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oak-editor/app/project/projectviewmodel.h
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef VIEWMODEL_H
#define VIEWMODEL_H
#include <QAbstractItemModel>
#include <QUndoCommand>
#include "project.h"
/**
* @brief An adapter that interprets the data in a Project into a Qt item model for usage in ViewModel Views.
*
* Assuming a Project is currently "open" (i.e. the Project is connected to a ProjectExplorer/ProjectPanel through
* a ProjectViewModel), it may be better to make modifications (e.g. additions/removals/renames) through the
* ProjectViewModel so that the views can be efficiently and correctly updated. ProjectViewModel contains several
* "wrapper" functions for Project and Item functions that also signal any connected views to update accordingly.
*/
class ProjectViewModel : public QAbstractItemModel
{
public:
enum ColumnType {
/// Media name
kName,
/// Media duration
kDuration,
/// Media rate (frame rate for video, sample rate for audio)
kRate
};
/**
* @brief ProjectViewModel Constructor
*
* @param parent
* Parent object for memory handling
*/
ProjectViewModel(QObject* parent);
/**
* @brief Get currently active project
*
* @return
*
* Currently active project or nullptr if there is none
*/
Project* project();
/**
* @brief Set the project to adapt
*
* Any views attached to this model will get updated by this function.
*
* @param p
*
* Project to adapt, can be set to nullptr to "close" the project (will show an empty model that cannot be modified)
*/
void set_project(Project* p);
/** Compulsory Qt QAbstractItemModel overrides */
virtual QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const override;
virtual QModelIndex parent(const QModelIndex &child) const override;
virtual int rowCount(const QModelIndex &parent = QModelIndex()) const override;
virtual int columnCount(const QModelIndex &parent = QModelIndex()) const override;
virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
/** Optional Qt QAbstractItemModel overrides */
virtual QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
virtual bool hasChildren(const QModelIndex &parent = QModelIndex()) const override;
virtual bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole) override;
virtual bool canFetchMore(const QModelIndex &parent) const override;
/** Drag and drop support */
virtual Qt::ItemFlags flags(const QModelIndex &index) const override;
virtual QStringList mimeTypes() const override;
virtual QMimeData * mimeData(const QModelIndexList &indexes) const override;
virtual bool dropMimeData(const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent) override;
/** Other model functions */
void AddChild(Item* parent, ItemPtr child);
void RemoveChild(Item* parent, Item* child);
void RenameChild(Item* item, const QString& name);
/**
* @brief Convenience function for creating QModelIndexes from an Item object
*/
QModelIndex CreateIndexFromItem(Item* item, int column = 0);
/**
* @brief A QUndoCommand for moving an item from one folder to another folder
*/
class MoveItemCommand : public QUndoCommand {
public:
MoveItemCommand(ProjectViewModel* model, Item* item, Folder* destination, QUndoCommand* parent = nullptr);
virtual void redo() override;
virtual void undo() override;
private:
ProjectViewModel* model_;
Item* item_;
Folder* source_;
Folder* destination_;
};
/**
* @brief A QUndoCommand for renaming an item
*/
class RenameItemCommand : public QUndoCommand {
public:
RenameItemCommand(ProjectViewModel* model, Item* item, const QString& name, QUndoCommand* parent = nullptr);
virtual void redo() override;
virtual void undo() override;
private:
ProjectViewModel* model_;
Item* item_;
QString old_name_;
QString new_name_;
};
/**
* @brief A QUndoCommand for adding an item
*/
class AddItemCommand : public QUndoCommand {
public:
AddItemCommand(ProjectViewModel* model, Item* folder, ItemPtr child, QUndoCommand* parent = nullptr);
virtual ~AddItemCommand() override;
virtual void redo() override;
virtual void undo() override;
private:
ProjectViewModel* model_;
Item* parent_;
ItemPtr child_;
bool done_;
};
private:
/**
* @brief Retrieve the index of `item` in its parent
*
* This function will return the index of a specified item in its parent according to whichever sorting algorithm
* is currently active.
*
* @return
*
* Index of the specified item, or -1 if the item is root (in which case it has no parent).
*/
int IndexOfChild(Item* item) const;
/**
* @brief Get the child count of an index
*
* @param index
*
* @return
*
* Return number of children (immediate children only)
*/
int ChildCount(const QModelIndex& index);
/**
* @brief Retrieves the Item object from a given index
*
* A convenience function for retrieving Item objects. If the index is not valid, this returns the root Item.
*/
Item* GetItemObjectFromIndex(const QModelIndex& index) const;
/**
* @brief Check if an Item is a parent of a Child
*
* Checks entire "parent hierarchy" of `child` to see if `parent` is one of its parents.
*/
bool ItemIsParentOfChild(Item* parent, Item* child) const;
/**
* @brief Moves an item to a new destination updating all views in the process
*
* This function will emit a signal indicating that rows are moving, set `destination` as the new parent of `item`,
* and then emit a signal that the row has finished moving.
*
* It's not recommended to use this function directly in most cases since it does not create a QUndoCommand allowing
* the user to undo the move. Instead this function should primarily be called from QUndoCommands belonging to this
* class (e.g. MoveItemCommand).
*/
void MoveItemInternal(Item* item, Item* destination);
Project* project_;
QVector<ColumnType> columns_;
};
#endif // VIEWMODEL_H