Files
oak-editor/app/render/backend/videorenderframecache.h
T

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944 B
C++

#ifndef VIDEORENDERFRAMECACHE_H
#define VIDEORENDERFRAMECACHE_H
#include <QMutex>
#include "common/rational.h"
class VideoRenderFrameCache
{
public:
VideoRenderFrameCache();
/**
* @brief Return whether a frame with this hash already exists
*/
bool HasHash(const QByteArray& hash);
/**
* @brief Return whether a frame is currently being cached
*/
bool IsCaching(const QByteArray& hash);
/**
* @brief Check if a frame is currently being cached, and if not reserve it
*/
bool TryCache(const QByteArray& hash);
/**
* @brief Return the path of the cached image at this time
*/
QString CachePathName(const QByteArray &hash);
void SetCacheID(const QString& id);
QByteArray TimeToHash(const rational& time);
private:
QMap<rational, QByteArray> time_hash_map_;
QMutex cache_hash_list_mutex_;
QVector<QByteArray> cache_hash_list_;
QString cache_id_;
};
#endif // VIDEORENDERFRAMECACHE_H