61 lines
2.2 KiB
C++
61 lines
2.2 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "pixelformats.h"
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#include <QCoreApplication>
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namespace olive {
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QVector<PixelFormatInfo> pixel_formats;
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void InitializePixelFormats() {
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pixel_formats.resize(PIX_FMT_COUNT);
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pixel_formats[PIX_FMT_RGBA8].name = QCoreApplication::translate("bitdepths", "8-bit");
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pixel_formats[PIX_FMT_RGBA8].internal_format = GL_RGBA8;
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pixel_formats[PIX_FMT_RGBA8].pixel_format = GL_RGBA;
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pixel_formats[PIX_FMT_RGBA8].pixel_type = GL_UNSIGNED_BYTE;
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pixel_formats[PIX_FMT_RGBA8].bytes_per_pixel = 4;
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pixel_formats[PIX_FMT_RGBA16].name = QCoreApplication::translate("bitdepths", "16-bit Integer");
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pixel_formats[PIX_FMT_RGBA16].internal_format = GL_RGBA16;
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pixel_formats[PIX_FMT_RGBA16].pixel_format = GL_RGBA;
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pixel_formats[PIX_FMT_RGBA16].pixel_type = GL_UNSIGNED_SHORT;
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pixel_formats[PIX_FMT_RGBA16].bytes_per_pixel = 8;
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pixel_formats[PIX_FMT_RGBA16F].name = QCoreApplication::translate("bitdepths", "Half-Float (16-bit)");
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pixel_formats[PIX_FMT_RGBA16F].internal_format = GL_RGBA16F;
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pixel_formats[PIX_FMT_RGBA16F].pixel_format = GL_RGBA;
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pixel_formats[PIX_FMT_RGBA16F].pixel_type = GL_HALF_FLOAT;
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pixel_formats[PIX_FMT_RGBA16F].bytes_per_pixel = 8;
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pixel_formats[PIX_FMT_RGBA32F].name = QCoreApplication::translate("bitdepths", "Full-Float (32-bit)");
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pixel_formats[PIX_FMT_RGBA32F].internal_format = GL_RGBA32F;
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pixel_formats[PIX_FMT_RGBA32F].pixel_format = GL_RGBA;
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pixel_formats[PIX_FMT_RGBA32F].pixel_type = GL_FLOAT;
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pixel_formats[PIX_FMT_RGBA32F].bytes_per_pixel = 16;
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}
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}
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