Every app module now reaches liboakengine exclusively through oakengine_* C calls, EngineEventBridge subscriptions and app-side handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper). Direct C++ command construction, engine signal connect()s, and engine type usage in MOC-visible signatures are gone: 557 -> 0 undefined olive:: symbols in oak-editor.
262 lines
8.2 KiB
C++
262 lines
8.2 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "histogram.h"
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#include <array>
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#include <QPainter>
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#include <QtMath>
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#include <QVector2D>
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#include "common/qtutils.h"
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#include "node/node.h"
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#include "oakengine/display.h"
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#include "widget/viewer/vieweroutpututils.h"
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namespace olive
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{
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#define super ScopeBase
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HistogramScope::HistogramScope(QWidget *parent)
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: super(parent)
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{
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}
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void HistogramScope::on_init()
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{
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super::on_init();
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ShaderCode secondary_code(
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FileFunctions::read_file_as_string(
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":/shaders/rgbhistogram_secondary.frag"),
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FileFunctions::read_file_as_string(":/shaders/rgbhistogram.vert"));
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pipeline_secondary_ = renderer()->create_native_shader(secondary_code);
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}
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void HistogramScope::on_destroy()
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{
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pipeline_secondary_.clear();
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texture_row_sums_ = nullptr;
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super::on_destroy();
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}
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ShaderCode HistogramScope::generate_shader_code()
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{
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return ShaderCode(
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FileFunctions::read_file_as_string(":/shaders/rgbhistogram.frag"),
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FileFunctions::read_file_as_string(":/shaders/default.vert"));
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}
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void HistogramScope::draw_scope(TexturePtr managed_tex, QVariant pipeline)
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{
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float histogram_scale = 0.80f;
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// This value is eyeballed for usefulness. Until we have a geometry
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// shader approach, it is impossible to normalize against a peak
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// sum of image values.
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float histogram_base = 2.5f;
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float histogram_power = 1.0f / histogram_base;
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ShaderJob shader_job;
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shader_job.insert(QStringLiteral("viewport"),
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NodeValue(NodeValue::k_vec2,
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QVector2D(width(), height())));
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shader_job.insert(QStringLiteral("histogram_scale"),
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NodeValue(NodeValue::k_float, histogram_scale));
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shader_job.insert(QStringLiteral("histogram_power"),
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NodeValue(NodeValue::k_float, histogram_power));
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if (!texture_row_sums_ || texture_row_sums_->width() != this->width() ||
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texture_row_sums_->height() != this->height()) {
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oak_video_params pod = {};
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pod.width = width();
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pod.height = height();
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pod.format = managed_tex->format();
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const VideoParams row_sums_params = video_params_from_pod(pod);
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oakengine_display_renderer_create_texture(renderer(),
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&row_sums_params, nullptr, 0,
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&texture_row_sums_);
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}
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// Draw managed texture to a sums texture
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shader_job.insert(QStringLiteral("ove_maintex"),
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NodeValue(NodeValue::k_texture,
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QVariant::fromValue(managed_tex)));
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renderer()->blit_to_texture(pipeline, shader_job, texture_row_sums_.get());
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// Draw sums into a histogram
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shader_job.insert(QStringLiteral("ove_maintex"),
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NodeValue(NodeValue::k_texture,
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QVariant::fromValue(texture_row_sums_)));
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renderer()->blit(pipeline_secondary_, shader_job,
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texture_row_sums_->params());
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// Draw line overlays
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QPainter p(paint_device());
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QFont font = p.font();
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font.setPixelSize(10);
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QFontMetrics font_metrics = QFontMetrics(font);
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QString label;
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std::vector<float> histogram_increments = { 0.00, 0.25, 0.50, 1.0 };
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int histogram_steps = histogram_increments.size();
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QVector<QLine> histogram_lines(histogram_steps + 1);
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int font_x_offset = 0;
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int font_y_offset = font_metrics.capHeight() / 2.0f;
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p.setCompositionMode(QPainter::CompositionMode_Plus);
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p.setPen(QColor(0.0, 0.6 * 255.0, 0.0));
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p.setFont(font);
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float histogram_dim_x = ceil((width() - 1.0) * histogram_scale);
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float histogram_dim_y = ceil((height() - 1.0) * histogram_scale);
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float histogram_start_dim_x = ((width() - 1.0) - histogram_dim_x) / 2.0f;
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float histogram_start_dim_y = ((height() - 1.0) - histogram_dim_y) / 2.0f;
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float histogram_end_dim_x = (width() - 1.0) - histogram_start_dim_x;
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// for (int i=0; i <= histogram_steps; i++) {
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for (std::vector<float>::iterator it = histogram_increments.begin();
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it != histogram_increments.end(); it++) {
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histogram_lines[it - histogram_increments.begin()].setLine(
