224 lines
6.3 KiB
C++
224 lines
6.3 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef AUTOCACHER_H
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#define AUTOCACHER_H
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#include <QtConcurrent/QtConcurrent>
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#include "config/config.h"
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#include "node/color/colormanager/colormanager.h"
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#include "node/group/group.h"
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#include "node/node.h"
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#include "node/output/viewer/viewer.h"
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#include "node/project.h"
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#include "render/projectcopier.h"
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#include "render/renderjobtracker.h"
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#include "render/renderticket.h"
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namespace olive {
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/**
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* @brief Manager for dynamically caching a sequence in the background
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*
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* Intended to be used with a Viewer to dynamically cache parts of a sequence based on the playhead.
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*/
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class PreviewAutoCacher : public QObject
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{
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Q_OBJECT
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public:
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PreviewAutoCacher(QObject *parent = nullptr);
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virtual ~PreviewAutoCacher() override;
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RenderTicketPtr GetSingleFrame(ViewerOutput *viewer, const rational& t, bool dry = false);
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RenderTicketPtr GetSingleFrame(Node *n, ViewerOutput *viewer, const rational& t, bool dry = false);
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RenderTicketPtr GetRangeOfAudio(ViewerOutput *viewer, TimeRange range);
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void ClearSingleFrameRenders();
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/**
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* @brief Set the viewer node to auto-cache
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*/
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void SetProject(Project *project);
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/**
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* @brief Force a certain range to be cached
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*
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* Usually, PreviewAutoCacher caches a user-defined range around the playhead, however there are
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* times they may want certain non-playhead-related time ranges to be cached (i.e. entire sequence
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* or in/out range), so that can be set here.
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*/
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void ForceCacheRange(ViewerOutput *context, const TimeRange& range);
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/**
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* @brief Updates the range of frames to auto-cache
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*/
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void SetPlayhead(const rational& playhead);
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/**
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* @brief Call cancel on all currently running video tasks
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*
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* Signalling cancel to a video task indicates that we're no longer interested in its end result.
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* This does not end all video tasks immediately, the RenderManager will do what it can to speed
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* up finishing the task. The RenderManager will also return "no result", which can be checked
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* with watcher->HasResult.
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*/
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void CancelVideoTasks(bool and_wait_for_them_to_finish = false);
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void CancelAudioTasks(bool and_wait_for_them_to_finish = false);
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bool IsRenderingCustomRange() const;
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void SetRendersPaused(bool e);
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void SetThumbnailsPaused(bool e);
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void SetMulticamNode(MultiCamNode *n) { multicam_ = n; }
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void SetIgnoreCacheRequests(bool e) { ignore_cache_requests_ = e; }
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public slots:
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void SetDisplayColorProcessor(ColorProcessorPtr processor)
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{
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display_color_processor_ = processor;
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}
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signals:
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void StopCacheProxyTasks();
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void SignalCacheProxyTaskProgress(double d);
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private:
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void TryRender();
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RenderTicketWatcher *RenderFrame(Node *node, ViewerOutput *context, const rational &time, PlaybackCache *cache, bool dry);
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RenderTicketPtr RenderAudio(Node *node, ViewerOutput *context, const TimeRange &range, PlaybackCache *cache);
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void ConnectToNodeCache(Node *node);
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void DisconnectFromNodeCache(Node *node);
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void CancelQueuedSingleFrameRender();
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void StartCachingRange(const TimeRange &range, TimeRangeList *range_list, RenderJobTracker *tracker);
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void StartCachingVideoRange(ViewerOutput *context, PlaybackCache *cache, const TimeRange &range);
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void StartCachingAudioRange(ViewerOutput *context, PlaybackCache *cache, const TimeRange &range);
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void VideoInvalidatedFromNode(ViewerOutput *context, PlaybackCache *cache, const olive::TimeRange &range);
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void AudioInvalidatedFromNode(ViewerOutput *context, PlaybackCache *cache, const olive::TimeRange &range);
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Project* project_;
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ProjectCopier *copier_;
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TimeRange cache_range_;
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bool use_custom_range_;
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TimeRange custom_autocache_range_;
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bool pause_renders_;
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bool pause_thumbnails_;
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RenderTicketPtr single_frame_render_;
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QMap<RenderTicketWatcher*, QVector<RenderTicketPtr> > video_immediate_passthroughs_;
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QTimer delayed_requeue_timer_;
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JobTime last_conform_task_;
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QVector<RenderTicketWatcher*> running_video_tasks_;
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QVector<RenderTicketWatcher*> running_audio_tasks_;
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ColorManager* copied_color_manager_;
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struct VideoJob {
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Node *node;
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ViewerOutput *context;
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PlaybackCache *cache;
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TimeRange range;
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TimeRangeListFrameIterator iterator;
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};
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struct VideoCacheData {
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RenderJobTracker job_tracker;
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};
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struct AudioJob {
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Node *node;
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ViewerOutput *context;
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PlaybackCache *cache;
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TimeRange range;
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};
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struct AudioCacheData {
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RenderJobTracker job_tracker;
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TimeRangeList needs_conform;
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};
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std::list<VideoJob> pending_video_jobs_;
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std::list<AudioJob> pending_audio_jobs_;
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QHash<PlaybackCache*, VideoCacheData> video_cache_data_;
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QHash<PlaybackCache*, AudioCacheData> audio_cache_data_;
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ColorProcessorPtr display_color_processor_;
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MultiCamNode *multicam_;
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bool ignore_cache_requests_;
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private slots:
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/**
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* @brief Handler for when the NodeGraph reports a video change over a certain time range
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*/
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void VideoInvalidatedFromCache(ViewerOutput *context, const olive::TimeRange &range);
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/**
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* @brief Handler for when the NodeGraph reports a audio change over a certain time range
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*/
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void AudioInvalidatedFromCache(ViewerOutput *context, const olive::TimeRange &range);
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void CancelForCache();
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/**
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* @brief Handler for when the RenderManager has returned rendered audio
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*/
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void AudioRendered();
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/**
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* @brief Handler for when the RenderManager has returned rendered video frames
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*/
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void VideoRendered();
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/**
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* @brief Generic function called whenever the frames to render need to be (re)queued
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*/
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//void RequeueFrames();
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void ConformFinished();
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void CacheProxyTaskCancelled();
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};
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}
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#endif // AUTOCACHER_H
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