50 lines
1.0 KiB
C++
50 lines
1.0 KiB
C++
#ifndef NODEUI_H
|
|
#define NODEUI_H
|
|
|
|
#include <QWidget>
|
|
#include <QGraphicsItem>
|
|
|
|
class EffectUI;
|
|
class NodeIO;
|
|
class NodeEdge;
|
|
class Node;
|
|
|
|
class NodeUI : public QGraphicsRectItem {
|
|
public:
|
|
NodeUI();
|
|
|
|
void AddToScene(QGraphicsScene* scene);
|
|
//void Resize(const QSize& s);
|
|
void SetNode(Node* n);
|
|
Node* GetNode();
|
|
|
|
QVector<QRectF> GetNodeSocketRects();
|
|
|
|
protected:
|
|
virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = nullptr) override;
|
|
|
|
virtual void mousePressEvent(QGraphicsSceneMouseEvent * event) override;
|
|
virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event) override;
|
|
virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event) override;
|
|
|
|
private:
|
|
NodeIO *GetRowFromIndex(int i);
|
|
NodeUI* FindUIFromNode(Node *n);
|
|
int GetRowY(int index);
|
|
|
|
Node* node_;
|
|
|
|
QGraphicsPathItem* drag_line_;
|
|
QPointF drag_line_start_;
|
|
NodeIO* drag_source_;
|
|
NodeIO* drag_destination_;
|
|
QPainterPath drag_path_;
|
|
|
|
int clicked_socket_;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // NODEUI_H
|