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oak-editor/app/widget/nodeview/nodeviewcontext.cpp
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2026-01-05 16:22:26 +08:00

413 lines
11 KiB
C++

/*
* Oak Video Editor - Non-Linear Video Editor
* Copyright (C) 2025 Olive CE Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "nodeviewcontext.h"
#include <QBrush>
#include <QCoreApplication>
#include <QGraphicsScene>
#include <QGraphicsSceneMouseEvent>
#include <QPen>
#include <QStyleOptionGraphicsItem>
#include "core.h"
#include "node/block/block.h"
#include "node/group/group.h"
#include "node/output/track/track.h"
#include "node/project.h"
#include "node/project/sequence/sequence.h"
#include "nodeviewitem.h"
#include "ui/colorcoding.h"
namespace olive
{
#define super QGraphicsRectItem
NodeViewContext::NodeViewContext(Node *context, QGraphicsItem *item)
: super(item)
, context_(context)
{
Block *block = dynamic_cast<Block *>(context_);
if (block && block->track() && block->track()->sequence()) {
rational timebase = block->track()
->sequence()
->GetVideoParams()
.frame_rate_as_time_base();
lbl_ =
QCoreApplication::translate("NodeViewContext", "%1 [%2] :: %3 - %4")
.arg(block->GetLabelAndName(),
Track::Reference::TypeToTranslatedString(
block->track()->type()),
QString::fromStdString(Timecode::time_to_timecode(
block->in(), timebase,
Core::instance()->GetTimecodeDisplay())),
QString::fromStdString(Timecode::time_to_timecode(
block->out(), timebase,
Core::instance()->GetTimecodeDisplay())));
} else {
lbl_ = context_->GetLabelAndName();
}
const Node::PositionMap &map = context_->GetContextPositions();
for (auto it = map.cbegin(); it != map.cend(); it++) {
AddChild(it.key());
}
connect(context_, &Node::NodeAddedToContext, this,
&NodeViewContext::AddChild, Qt::DirectConnection);
connect(context_, &Node::NodePositionInContextChanged, this,
&NodeViewContext::SetChildPosition, Qt::DirectConnection);
connect(context_, &Node::NodeRemovedFromContext, this,
&NodeViewContext::RemoveChild, Qt::DirectConnection);
}
NodeViewContext::~NodeViewContext()
{
// Delete edges before items, because the edge constructor references the items
qDeleteAll(edges_);
edges_.clear();
}
void NodeViewContext::AddChild(Node *node)
{
if (!context_) {
return;
}
NodeViewItem *item = new NodeViewItem(node, context_, this);
item->SetFlowDirection(flow_dir_);
AddNodeInternal(node, item);
if (NodeGroup *group = dynamic_cast<NodeGroup *>(node)) {
for (auto it = group->GetContextPositions().cbegin();
it != group->GetContextPositions().cend(); it++) {
// Use this item as the representative for all of these nodes too
AddNodeInternal(it.key(), item);
}
connect(group, &NodeGroup::NodeAddedToContext, this,
&NodeViewContext::GroupAddedNode);
connect(group, &NodeGroup::NodeRemovedFromContext, this,
&NodeViewContext::GroupRemovedNode);
}
UpdateRect();
}
void NodeViewContext::SetChildPosition(Node *node, const QPointF &pos)
{
item_map_.value(node)->SetNodePosition(pos);
}
void NodeViewContext::RemoveChild(Node *node)
{
disconnect(node, &Node::InputConnected, this,
&NodeViewContext::ChildInputConnected);
disconnect(node, &Node::InputDisconnected, this,
&NodeViewContext::ChildInputDisconnected);
if (NodeGroup *group = dynamic_cast<NodeGroup *>(node)) {
disconnect(group, &NodeGroup::NodeAddedToContext, this,
&NodeViewContext::GroupAddedNode);
disconnect(group, &NodeGroup::NodeRemovedFromContext, this,
&NodeViewContext::GroupRemovedNode);
}
NodeViewItem *item = item_map_.take(node);
// Remove from scene before emitting signal so that any drag functions that might be happening
// now can be handled before the item is destroyed
scene()->removeItem(item);
emit ItemAboutToBeDeleted(item);
// Delete edges first because the edge destructor will try to reference item (maybe that should
// be changed...)
