- oakengine_sequence_move_clip implemented for real (oaktimeline TrackMoveBlockCommand; fixes the graph-ownership/gap-anchor/ripple trim bugs the stub was hiding); same-track via the frozen C ABI, cross-track supported by the module command - oaknode clip blocks now declare a tex_in texture input and set effect_input to it, so timeline clips can host effect chains; facade test covers effect insert/remove on a real clip - oakffmpeg-link: FFMPEG_DIR is now mandatory with a clear panic (a Homebrew upgrade left the system ffmpeg .pc pointing at a deleted dav1d Cellar path, breaking links); reads a git-ignored workspace .env for IDEs that cannot inject env vars (RustRover); links the C++ stdlib for C++ codec libs (svt-av1) - oakengine re-exports oaknode so tests share one crate instance; it_node uses the direct instance's value type where it calls the module FFI (the --workspace dev-dependency feature split builds oaknode twice)
72 lines
2.6 KiB
Rust
72 lines
2.6 KiB
Rust
// Oak Video Editor - Non-Linear Video Editor
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// Copyright (C) 2026 Oak Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//! Subcommand implementations.
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//!
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//! Each subcommand is a faithful port of its `cli/main.cpp` counterpart:
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//! the argument validation is real (same messages, same usage-error code),
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//! and the facade work gates on [`crate::deferred::require`] — while the
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//! families a subcommand needs are deferred, it prints the "not yet
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//! available" error with the reasons and exits with the C++-compatible code
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//! (1 for info/probe, 2 for render/transcode), never crashing.
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pub mod info;
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pub mod probe;
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pub mod render;
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pub mod transcode;
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use crate::deferred::DeferredFamily;
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/// 0 — success.
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pub const EXIT_OK: i32 = 0;
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/// 1 — general error (bad project/media file, no sequence, I/O failure).
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pub const EXIT_ERROR: i32 = 1;
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/// 2 — rendering unavailable or failed (e.g. no GL render backend).
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pub const EXIT_RENDER_UNAVAILABLE: i32 = 2;
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/// 64 — usage error.
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pub const EXIT_USAGE: i32 = 64;
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/// Gate a subcommand on its facade families.
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///
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/// When every family is wrapped this returns `Ok(())` and the subcommand's
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/// port runs; when any is deferred it prints the composed "not yet
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/// available" message to stderr and returns `Err(unavailable_code)` — the
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/// code the C++ binary would exit with when that family's work is
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/// impossible (1 for info/probe, 2 for render/transcode).
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pub fn require_or(
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cmd: &str,
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families: &[&DeferredFamily],
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unavailable_code: i32,
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) -> Result<(), i32> {
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match crate::deferred::require(families) {
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Ok(()) => Ok(()),
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Err(msg) => {
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eprintln!("error: {cmd}: {msg}");
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Err(unavailable_code)
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}
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}
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}
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/// Fallback for the (today unreachable) success arm of `require_or`: the
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/// gate reported the families available, but the call-through port is not
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/// wired yet. Never panics; reports an internal error and returns `code`.
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pub fn port_not_wired(cmd: &str, code: i32) -> i32 {
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eprintln!(
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"error: {cmd}: internal error: facade families reported available but no port is wired yet"
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);
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code
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}
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