Files
oak-editor/app/render/backend/decodercache.h
T

21 lines
331 B
C++

#ifndef DECODERCACHE_H
#define DECODERCACHE_H
#include "codec/decoder.h"
#include "project/item/footage/stream.h"
#include "rendercache.h"
class DecoderCache : public RenderCache<Stream*, DecoderPtr>
{
public:
DecoderCache() = default;
QMutex* lock() {return &lock_;}
private:
QMutex lock_;
};
#endif // DECODERCACHE_H