Files
oak-editor/app/render/rendermanager.h
T
itsmattkc ae3393f031 opengl: use shared contexts and downgrade to ES 2.0 (BIG CHANGE)
If you run into new OpenGL issues, this is likely the commit that caused it.
I've tested this on as many systems as I have access to (including AMD, Apple,
Intel, and NVIDIA GPUs with a mixture of Windows, Linux, and macOS) and it
appears to work fine, however we all know how unpredictable GPUs can be.
This should help increase GPU performance and compatibility.

Squashed commit of the following:

commit fa3c0ac7c469aebe2941a803736bdc06cdd5a2d8
Author: itsmattkc <itsmattkc@gmail.com>
Date:   Thu May 27 13:17:44 2021 +1000

    viewer: updated pixel sampling for shared contexts

commit 9334261da235f09cb67b193c5bb6169abd7a95f7
Author: itsmattkc <itsmattkc@gmail.com>
Date:   Thu May 27 13:12:39 2021 +1000

    pixelsampler: show color preview box

commit dacd9be6971c5c0312ae45c8db349d47910a80dd
Author: itsmattkc <itsmattkc@gmail.com>
Date:   Thu May 27 12:43:32 2021 +1000

    renderer: interlace on GPU

commit 074cea06cb87e9fdc4e8ea6b09587be6df296057
Author: itsmattkc <itsmattkc@gmail.com>
Date:   Thu May 27 12:43:14 2021 +1000

    renderer: added texture clear option

commit 5d4f86b4cf1b1dcd3fb8e8c854ffa7f6fb8ca346
Author: itsmattkc <itsmattkc@gmail.com>
Date:   Thu May 27 12:42:12 2021 +1000

    renderer: updated scopes for shared textures

commit 6fad96358d189874cf45f7887b7e13cc2b1603c4
Author: itsmattkc <itsmattkc@gmail.com>
Date:   Thu May 27 11:42:05 2021 +1000

    opengl: fixed edge case

commit 1a19ffb53703ac6f30ed210f6d8eb5fc4b7b0f2d
Author: itsmattkc <itsmattkc@gmail.com>
Date:   Thu May 27 10:56:13 2021 +1000

    opengl: fix deinterlace shader

commit 085961aa39cca90ebf51b919a78ef07a4882f0e1
Author: itsmattkc <itsmattkc@gmail.com>
Date:   Thu May 27 10:08:40 2021 +1000

    opengl: downgrade to ES 2.0

    With half-float/float/3D extensions, this should be doable

commit ea1ab45cbcf5e017dfd0d8f28b231ff3255dfe92
Author: itsmattkc <itsmattkc@gmail.com>
Date:   Thu May 27 10:06:59 2021 +1000

    renderer: fixed mutex deadlock

commit ecc2f08b16f03421870c5b61625ecd26f2f96582
Author: itsmattkc <itsmattkc@gmail.com>
Date:   Wed May 26 21:28:13 2021 +1000

    opengl: fixed shared contexts

commit 261c689ea8089463155cf11b9ab15aa3f879f439
Merge: bfd4338a 91c88b1c
Author: itsmattkc <itsmattkc@gmail.com>
Date:   Wed May 26 19:52:00 2021 +1000

    Merge branch 'master' into shared-contexts

commit bfd4338aaa3b09b6fbb7717c637face8d5490721
Author: itsmattkc <itsmattkc@gmail.com>
Date:   Wed May 26 18:52:38 2021 +1000

    viewer: remove debug line

commit 45868d8a396181bf81c24b92a1ac5ce9ffed3426
Merge: 642f8e9d d0bd5e21
Author: itsmattkc <itsmattkc@gmail.com>
Date:   Wed May 26 17:21:48 2021 +1000

    Merge branch 'master' into shared-contexts

commit 642f8e9df7d7d1a9ed4202d428f4d968ff668552
Merge: 861e5b89 4de0a727
Author: itsmattkc <itsmattkc@gmail.com>
Date:   Wed May 26 17:01:38 2021 +1000

    Merge branch 'master' of https://github.com/olive-editor/olive into shared-contexts

commit 861e5b89a38c281897dc44b20e3587d39c4f808c
Merge: 472598a7 ef31c3fb
Author: itsmattkc <itsmattkc@gmail.com>
Date:   Wed May 26 14:28:21 2021 +1000

