The new rendering pipeline strives to simplify the nodes themselves as much as possible and move much of the logic to an external rendering engine. This change removes all of the responsibilities that no longer belong to the nodes themselves and will soon be folded into the renderer.
282 lines
5.7 KiB
C++
282 lines
5.7 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "block.h"
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#include <QDebug>
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Block::Block() :
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next_(nullptr)
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{
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previous_input_ = new NodeInput("prev_in");
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previous_input_->set_data_type(NodeParam::kBlock);
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previous_input_->set_dependent(false);
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AddParameter(previous_input_);
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block_output_ = new NodeOutput("this_out");
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AddParameter(block_output_);
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buffer_output_ = new NodeOutput("buffer_out");
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AddParameter(buffer_output_);
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connect(this, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SLOT(EdgeAddedSlot(NodeEdgePtr)), Qt::DirectConnection);
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connect(this, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SLOT(EdgeRemovedSlot(NodeEdgePtr)), Qt::DirectConnection);
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}
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QString Block::Category()
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{
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return tr("Block");
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}
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const rational &Block::in()
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{
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return in_point_;
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}
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const rational &Block::out()
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{
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return out_point_;
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}
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const rational& Block::length()
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{
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return length_;
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}
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void Block::set_length(const rational &length)
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{
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Q_ASSERT(length > 0);
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LockUserInput();
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length_ = length;
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UnlockUserInput();
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Refresh();
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}
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void Block::set_length_and_media_in(const rational &length)
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{
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// Calculate media_in adjustment
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set_media_in(media_in_ + (length_ - length));
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// Set the length
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set_length(length);
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}
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Block *Block::previous()
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{
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return ValueToPtr<Block>(previous_input_->get_realtime_value_of_connected_output());
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}
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Block *Block::next()
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{
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return next_;
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}
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NodeInput *Block::previous_input()
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{
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return previous_input_;
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}
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QVariant Block::Value(NodeOutput *output)
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{
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if (output == block_output_) {
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// Simply set the output value to a pointer to this Block
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return PtrToValue(this);
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}
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return 0;
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}
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void Block::EdgeAddedSlot(NodeEdgePtr edge)
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{
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if (edge->input() == previous_input()) {
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static_cast<Block*>(edge->output()->parent())->next_ = this;
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// The blocks surrounding this one have changed, we need to Refresh()
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Refresh();
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// Entire track will have shifted, so the whole cache needs to be re-validated
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SendInvalidateCache(0, RATIONAL_MAX);
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}
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}
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void Block::EdgeRemovedSlot(NodeEdgePtr edge)
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{
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if (edge->input() == previous_input()) {
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static_cast<Block*>(edge->output()->parent())->next_ = nullptr;
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// The blocks surrounding this one have changed, we need to Refresh()
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Refresh();
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}
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}
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void Block::Refresh()
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{
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// Set in point to the out point of the previous Node
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if (previous() != nullptr) {
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in_point_ = previous()->out();
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} else {
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in_point_ = 0;
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}
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// Update out point by adding this clip's length to the just calculated in point
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out_point_ = in_point_ + length();
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emit Refreshed();
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if (next() != nullptr) {
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next()->Refresh();
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}
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}
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NodeOutput *Block::buffer_output()
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{
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return buffer_output_;
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}
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NodeOutput *Block::block_output()
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{
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return block_output_;
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}
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void Block::ConnectBlocks(Block *previous, Block *next)
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{
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NodeParam::ConnectEdge(previous->block_output(), next->previous_input());
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}
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void Block::DisconnectBlocks(Block *previous, Block *next)
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{
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NodeParam::DisconnectEdge(previous->block_output(), next->previous_input());
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}
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const rational &Block::media_in()
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{
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return media_in_;
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}
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void Block::set_media_in(const rational &media_in)
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{
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LockUserInput();
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if (media_in_ != media_in) {
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media_in_ = media_in;
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// Signal that this clips contents have changed
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SendInvalidateCache(in(), out());
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}
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UnlockUserInput();
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}
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const QString &Block::block_name()
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{
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return block_name_;
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}
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void Block::set_block_name(const QString &name)
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{
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block_name_ = name;
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}
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rational Block::SequenceToMediaTime(const rational &sequence_time)
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{
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// These constants are not considered "values" per se, so we don't modify them
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if (sequence_time == RATIONAL_MIN || sequence_time == RATIONAL_MAX) {
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return sequence_time;
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}
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return sequence_time - in() + media_in();
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}
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rational Block::MediaToSequenceTime(const rational &media_time)
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{
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// These constants are not considered "values" per se, so we don't modify them
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if (media_time == RATIONAL_MIN || media_time == RATIONAL_MAX) {
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return media_time;
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}
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return media_time - media_in() + in();
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}
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void Block::CopyParameters(Block *source, Block *dest)
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{
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dest->set_block_name(source->block_name());
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dest->set_length(source->length());
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dest->set_media_in(source->media_in());
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}
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void Block::Link(Block *a, Block *b)
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{
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if (a == b) {
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return;
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}
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if (a == nullptr || b == nullptr) {
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return;
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}
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// Assume both clips are already linked since Link() and Unlink() should be the only entry points to this array
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if (a->linked_clips_.contains(b)) {
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return;
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}
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a->linked_clips_.append(b);
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b->linked_clips_.append(a);
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}
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void Block::Link(QList<Block *> blocks)
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{
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foreach (Block* a, blocks) {
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foreach (Block* b, blocks) {
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Link(a, b);
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}
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}
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}
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void Block::Unlink(Block *a, Block *b)
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{
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a->linked_clips_.removeOne(b);
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b->linked_clips_.removeOne(a);
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}
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bool Block::AreLinked(Block *a, Block *b)
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{
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return a->linked_clips_.contains(b);
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}
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const QVector<Block*> &Block::linked_clips()
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{
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return linked_clips_;
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}
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bool Block::HasLinks()
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{
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return !linked_clips_.isEmpty();
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}
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bool Block::IsBlock()
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{
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return true;
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}
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