Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).
- oak-render-worker now links liboakengine instead of the whole
libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
../app but backends now live in engine/; a stale pre-split liboakgl
in the build tree got dlopened instead, re-initialized and later
destroyed the interposed engine statics (full-suite segfault at
DialogSequenceParameterTab, found via gdb watchpoint)
94 lines
2.3 KiB
C++
94 lines
2.3 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_DRAGGABLEGIZMO_H
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#define OAK_DRAGGABLEGIZMO_H
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#include "gizmo.h"
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#include "node/inputdragger.h"
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#include "undo/undocommand.h"
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namespace olive
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{
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class DraggableGizmo : public NodeGizmo {
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Q_OBJECT
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public:
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/// Changes what the X/Y coordinates emitted from HandleMovement specify
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enum DragValueBehavior {
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/// X/Y will be the exact mouse coordinates (in sequence pixels)
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k_absolute,
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/// X/Y will be the movement since the last time HandleMovement was called
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k_delta_from_previous,
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/// X/Y will be the movement from the start of the drag
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k_delta_from_start
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};
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explicit DraggableGizmo(QObject *parent = nullptr);
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void drag_start(const NodeValueRow &row, double abs_x, double abs_y,
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const olive::core::Rational &time);
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void drag_move(double x, double y, const Qt::KeyboardModifiers &modifiers);
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void drag_end(olive::MultiUndoCommand *command);
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void add_input(const NodeKeyframeTrackReference &input)
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{
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inputs_.append(input);
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draggers_.append(NodeInputDragger());
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}
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QVector<NodeInputDragger> &get_draggers()
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{
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return draggers_;
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}
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DragValueBehavior get_drag_value_behavior() const
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{
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return drag_value_behavior_;
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}
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void set_drag_value_behavior(DragValueBehavior d)
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{
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drag_value_behavior_ = d;
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}
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signals:
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void handle_start(const olive::NodeValueRow &row, double x, double y,
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const olive::core::Rational &time);
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void handle_movement(double x, double y,
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const Qt::KeyboardModifiers &modifiers);
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private:
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QVector<NodeKeyframeTrackReference> inputs_;
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QVector<NodeInputDragger> draggers_;
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DragValueBehavior drag_value_behavior_;
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};
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}
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#endif // OAK_DRAGGABLEGIZMO_H
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