Files
oak-editor/app/node/block/block.cpp
T
itsmattkc 16ac2fc0e1 sweeping node graph changes for new rendering pipeline
The new rendering pipeline strives to simplify the nodes themselves as much
as possible and move much of the logic to an external rendering engine. This
change removes all of the responsibilities that no longer belong to the
nodes themselves and will soon be folded into the renderer.
2019-11-02 01:39:37 +11:00

282 lines
5.7 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "block.h"
#include <QDebug>
Block::Block() :
next_(nullptr)
{
previous_input_ = new NodeInput("prev_in");
previous_input_->set_data_type(NodeParam::kBlock);
previous_input_->set_dependent(false);
AddParameter(previous_input_);
block_output_ = new NodeOutput("this_out");
AddParameter(block_output_);
buffer_output_ = new NodeOutput("buffer_out");
AddParameter(buffer_output_);
connect(this, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SLOT(EdgeAddedSlot(NodeEdgePtr)), Qt::DirectConnection);
connect(this, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SLOT(EdgeRemovedSlot(NodeEdgePtr)), Qt::DirectConnection);
}
QString Block::Category()
{
return tr("Block");
}
const rational &Block::in()
{
return in_point_;
}
const rational &Block::out()
{
return out_point_;
}
const rational& Block::length()
{
return length_;
}
void Block::set_length(const rational &length)
{
Q_ASSERT(length > 0);
LockUserInput();
length_ = length;
UnlockUserInput();
Refresh();
}
void Block::set_length_and_media_in(const rational &length)
{
// Calculate media_in adjustment
set_media_in(media_in_ + (length_ - length));
// Set the length
set_length(length);
}
Block *Block::previous()
{
return ValueToPtr<Block>(previous_input_->get_realtime_value_of_connected_output());
}
Block *Block::next()
{
return next_;
}
NodeInput *Block::previous_input()
{
return previous_input_;
}
QVariant Block::Value(NodeOutput *output)
{
if (output == block_output_) {
// Simply set the output value to a pointer to this Block
return PtrToValue(this);
}
return 0;
}
void Block::EdgeAddedSlot(NodeEdgePtr edge)
{
if (edge->input() == previous_input()) {
static_cast<Block*>(edge->output()->parent())->next_ = this;
// The blocks surrounding this one have changed, we need to Refresh()
Refresh();
// Entire track will have shifted, so the whole cache needs to be re-validated
SendInvalidateCache(0, RATIONAL_MAX);
}
}
void Block::EdgeRemovedSlot(NodeEdgePtr edge)
{
if (edge->input() == previous_input()) {
static_cast<Block*>(edge->output()->parent())->next_ = nullptr;
// The blocks surrounding this one have changed, we need to Refresh()
Refresh();
}
}
void Block::Refresh()
{
// Set in point to the out point of the previous Node
if (previous() != nullptr) {
in_point_ = previous()->out();
} else {
in_point_ = 0;
}
// Update out point by adding this clip's length to the just calculated in point
out_point_ = in_point_ + length();
emit Refreshed();
if (next() != nullptr) {
next()->Refresh();
}
}
NodeOutput *Block::buffer_output()
{
return buffer_output_;
}
NodeOutput *Block::block_output()
{
return block_output_;
}
void Block::ConnectBlocks(Block *previous, Block *next)
{
NodeParam::ConnectEdge(previous->block_output(), next->previous_input());
}
void Block::DisconnectBlocks(Block *previous, Block *next)
{
NodeParam::DisconnectEdge(previous->block_output(), next->previous_input());
}
const rational &Block::media_in()
{
return media_in_;
}
void Block::set_media_in(const rational &media_in)
{
LockUserInput();
if (media_in_ != media_in) {
media_in_ = media_in;
// Signal that this clips contents have changed
SendInvalidateCache(in(), out());
}
UnlockUserInput();
}
const QString &Block::block_name()
{
return block_name_;
}
void Block::set_block_name(const QString &name)
{
block_name_ = name;
}
rational Block::SequenceToMediaTime(const rational &sequence_time)
{
// These constants are not considered "values" per se, so we don't modify them
if (sequence_time == RATIONAL_MIN || sequence_time == RATIONAL_MAX) {
return sequence_time;
}
return sequence_time - in() + media_in();
}
rational Block::MediaToSequenceTime(const rational &media_time)
{
// These constants are not considered "values" per se, so we don't modify them
if (media_time == RATIONAL_MIN || media_time == RATIONAL_MAX) {
return media_time;
}
return media_time - media_in() + in();
}
void Block::CopyParameters(Block *source, Block *dest)
{
dest->set_block_name(source->block_name());
dest->set_length(source->length());
dest->set_media_in(source->media_in());
}
void Block::Link(Block *a, Block *b)
{
if (a == b) {
return;
}
if (a == nullptr || b == nullptr) {
return;
}
// Assume both clips are already linked since Link() and Unlink() should be the only entry points to this array
if (a->linked_clips_.contains(b)) {
return;
}
a->linked_clips_.append(b);
b->linked_clips_.append(a);
}
void Block::Link(QList<Block *> blocks)
{
foreach (Block* a, blocks) {
foreach (Block* b, blocks) {
Link(a, b);
}
}
}
void Block::Unlink(Block *a, Block *b)
{
a->linked_clips_.removeOne(b);
b->linked_clips_.removeOne(a);
}
bool Block::AreLinked(Block *a, Block *b)
{
return a->linked_clips_.contains(b);
}
const QVector<Block*> &Block::linked_clips()
{
return linked_clips_;
}
bool Block::HasLinks()
{
return !linked_clips_.isEmpty();
}
bool Block::IsBlock()
{
return true;
}