Files
oak-editor/app/render
itsmattkc 0cd40028d9 openglrenderer: use effective texture size rather than virtual size
Oof, this was an oopsie. This appears to fix the issues on AMD and some Intel
GPUs (the most prominent issues at least).
2021-04-18 00:19:19 +10:00
..
2021-04-08 12:15:59 +10:00
2021-04-08 12:15:59 +10:00