47 lines
922 B
C++
47 lines
922 B
C++
#ifndef NODEEDITOR_H
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#define NODEEDITOR_H
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#include <QGraphicsScene>
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#include "effectspanel.h"
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#include "ui/nodeview.h"
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#include "ui/nodeui.h"
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#include "ui/nodeedgeui.h"
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class NodeEditor : public EffectsPanel {
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Q_OBJECT
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public:
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NodeEditor(QWidget* parent = nullptr);
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virtual ~NodeEditor() override;
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virtual void Retranslate() override;
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protected:
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virtual void LoadEvent() override;
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virtual void AboutToClearEvent() override;
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private:
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QGraphicsScene scene_;
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NodeView view_;
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QWidget props_;
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QVector<NodeUI*> nodes_;
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QVector<NodeEdgeUI*> edges_;
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QVector<NodeIO*> connected_rows_;
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QVBoxLayout* prop_layout_;
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QVector<EffectUI*> nodes_open_in_props_;
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void ClearEdges();
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void LoadEdges();
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void ConnectRow(NodeIO* row);
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void DisconnectAllRows();
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private slots:
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void ItemsChanged();
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void ReloadEdges();
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void ContextMenu();
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void UpdateNodeProperties();
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};
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#endif // NODEEDITOR_H
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