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histogram_start_dim_x,
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(histogram_dim_y * pow(1.0 - *it, histogram_base)) +
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histogram_start_dim_y,
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histogram_end_dim_x,
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(histogram_dim_y * pow(1.0 - *it, histogram_base)) +
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histogram_start_dim_y);
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label = QString::number(*it * 100, 'f', 1) + "%";
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font_x_offset = QtUtils::q_font_metrics_width(font_metrics, label) + 4;
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p.drawText(histogram_start_dim_x - font_x_offset,
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(histogram_dim_y * pow(1.0 - *it, histogram_base)) +
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histogram_start_dim_y + font_y_offset,
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label);
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}
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p.drawLines(histogram_lines);
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}
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void HistogramScope::draw_scope_software(QPainter &p, const QImage &image)
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{
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const float histogram_scale = 0.80f;
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const float histogram_base = 2.5f;
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const int histogram_dim_x = qCeil((width() - 1.0) * histogram_scale);
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const int histogram_dim_y = qCeil((height() - 1.0) * histogram_scale);
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const int histogram_start_dim_x =
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qFloor(((width() - 1.0) - histogram_dim_x) / 2.0f);
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const int histogram_start_dim_y =
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qFloor(((height() - 1.0) - histogram_dim_y) / 2.0f);
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const int histogram_end_dim_x = width() - 1 - histogram_start_dim_x;
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std::array<int, 256> r_counts{};
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std::array<int, 256> g_counts{};
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std::array<int, 256> b_counts{};
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const int src_w = image.width();
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const int src_h = image.height();
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// Limit analysis resolution to keep CPU usage reasonable.
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const int step_x = qMax(1, src_w / 512);
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const int step_y = qMax(1, src_h / 512);
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for (int sy = 0; sy < src_h; sy += step_y) {
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const uchar *src_line = image.constScanLine(sy);
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for (int sx = 0; sx < src_w; sx += step_x) {
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const uchar *src = src_line + sx * 4;
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r_counts[src[0]]++;
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g_counts[src[1]]++;
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b_counts[src[2]]++;
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}
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}
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int max_count = 1;
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for (int i = 0; i < 256; ++i) {
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max_count = qMax(max_count, r_counts[i]);
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max_count = qMax(max_count, g_counts[i]);
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max_count = qMax(max_count, b_counts[i]);
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}
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auto draw_channel = [&](const std::array<int, 256> &counts,
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const QColor &color) {
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QPen pen(color);
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pen.setWidth(2);
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p.setPen(pen);
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QVector<QPointF> points;
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points.reserve(256);
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for (int i = 0; i < 256; ++i) {
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float x =
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histogram_start_dim_x + (float(i) / 255.0f) * histogram_dim_x;
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float normalized = float(counts[i]) / float(max_count);
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float y = histogram_start_dim_y +
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histogram_dim_y *
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(1.0f - pow(normalized, 1.0f / histogram_base));
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points.append(QPointF(x, y));
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}
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p.drawPolyline(points.constData(), points.size());
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};
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p.setCompositionMode(QPainter::CompositionMode_Plus);
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draw_channel(r_counts, QColor(255, 0, 0));
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draw_channel(g_counts, QColor(0, 255, 0));
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draw_channel(b_counts, QColor(0, 0, 255));
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// Draw percentage line overlays
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QFont font = p.font();
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font.setPixelSize(10);
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QFontMetrics font_metrics = QFontMetrics(font);
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QString label;
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std::vector<float> histogram_increments = { 0.00, 0.25, 0.50, 1.0 };
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int histogram_steps = histogram_increments.size();
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QVector<QLine> histogram_lines(histogram_steps + 1);
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int font_x_offset = 0;
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int font_y_offset = font_metrics.capHeight() / 2.0f;
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p.setCompositionMode(QPainter::CompositionMode_SourceOver);
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p.setPen(QColor(0.0, 0.6 * 255.0, 0.0));
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p.setFont(font);
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for (std::vector<float>::iterator it = histogram_increments.begin();
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it != histogram_increments.end(); it++) {
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histogram_lines[it - histogram_increments.begin()].setLine(
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histogram_start_dim_x,
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(histogram_dim_y * pow(1.0 - *it, histogram_base)) +
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histogram_start_dim_y,
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histogram_end_dim_x,
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(histogram_dim_y * pow(1.0 - *it, histogram_base)) +
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histogram_start_dim_y);
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label = QString::number(*it * 100, 'f', 1) + "%";
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font_x_offset = QtUtils::q_font_metrics_width(font_metrics, label) + 4;
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p.drawText(histogram_start_dim_x - font_x_offset,
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(histogram_dim_y * pow(1.0 - *it, histogram_base)) +
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histogram_start_dim_y + font_y_offset,
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label);
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}
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p.drawLines(histogram_lines);
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}
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}
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