Files
oak-editor/engine/node/generator/text/textv3.h
T
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00

90 lines
2.5 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_TEXTGENERATORV3_H
#define OAK_TEXTGENERATORV3_H
#include "node/generator/shape/shapenodebase.h"
#include "node/gizmo/text.h"
namespace olive
{
class TextGeneratorV3 : public ShapeNodeBase {
Q_OBJECT
public:
TextGeneratorV3();
NODE_DEFAULT_FUNCTIONS(TextGeneratorV3)
virtual QString name() const override;
virtual QString id() const override;
virtual QVector<CategoryID> category() const override;
virtual QString description() const override;
virtual void retranslate() override;
virtual void value(const NodeValueRow &value, const NodeGlobals &globals,
NodeValueTable *table) const override;
virtual void generate_frame(FramePtr frame,
const GenerateJob &job) const override;
virtual void update_gizmo_positions(const NodeValueRow &row,
const NodeGlobals &globals) override;
enum VerticalAlignment { k_v_align_top, k_v_align_middle, k_v_align_bottom };
VerticalAlignment get_vertical_alignment() const
{
return static_cast<VerticalAlignment>(
get_standard_value(k_vertical_alignment_input).toInt());
}
static Qt::Alignment get_qt_alignment_from_ours(VerticalAlignment v);
static VerticalAlignment get_our_alignment_from_qts(Qt::Alignment v);
static const QString k_text_input;
static const QString k_vertical_alignment_input;
static const QString k_use_args_input;
static const QString k_args_input;
static QString format_string(const QString &input, const QStringList &args);
protected:
virtual void InputValueChangedEvent(const QString &input,
int element) override;
private:
TextGizmo *text_gizmo_;
bool dont_emit_valign_;
private slots:
void gizmo_activated();
void gizmo_deactivated();
void set_vertical_alignment_undoable(Qt::Alignment a);
};
}
#endif // OAK_TEXTGENERATORV3_H