QVector<NodeViewEdge *> edges_to_remove = item->GetAllEdgesRecursively();
foreach (NodeViewEdge *edge, edges_to_remove) {
if (node == item->GetNode() || edge->output() == node ||
edge->input().node() == node) {
ChildInputDisconnected(edge->output(), edge->input());
}
}
// Check if this item is specifically for this node and the node is a group. If so, remove it for
// all other entries in the map.
if (item->GetNode() == node) {
if (dynamic_cast<NodeGroup *>(item->GetNode())) {
for (auto it = item_map_.begin(); it != item_map_.end();) {
if (it.value() == item) {
it = item_map_.erase(it);
} else {
it++;
}
}
}
delete item;
}
UpdateRect();
}
void NodeViewContext::ChildInputConnected(Node *output, const NodeInput &input)
{
// Add edge
if (!input.IsHidden()) {
if (NodeViewItem *output_item = item_map_.value(output)) {
AddEdgeInternal(
output, input, output_item,
item_map_.value(input.node())->GetItemForInput(input));
}
}
}
bool NodeViewContext::ChildInputDisconnected(Node *output,
const NodeInput &input)
{
// Remove edge
for (int i = 0; i < edges_.size(); i++) {
NodeViewEdge *e = edges_.at(i);
if (e->output() == output && e->input() == input) {
delete e;
edges_.removeAt(i);
return true;
}
}
return false;
}
qreal GetTextOffset(const QFontMetricsF &fm)
{
return fm.height() / 2;
}
void NodeViewContext::UpdateRect()
{
QFont f;
QFontMetricsF fm(f);
qreal lbl_offset = GetTextOffset(fm);
QRectF cbr = childrenBoundingRect();
QRectF rect = cbr;
int pad = NodeViewItem::DefaultItemHeight();
rect.adjust(-pad, -lbl_offset * 2 - fm.height() - pad, pad, pad);
setRect(rect);
last_titlebar_height_ = rect.y() + (cbr.y() - rect.y()) - pad;
}
void NodeViewContext::SetFlowDirection(NodeViewCommon::FlowDirection dir)
{
flow_dir_ = dir;
foreach (NodeViewItem *item, item_map_) {
item->SetFlowDirection(dir);
}
}
void NodeViewContext::SetCurvedEdges(bool e)
{
curved_edges_ = e;
foreach (NodeViewEdge *edge, edges_) {
edge->SetCurved(e);
}
}
int NodeViewContext::DeleteSelected(NodeViewDeleteCommand *command)
{
int count = 0;
// Delete any selected edges
foreach (NodeViewEdge *edge, edges_) {
if (edge->isSelected()) {
command->AddEdge(edge->output(), edge->input());
}
}
// Delete any selected nodes
foreach (NodeViewItem *node, item_map_) {
if (node->isSelected()) {
command->AddNode(node->GetNode(), context_);
count++;
}
}
return count;
}
void NodeViewContext::Select(const QVector<Node *> &nodes)
{
foreach (Node *n, nodes) {
if (NodeViewItem *item = item_map_.value(n)) {
item->setSelected(true);
}
}
}
QVector<NodeViewItem *> NodeViewContext::GetSelectedItems() const
{
QVector<NodeViewItem *> items;
for (auto it = item_map_.cbegin(); it != item_map_.cend(); it++) {
if (it.value()->isSelected()) {
if (!items.contains(it.value())) {
items.append(it.value());
}
}
}
return items;
}
QPointF NodeViewContext::MapScenePosToNodePosInContext(const QPointF &pos) const
{
for (auto it = item_map_.cbegin(); it != item_map_.cend(); it++) {
QPointF pos_inside_parent =
it.value()->mapToParent(it.value()->mapFromScene(pos));
