Files
oak-editor/docs
Mike-Solar 0c02ff0d77 proxy: isolate proxies from export renders and improve proxy workflow
- FootageJob::should_use_proxy() centralizes the proxy decision; worker
  pre-decode now honors the render mode so exports always decode the
  original media (previously every frame was pre-decoded from proxies)
- global Tools > Use Proxy Media toggle with footage invalidation
- ffmpeg -progress parsing for real percentage feedback while generating
- divider mode (1/2, 1/4, 1/8 of source resolution) with UI, proxy
  filename tags and per-footage persistence (pdivider)
- Media Offline warning slat rendered for missing footage
- regression tests: export isolation, relink invalidation, offline slat,
  progress parsing, divider arguments
2026-07-19 21:43:58 +08:00
..
2026-07-18 20:57:10 +08:00
2026-07-18 20:57:10 +08:00
2026-01-05 16:22:26 +08:00

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true Oak Video Editor /images/oak-icon.png Oak Video Editor false A modern, open-source, non-linear editor with a focus on speed and clarity.
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Read the Docs /build.html primary
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View Project Files /project-file-reference.html secondary
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Fast Editing Responsive timeline, smart caching, and efficient media handling.
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Built for Creators Clean UI, configurable shortcuts, and clear project structure.
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Open Source Transparent development with room for community ideas.
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About Oak

Oak Video Editor is a renamed fork of Olive, focused on delivering a polished, creator-friendly editing experience. This site hosts build notes, project file references, and test plans for contributors.

Quick Start

  • Build from source on Windows, macOS, or Linux using the Build guide.
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