Files
oak-editor/app/common/threadedobject.h
T
itsmattkc 1aa87cbda6 various: encapsulate all code in the olive namespace to avoid name collisions
Large-scale code cleanup. Also adds a license to the top of all files that were
missing it.
2020-04-06 15:29:53 +10:00

51 lines
1.1 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef THREADEDOBJECT_H
#define THREADEDOBJECT_H
#include <QMutex>
#include "common/define.h"
OLIVE_NAMESPACE_ENTER
class ThreadedObject
{
public:
void LockMutex();
void UnlockMutex();
bool TryLockMutex(int timeout = 0);
void LockDeletes();
void UnlockDeletes();
bool AreDeletesLocked();
private:
QMutex threadobj_main_lock_;
QAtomicInt threadobj_delete_lock_;
};
OLIVE_NAMESPACE_EXIT
#endif // THREADEDOBJECT_H