Files
oak-editor/app/panel/node/node.h
T
Mike-Solar 0aa5879f35 app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
2026-07-26 22:43:21 +08:00

153 lines
3.1 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_NODEPANEL_H
#define OAK_NODEPANEL_H
#include "panel/panel.h"
#include "widget/nodeview/nodewidget.h"
struct OakEngineNode;
namespace olive
{
/**
* @brief A PanelWidget wrapper around a NodeView
*/
class NodePanel : public PanelWidget {
Q_OBJECT
public:
NodePanel();
NodeWidget *get_node_widget() const
{
return node_widget_;
}
const QVector<Node *> &get_contexts() const
{
return node_widget_->view()->get_contexts();
}
bool is_group_overlay() const
{
return node_widget_->view()->is_group_overlay();
}
void set_contexts(const QVector<Node *> &nodes)
{
node_widget_->set_contexts(nodes);
}
void close_contexts_belonging_to_project(Project *project)
{
node_widget_->view()->close_contexts_belonging_to_project(project);
}
virtual void select_all() override
{
node_widget_->view()->select_all();
}
virtual void deselect_all() override
{
node_widget_->view()->deselect_all();
}
virtual void delete_selected() override
{
node_widget_->view()->delete_selected();
}
virtual void cut_selected() override
{
node_widget_->view()->copy_selected(true);
}
virtual void copy_selected() override
{
node_widget_->view()->copy_selected(false);
}
virtual void paste() override
{
node_widget_->view()->paste();
}
virtual void duplicate() override
{
node_widget_->view()->duplicate();
}
virtual void set_color_label(int index) override
{
node_widget_->view()->set_color_label(index);
}
virtual void zoom_in() override
{
node_widget_->view()->zoom_in();
}
virtual void zoom_out() override
{
node_widget_->view()->zoom_out();
}
virtual void rename_selected() override
{
node_widget_->view()->label_selected_nodes();
}
public slots:
void select(
const QVector<QPair<OakEngineNode *, OakEngineNode *>> &p)
{
node_widget_->view()->select(p, true);
}
signals:
void nodes_selected(const QVector<OakEngineNode *> &nodes);
void nodes_deselected(const QVector<OakEngineNode *> &nodes);
void node_selection_changed(const QVector<OakEngineNode *> &nodes);
void node_selection_changed_with_contexts(
const QVector<QPair<OakEngineNode *, OakEngineNode *>> &nodes);
void node_group_opened(OakEngineNode *group);
void node_group_closed();
private:
virtual void retranslate() override
{
set_title(tr("Node Editor"));
}
NodeWidget *node_widget_;
};
}
#endif // OAK_NODEPANEL_H