Files
oak-editor/app/common/colorcodingapp.cpp
T
Mike-Solar 66d761b4b7 R8: finish app/ pure C ABI migration (P3-P9) and make OTIO required
- app/ no longer includes engine C++ headers nor holds engine C++ types:
  engine access goes through the oakengine C ABI plus C++ wrappers
  (oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types
  (tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes,
  subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp)
- engine: new C ABI functions for block/track/clip/transition navigation
  and predicates, links, caches, waveform/playback, disk folder,
  sequence_track_list, node_free, footage_is_valid, block_get_track,
  get_brush; loadotio/saveotio ported to the current engine API
- OTIO is now a required dependency: CI and CD build it on every
  platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps
  include requirement silently disabled OTIO everywhere), runtime
  libraries are bundled into packages and copied next to macOS binaries
  (oak_copy_otio_runtime)
- fix ProjectViewModel drag&drop mime read/write size mismatch (segfault)
- unify color label naming (k_olive -> "Oak") in the app-side mirror
- docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh)
- gtest suite: 1925 passed, 0 failed
2026-07-31 22:46:52 +08:00

82 lines
2.4 KiB
C++

/***
Oak - Non-Linear Video Editor
Copyright (C) 2026 Oak Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "common/colorcodingapp.h"
#include <QObject>
namespace olive
{
QVector<Color> AppColorCoding::colors = {
Color(0.545f, 0.255f, 0.255f), Color(0.412f, 0.188f, 0.259f),
Color(0.561f, 0.427f, 0.239f), Color(0.486f, 0.306f, 0.235f),
Color(0.631f, 0.612f, 0.212f), Color(0.404f, 0.478f, 0.243f),
Color(0.349f, 0.576f, 0.275f), Color(0.224f, 0.459f, 0.251f),
Color(0.259f, 0.471f, 0.541f), Color(0.184f, 0.376f, 0.329f),
Color(0.259f, 0.365f, 0.541f), Color(0.196f, 0.216f, 0.412f),
Color(0.612f, 0.294f, 0.502f), Color(0.404f, 0.220f, 0.459f),
Color(0.800f, 0.800f, 0.800f), Color(0.502f, 0.502f, 0.502f)
};
const QVector<Color> &AppColorCoding::standard_colors()
{
return colors;
}
QString AppColorCoding::get_color_name(int c)
{
switch (c) {
case k_red: return QObject::tr("Red");
case k_maroon: return QObject::tr("Maroon");
case k_orange: return QObject::tr("Orange");
case k_brown: return QObject::tr("Brown");
case k_yellow: return QObject::tr("Yellow");
case k_olive: return QObject::tr("Oak");
case k_lime: return QObject::tr("Lime");
case k_green: return QObject::tr("Green");
case k_cyan: return QObject::tr("Cyan");
case k_teal: return QObject::tr("Teal");
case k_blue: return QObject::tr("Blue");
case k_navy: return QObject::tr("Navy");
case k_pink: return QObject::tr("Pink");
case k_purple: return QObject::tr("Purple");
case k_silver: return QObject::tr("Silver");
case k_gray: return QObject::tr("Gray");
}
return QString();
}
Color AppColorCoding::get_color(int c)
{
return colors.at(c);
}
Qt::GlobalColor AppColorCoding::get_ui_selector_color(const Color &c)
{
if (c.get_rough_luminance() > 0.40f) {
return Qt::black;
} else {
return Qt::white;
}
}
}