Files
oak-editor/app/render/backend/videorenderframecache.cpp
T

63 lines
1.2 KiB
C++

#include "videorenderframecache.h"
#include <QDir>
#include <QFileInfo>
#include "common/filefunctions.h"
VideoRenderFrameCache::VideoRenderFrameCache()
{
}
bool VideoRenderFrameCache::HasHash(const QByteArray &hash)
{
return QFileInfo::exists(CachePathName(hash));
}
bool VideoRenderFrameCache::IsCaching(const QByteArray &hash)
{
cache_hash_list_mutex_.lock();
bool is_caching = cache_hash_list_.contains(hash);
cache_hash_list_mutex_.unlock();
return is_caching;
}
bool VideoRenderFrameCache::TryCache(const QByteArray &hash)
{
cache_hash_list_mutex_.lock();
bool is_caching = cache_hash_list_.contains(hash);
if (!is_caching) {
cache_hash_list_.append(hash);
}
cache_hash_list_mutex_.unlock();
return !is_caching;
}
void VideoRenderFrameCache::SetCacheID(const QString &id)
{
cache_id_ = id;
}
QByteArray VideoRenderFrameCache::TimeToHash(const rational &time)
{
return time_hash_map_.value(time);
}
QString VideoRenderFrameCache::CachePathName(const QByteArray &hash)
{
QDir this_cache_dir = QDir(GetMediaCacheLocation()).filePath(cache_id_);
this_cache_dir.mkpath(".");
QString filename = QStringLiteral("%1.exr").arg(QString(hash.toHex()));
return this_cache_dir.filePath(filename);
}