Large-scale code cleanup. Also adds a license to the top of all files that were missing it.
88 lines
1.9 KiB
C++
88 lines
1.9 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "video.h"
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#include <QDebug>
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#include <QMatrix4x4>
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#include <QOpenGLPixelTransferOptions>
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#include "codec/ffmpeg/ffmpegdecoder.h"
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#include "core.h"
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#include "project/item/footage/footage.h"
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#include "render/pixelformat.h"
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OLIVE_NAMESPACE_ENTER
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VideoInput::VideoInput()
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{
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matrix_input_ = new NodeInput("matrix_in", NodeInput::kMatrix);
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AddInput(matrix_input_);
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}
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Node *VideoInput::copy() const
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{
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return new VideoInput();
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}
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QString VideoInput::Name() const
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{
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return tr("Video Input");
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}
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QString VideoInput::id() const
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{
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return QStringLiteral("org.olivevideoeditor.Olive.videoinput");
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}
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QString VideoInput::Description() const
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{
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return tr("Import a video footage stream.");
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}
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NodeInput *VideoInput::matrix_input() const
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{
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return matrix_input_;
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}
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Node::Capabilities VideoInput::GetCapabilities(const NodeValueDatabase &) const
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{
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return kShader;
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}
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QString VideoInput::ShaderVertexCode(const NodeValueDatabase&) const
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{
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return ReadFileAsString(":/shaders/videoinput.vert");
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}
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QString VideoInput::ShaderFragmentCode(const NodeValueDatabase&) const
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{
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return ReadFileAsString(":/shaders/videoinput.frag");
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}
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void VideoInput::Retranslate()
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{
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MediaInput::Retranslate();
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matrix_input_->set_name(tr("Transform"));
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}
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OLIVE_NAMESPACE_EXIT
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