Every app module now reaches liboakengine exclusively through oakengine_* C calls, EngineEventBridge subscriptions and app-side handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper). Direct C++ command construction, engine signal connect()s, and engine type usage in MOC-visible signatures are gone: 557 -> 0 undefined olive:: symbols in oak-editor.
46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "widget/timelinewidget/timelinewidget.h"
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#include "node/block/gap/gap.h"
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#include "rolling.h"
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namespace olive
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{
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RollingTool::RollingTool(TimelineWidget *parent)
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: PointerTool(parent)
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{
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set_movement_allowed(false);
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set_gap_trimming_allowed(true);
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}
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void RollingTool::initiate_drag(Block *clicked_item,
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Timeline::MovementMode trim_mode,
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Qt::KeyboardModifiers modifiers)
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{
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initiate_drag_internal(clicked_item, trim_mode, modifiers, false, true,
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false);
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}
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}
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