Files
oak-editor/app/decoder/decoder.cpp
T
itsmattkc 1a9ae53181 separated decoder retrieve functions for video and audio
It became increasingly clear that video and audio retrieval require different
parameters so it started to make sense to separate these functions out.
2019-11-30 02:46:49 +11:00

164 lines
3.6 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "decoder.h"
#include <QCoreApplication>
#include <QDebug>
#include <QFileInfo>
#include "decoder/ffmpeg/ffmpegdecoder.h"
#include "decoder/oiio/oiiodecoder.h"
Decoder::Decoder() :
open_(false),
stream_(nullptr)
{
}
Decoder::Decoder(Stream *fs) :
open_(false),
stream_(fs)
{
}
Decoder::~Decoder()
{
}
StreamPtr Decoder::stream()
{
return stream_;
}
void Decoder::set_stream(StreamPtr fs)
{
Close();
stream_ = fs;
}
FramePtr Decoder::RetrieveVideo(const rational &/*timecode*/)
{
return nullptr;
}
FramePtr Decoder::RetrieveAudio(const rational &/*timecode*/, const rational &/*length*/, const AudioRenderingParams &/*params*/)
{
return nullptr;
}
bool Decoder::SupportsVideo()
{
return false;
}
bool Decoder::SupportsAudio()
{
return false;
}
/*
* DECODER STATIC PUBLIC MEMBERS
*/
QVector<DecoderPtr> ReceiveListOfAllDecoders() {
QVector<DecoderPtr> decoders;
// The order in which these decoders are added is their priority when probing. Hence FFmpeg should usually be last,
// since it supports so many formats and we presumably want to override those formats with a more specific decoder.
decoders.append(std::make_shared<OIIODecoder>());
decoders.append(std::make_shared<FFmpegDecoder>());
return decoders;
}
bool Decoder::ProbeMedia(Footage *f)
{
// Check for a valid filename
if (f->filename().isEmpty()) {
qWarning() << "Tried to probe media with an empty filename";
return false;
}
// Check file exists
if (!QFileInfo::exists(f->filename())) {
qWarning() << "Tried to probe file that doesn't exist:" << f->filename();
return false;
}
// Reset Footage state for probing
f->Clear();
// Create list to iterate through
QVector<DecoderPtr> decoder_list = ReceiveListOfAllDecoders();
// Pass Footage through each Decoder's probe function
for (int i=0;i<decoder_list.size();i++) {
DecoderPtr decoder = decoder_list.at(i);
if (decoder->Probe(f)) {
// We found a Decoder, so we can set this media as valid
f->set_status(Footage::kReady);
// Attach the successful Decoder to this Footage object
f->set_decoder(decoder->id());
// FIXME: Cache the results so we don't have to probe if this media is added a second time
return true;
}
}
// We aren't able to use this Footage
f->set_status(Footage::kInvalid);
f->set_decoder(QString());
return false;
}
DecoderPtr Decoder::CreateFromID(const QString &id)
{
if (id.isEmpty()) {
return nullptr;
}
// Create list to iterate through
QVector<DecoderPtr> decoder_list = ReceiveListOfAllDecoders();
foreach (DecoderPtr d, decoder_list) {
if (d->id() == id) {
return d;
}
}
return nullptr;
}
void Decoder::Conform(const AudioRenderingParams &params)
{
Q_UNUSED(params)
qCritical() << "Conform called on an audio decoder that does not have a handler for it:" << id();
abort();
}