Files
oak-editor/app/encoder/encoder.h
T
itsmattkc 8945fbe5fe began base encoder type for abstracting around exporting
Essentially the same principle as Decoders but somewhat different functionality.
2019-12-16 18:04:30 +11:00

50 lines
884 B
C++

#ifndef ENCODER_H
#define ENCODER_H
#include <memory>
#include <QString>
#include "common/constructors.h"
#include "render/audioparams.h"
#include "render/videoparams.h"
class Encoder;
using EncoderPtr = std::shared_ptr<Encoder>;
class EncodingParams {
public:
EncodingParams();
void SetFilename(const QString& filename);
void EnableVideo(const VideoParams& video_params, const QString& vcodec);
void EnableAudio(const AudioParams& audio_params, const QString& acodec);
private:
QString filename_;
QString video_codec_;
bool video_enabled_;
VideoParams video_params_;
QString audio_codec_;
bool audio_enabled_;
AudioParams audio_params_;
};
class Encoder
{
public:
Encoder(const EncodingParams& params);
DISABLE_COPY_MOVE(Encoder)
virtual bool Open() = 0;
virtual void Close() = 0;
private:
EncodingParams params_;
};
#endif // ENCODER_H