Files
oak-editor/app/common/colorcodingapp.h
T
Mike-Solar 0aa5879f35 app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
2026-07-26 22:43:21 +08:00

76 lines
1.6 KiB
C++

/***
Oak - Non-Linear Video Editor
Copyright (C) 2026 Oak Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_COLORCODINGAPP_H
#define OAK_COLORCODINGAPP_H
#include <olive/core/core.h>
#include <QString>
#include <QVector>
namespace olive
{
using namespace core;
/**
* @brief App-side ColorCoding (moved from engine/ui/colorcoding.h)
*
* Provides the same static color-label mapping as the engine version but
* without QObject inheritance (no moc symbols). Only the static methods
* used by app code are included.
*/
class ColorCoding {
public:
enum Code {
k_red,
k_maroon,
k_orange,
k_brown,
k_yellow,
k_olive,
k_lime,
k_green,
k_cyan,
k_teal,
k_blue,
k_navy,
k_pink,
k_purple,
k_silver,
k_gray
};
static QString get_color_name(int c);
static Color get_color(int c);
static Qt::GlobalColor get_ui_selector_color(const Color &c);
static const QVector<Color> &standard_colors();
private:
static QVector<Color> colors;
};
} // namespace olive
#endif // OAK_COLORCODINGAPP_H