requested_)) {
closest_time = compare_out;
}
}
TimeRange frame_range;
if (closest_time == -1) {
frame_range = test_range;
} else {
// Snap the range to a single discrete frame
rational snapped_in = Timecode::snap_time_to_timebase(closest_time, params_.time_base());
// Check if the range starts earlier, in which case we should render that frame instead
if (closest_time < snapped_in) {
frame_range = TimeRange(snapped_in - params_.time_base(), snapped_in);
} else {
frame_range = TimeRange(snapped_in, snapped_in + params_.time_base());
}
}
// Remove this particular frame from the queue
cache_queue_.RemoveTimeRange(frame_range);
// Remove this particular frame from missing frames
invalidated_.RemoveTimeRange(frame_range);
// Return the snapped frame
return TimeRange(frame_range.in(), frame_range.in());
}
void VideoRenderBackend::ThreadCompletedFrame(NodeDependency path, qint64 job_time, QByteArray hash, QVariant value)
{
if (!only_signal_last_frame_requested_ || last_time_requested_ == path.in() || frame_cache_.TimeToHash(last_time_requested_) == hash) {
EmitCachedFrameReady(path.in(), value, job_time);
}
if (!(operating_mode_ & VideoRenderWorker::kDownloadOnly)) {
// If we're not downloading, the worker is done here
SetWorkerBusyState(static_cast<RenderWorker*>(sender()), false);
CacheNext();
}
}
void VideoRenderBackend::ThreadCompletedDownload(NodeDependency dep, qint64 job_time, QByteArray hash)
{
SetWorkerBusyState(static_cast<RenderWorker*>(sender()), false);
SetFrameHash(dep, hash, job_time);
// Register frame with the disk manager
if (operating_mode_ & VideoRenderWorker::kDownloadOnly) {
DiskManager::instance()->CreatedFile(frame_cache()->CachePathName(hash), hash);
}
QList<rational> hashes_with_time = frame_cache()->FramesWithHash(hash);
foreach (const rational& t, hashes_with_time) {
emit CachedTimeReady(t, job_time);
}
// Queue up a new frame for this worker
CacheNext();
}
void VideoRenderBackend::ThreadSkippedFrame(NodeDependency dep, qint64 job_time, QByteArray hash)
{
SetWorkerBusyState(static_cast<RenderWorker*>(sender()), false);
if (SetFrameHash(dep, hash, job_time)
&& frame_cache_.HasHash(hash)) {
emit CachedTimeReady(dep.in(), job_time);
}
// Queue up a new frame for this worker
CacheNext();
}
void VideoRenderBackend::ThreadHashAlreadyExists(NodeDependency dep, qint64 job_time, QByteArray hash)
{
SetWorkerBusyState(static_cast<RenderWorker*>(sender()), false);
if (SetFrameHash(dep, hash, job_time)) {
emit CachedTimeReady(dep.in(), job_time);
}
// Queue up a new frame for this worker
CacheNext();
}
void VideoRenderBackend::TruncateFrameCacheLength(const rational &length)
{
// Remove frames after this time code if it's changed
frame_cache_.Truncate(length);
}
void VideoRenderBackend::FrameRemovedFromDiskCache(const QByteArray &hash)
{
QList<rational> deleted_frames = frame_cache()->FramesWithHash(hash);
foreach (const rational& frame, deleted_frames) {
TimeRange invalidated(frame, frame+params_.time_base());
invalidated_.InsertTimeRange(invalidated);
emit RangeInvalidated(invalidated);
}
}
bool VideoRenderBackend::TimeIsQueued(const TimeRange &time) const
{
return cache_queue_.ContainsTimeRange(time);
}
bool VideoRenderBackend::JobIsCurrent(const NodeDependency &dep, const qint64& job_time) const
{
return (render_job_info_.value(dep.range()) == job_time && !TimeIsQueued(dep.range()));
}
bool VideoRenderBackend::SetFrameHash(const NodeDependency &dep, const QByteArray &hash, const qint64& job_time)
{
if (JobIsCurrent(dep, job_time)) {
frame_cache_.SetHash(dep.in(), hash);
render_job_info_.remove(dep.range());
return true;
}
return false;
}
void VideoRenderBackend::Requeue()
{
cache_queue_.clear();
// Reset queue around the last time requested
TimeRange queueable_range(last_time_requested_ - Config::Current()["DiskCacheBehind"].value<rational>(),
last_time_requested_ + Config::Current()["DiskCacheAhead"].value<rational>());
cache_queue_ = invalidated_.Intersects(queueable_range);
CacheNext();
}