return NodeViewItem::ScreenToNodePoint(pos_inside_parent, flow_dir_);
}
return QPointF(0, 0);
}
void NodeViewContext::paint(QPainter *painter,
const QStyleOptionGraphicsItem *option,
QWidget *widget)
{
// Set pen and brush
Color color = context_->color();
QColor c = QtUtils::toQColor(color);
QPen pen(c, 2);
if (option->state & QStyle::State_Selected) {
pen.setStyle(Qt::DotLine);
}
painter->setPen(pen);
QColor bg = c;
bg.setAlpha(128);
painter->setBrush(bg);
// Draw semi-transparent rect for whole item
int rounded = painter->fontMetrics().height();
painter->drawRoundedRect(rect(), rounded, rounded);
// Draw solid background for titlebar
QRectF titlebar_rect = rect();
titlebar_rect.setHeight(last_titlebar_height_ - rect().top());
painter->setClipRect(titlebar_rect);
painter->setBrush(c);
painter->drawRoundedRect(rect(), rounded, rounded);
painter->setClipping(false);
// Draw titlebar text
painter->setPen(ColorCoding::GetUISelectorColor(color));
int offset = GetTextOffset(painter->fontMetrics());
QRectF text_rect = rect();
text_rect.adjust(offset, offset, -offset, -offset);
painter->drawText(text_rect, lbl_);
}
QVariant NodeViewContext::itemChange(GraphicsItemChange change,
const QVariant &value)
{
return super::itemChange(change, value);
}
void NodeViewContext::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
bool clicked_inside_titlebar = (event->pos().y() < last_titlebar_height_);
setFlag(ItemIsMovable, clicked_inside_titlebar);
setFlag(ItemIsSelectable, clicked_inside_titlebar);
super::mousePressEvent(event);
}
void NodeViewContext::AddNodeInternal(Node *node, NodeViewItem *item)
{
connect(node, &Node::InputConnected, this,
&NodeViewContext::ChildInputConnected);
connect(node, &Node::InputDisconnected, this,
&NodeViewContext::ChildInputDisconnected);
item_map_.insert(node, item);
if (node == context_) {
item->SetLabelAsOutput(true);
}
for (auto it = node->output_connections().cbegin();
it != node->output_connections().cend(); it++) {
if (!it->second.IsHidden()) {
if (NodeViewItem *other_item = item_map_.value(it->second.node())) {
AddEdgeInternal(node, it->second, item,
other_item->GetItemForInput(it->second));
}
}
}
for (auto it = node->input_connections().cbegin();
it != node->input_connections().cend(); it++) {
if (!it->first.IsHidden()) {
if (NodeViewItem *other_item = item_map_.value(it->second)) {
AddEdgeInternal(it->second, it->first, other_item,
item->GetItemForInput(it->first));
}
}
}
}
void NodeViewContext::AddEdgeInternal(Node *output, const NodeInput &input,
NodeViewItem *from, NodeViewItem *to)
{
if (from == to) {
return;
}
NodeViewEdge *edge_ui = new NodeViewEdge(output, input, from, to, this);
edge_ui->Adjust();
edge_ui->SetCurved(curved_edges_);
edges_.append(edge_ui);
}
void NodeViewContext::GroupAddedNode(Node *node)
{
NodeGroup *group = static_cast<NodeGroup *>(sender());
AddNodeInternal(node, item_map_.value(group));
}
void NodeViewContext::GroupRemovedNode(Node *node)
{
NodeGroup *group = static_cast<NodeGroup *>(sender());
if (item_map_.value(node) == item_map_.value(group)) {
item_map_.remove(node);
}
}
}