- FootageJob::should_use_proxy() centralizes the proxy decision; worker pre-decode now honors the render mode so exports always decode the original media (previously every frame was pre-decoded from proxies) - global Tools > Use Proxy Media toggle with footage invalidation - ffmpeg -progress parsing for real percentage feedback while generating - divider mode (1/2, 1/4, 1/8 of source resolution) with UI, proxy filename tags and per-footage persistence (pdivider) - Media Offline warning slat rendered for missing footage - regression tests: export isolation, relink invalidation, offline slat, progress parsing, divider arguments
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| true | Oak Video Editor | /images/oak-icon.png | Oak Video Editor | false | A modern, open-source, non-linear editor with a focus on speed and clarity. |
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Copyright © Oak Video Editor |
About Oak
Oak Video Editor is a renamed fork of Olive, focused on delivering a polished, creator-friendly editing experience. This site hosts build notes, project file references, and test plans for contributors.
Quick Start
- Build from source on Windows, macOS, or Linux using the Build guide.
- Learn how project data is stored in the Project File Reference.
- Keep releases solid by following the Test Plan.