    Merge branch 'master' into shared-contexts

commit 472598a740a095aa43a4aad5680dd5abcf453a4c
Author: itsmattkc <itsmattkc@gmail.com>
Date:   Fri May 14 16:29:35 2021 +1000

    attempt at sharing contexts
2021-05-29 20:02:45 +10:00

161 lines
4.6 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2021 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef RENDERBACKEND_H
#define RENDERBACKEND_H
#include <QtConcurrent/QtConcurrent>
#include "config/config.h"
#include "colorprocessorcache.h"
#include "dialog/rendercancel/rendercancel.h"
#include "node/graph.h"
#include "node/output/viewer/viewer.h"
#include "node/traverser.h"
#include "render/renderer.h"
#include "rendercache.h"
#include "stillimagecache.h"
#include "threading/threadpool.h"
namespace olive {
class RenderManager : public ThreadPool
{
Q_OBJECT
public:
enum Backend {
/// Graphics acceleration provided by OpenGL
kOpenGL,
/// No graphics rendering - used to test core threading logic
kDummy
};
static void CreateInstance()
{
instance_ = new RenderManager();
}
static void DestroyInstance()
{
delete instance_;
instance_ = nullptr;
}
static RenderManager* instance()
{
return instance_;
}
/**
* @brief Generate a unique identifier for a certain node at a certain time
*/
static QByteArray Hash(const Node *n, const QString &output, const VideoParams &params, const rational &time);
static QByteArray Hash(const NodeOutput &output, const VideoParams &params, const rational &time)
{
return Hash(output.node(), output.output(), params, time);
}
/**
* @brief Asynchronously generate a frame at a given time
*
* The ticket from this function will return a FramePtr - the rendered frame in reference color
* space.
*
* Setting `prioritize` to TRUE puts this ticket at the top of the queue. Leaving it as FALSE
* appends it to the bottom.
*
* This function is thread-safe.
*/
RenderTicketPtr RenderFrame(ViewerOutput *viewer, ColorManager* color_manager,
const rational& time, RenderMode::Mode mode,
FrameHashCache* cache = nullptr, bool prioritize = false, bool texture_only = false);
RenderTicketPtr RenderFrame(ViewerOutput* viewer, ColorManager* color_manager,
const rational& time, RenderMode::Mode mode,
const VideoParams& video_params, const AudioParams& audio_params,
const QSize& force_size,
const QMatrix4x4& force_matrix, VideoParams::Format force_format,
ColorProcessorPtr force_color_output,
FrameHashCache* cache = nullptr, bool prioritize = false, bool texture_only = false);
/**
* @brief Asynchronously generate a chunk of audio
*
* The ticket from this function will return a SampleBufferPtr - the rendered audio.
*
* Setting `prioritize` to TRUE puts this ticket at the top of the queue. Leaving it as FALSE
* appends it to the bottom.
*
* This function is thread-safe.
*/
RenderTicketPtr RenderAudio(ViewerOutput* viewer, const TimeRange& r, const AudioParams& params, RenderMode::Mode mode, bool generate_waveforms, bool prioritize = false);
RenderTicketPtr RenderAudio(ViewerOutput *viewer, const TimeRange& r, RenderMode::Mode mode, bool generate_waveforms, bool prioritize = false);
RenderTicketPtr SaveFrameToCache(FrameHashCache* cache, FramePtr frame, const QByteArray& hash, bool prioritize = false);
virtual void RunTicket(RenderTicketPtr ticket) const override;
enum TicketType {
kTypeVideo,
kTypeAudio,
kTypeVideoDownload
};
Backend backend() const
{
return backend_;
}
signals:
private:
RenderManager(QObject* parent = nullptr);
virtual ~RenderManager() override;
static RenderManager* instance_;
Renderer* context_;
Backend backend_;
StillImageCache* still_cache_;
DecoderCache* decoder_cache_;
ShaderCache* shader_cache_;
QVariant default_shader_;
QTimer decoder_clear_timer_;
static const int kDecoderMaximumInactivity;
private slots:
void ClearOldDecoders();
};
}
Q_DECLARE_METATYPE(olive::RenderManager::TicketType)
#endif // RENDERBACKEND_H