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oak-editor/app/render/shadervalue.h
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2020-11-12 15:36:29 +11:00

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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef SHADERVALUE_H
#define SHADERVALUE_H
#include "node/param.h"
OLIVE_NAMESPACE_ENTER
struct ShaderValue
{
ShaderValue()
{
type = NodeParam::kNone;
array = false;
}
ShaderValue(QVariant data_in, NodeParam::DataType type_in, bool array_in = false)
{
data = data_in;
type = type_in;
array = array_in;
}
NodeParam::DataType type;
QVariant data;
bool array;
QString tag;
};
using NodeValueMap = QHash<QString, ShaderValue>;
OLIVE_NAMESPACE_EXIT
#endif // SHADERVALUE_H