Files
oak-editor/app/widget/nodeview/nodeviewcontext.cpp
T
Mike-Solar 0aa5879f35 app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
2026-07-26 22:43:21 +08:00

460 lines
12 KiB
C++

/*
* Oak Video Editor - Non-Linear Video Editor
* Copyright (C) 2025 Olive CE Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "nodeviewcontext.h"
#include <QBrush>
#include "oakengine/node.h"
#include <QCoreApplication>
#include <QGraphicsScene>
#include <QGraphicsSceneMouseEvent>
#include <QPen>
#include <QStyleOptionGraphicsItem>
#include "core.h"
#include "node/block/block.h"
#include "node/output/track/track.h"
#include "node/project.h"
#include "node/project/sequence/sequence.h"
#include "nodeviewitem.h"
#include "ui/colorcoding.h"
#include "widget/viewer/vieweroutpututils.h"
namespace olive
{
#define super QGraphicsRectItem
NodeViewContext::NodeViewContext(Node *context, QGraphicsItem *item)
: super(item)
, context_(context)
, bridge_(new EngineEventBridge(this))
{
Block *block = dynamic_cast<Block *>(context_);
if (block && block->track() && block->track()->sequence()) {
Rational timebase = viewer_output_video_params(block->track()->sequence())
.frame_rate_as_time_base();
QString type_label;
switch (block->track()->type()) {
case Track::k_video:
type_label = QCoreApplication::translate("NodeViewContext", "V");
break;
case Track::k_audio:
type_label = QCoreApplication::translate("NodeViewContext", "A");
break;
case Track::k_subtitle:
type_label = QCoreApplication::translate("NodeViewContext", "S");
break;
default:
break;
}
lbl_ =
QCoreApplication::translate("NodeViewContext", "%1 [%2] :: %3 - %4")
.arg(block->get_label_and_name(),
type_label,
QString::fromStdString(Timecode::time_to_timecode(
block->in(), timebase,
Core::instance()->get_timecode_display())),
QString::fromStdString(Timecode::time_to_timecode(
block->out(), timebase,
Core::instance()->get_timecode_display())));
} else {
lbl_ = context_->get_label_and_name();
}
connect(bridge_, &EngineEventBridge::node_node_added_to_context, this,
[this](OakEngineNode *source, OakEngineNode *node) {
Node *src = reinterpret_cast<Node *>(source);
if (src == context_) {
add_child(reinterpret_cast<Node *>(node));
} else {
group_added_node(reinterpret_cast<Node *>(node), src);
}
});
connect(bridge_, &EngineEventBridge::node_node_removed_from_context, this,
[this](OakEngineNode *source, OakEngineNode *node) {
Node *src = reinterpret_cast<Node *>(source);
if (src == context_) {
remove_child(reinterpret_cast<Node *>(node));
} else {
group_removed_node(reinterpret_cast<Node *>(node), src);
}
});
connect(bridge_, &EngineEventBridge::node_context_position_changed, this,
[this](OakEngineNode *, OakEngineNode *node, double x, double y) {
set_child_position(reinterpret_cast<Node *>(node),
QPointF(x, y));
});
connect(bridge_, &EngineEventBridge::node_input_connected, this,
[this](OakEngineNode *source, OakEngineNode *output,
const QString &input, int element) {
child_input_connected(reinterpret_cast<Node *>(output),
NodeInput(reinterpret_cast<Node *>(source), input,
element));
});
connect(bridge_, &EngineEventBridge::node_input_disconnected, this,
[this](OakEngineNode *source, OakEngineNode *output,
const QString &input, int element) {
child_input_disconnected(reinterpret_cast<Node *>(output),
NodeInput(reinterpret_cast<Node *>(source), input,
element));
});
node_subs_[context_].append(bridge_->subscribe(
reinterpret_cast<void *>(context_),
OAKENGINE_EVENT_NODE_NODE_ADDED_TO_CONTEXT));
node_subs_[context_].append(bridge_->subscribe(
reinterpret_cast<void *>(context_),
OAKENGINE_EVENT_NODE_CONTEXT_POSITION_CHANGED));
node_subs_[context_].append(bridge_->subscribe(
reinterpret_cast<void *>(context_),
OAKENGINE_EVENT_NODE_NODE_REMOVED_FROM_CONTEXT));
const Node::PositionMap &map = context_->get_context_positions();
for (auto it = map.cbegin(); it != map.cend(); it++) {
add_child(it.key());
}
}
NodeViewContext::~NodeViewContext()
{
// Delete edges before items, because the edge constructor references the items
qDeleteAll(edges_);
edges_.clear();
}
void NodeViewContext::add_child(Node *node)
{
if (!context_) {
return;
}
NodeViewItem *item = new NodeViewItem(node, context_, this);
item->set_flow_direction(flow_dir_);
add_node_internal(node, item);
if (oakengine_node_is_group(reinterpret_cast<OakEngineNode *>(node))) {
for (auto it = node->get_context_positions().cbegin();
it != node->get_context_positions().cend(); it++) {
// Use this item as the representative for all of these nodes too
add_node_internal(it.key(), item);
}
node_subs_[node].append(bridge_->subscribe(
reinterpret_cast<void *>(node),
OAKENGINE_EVENT_NODE_NODE_ADDED_TO_CONTEXT));
node_subs_[node].append(bridge_->subscribe(
reinterpret_cast<void *>(node),
OAKENGINE_EVENT_NODE_NODE_REMOVED_FROM_CONTEXT));
}
update_rect();
}
void NodeViewContext::set_child_position(Node *node, const QPointF &pos)
{
item_map_.value(node)->set_node_position(pos);
}
void NodeViewContext::remove_child(Node *node)
{
foreach (int64_t id, node_subs_.take(node)) {
bridge_->unsubscribe(id);
}
NodeViewItem *item = item_map_.take(node);
// Remove from scene before emitting signal so that any drag functions that might be happening
// now can be handled before the item is destroyed
scene()->removeItem(item);
emit item_about_to_be_deleted(item);
// Delete edges first because the edge destructor will try to reference item (maybe that should
// be changed...)
QVector<NodeViewEdge *> edges_to_remove = item->get_all_edges_recursively();
foreach (NodeViewEdge *edge, edges_to_remove) {
if (node == item->get_node() || edge->output() == node ||
edge->input().node() == node) {
child_input_disconnected(edge->output(), edge->input());
}
}
// Check if this item is specifically for this node and the node is a group. If so, remove it for
// all other entries in the map.
if (item->get_node() == node) {
if (oakengine_node_is_group(reinterpret_cast<OakEngineNode *>(
item->get_node()))) {
for (auto it = item_map_.begin(); it != item_map_.end();) {
if (it.value() == item) {
it = item_map_.erase(it);
} else {
it++;
}
}
}
delete item;
}
update_rect();
}
void NodeViewContext::child_input_connected(Node *output, const NodeInput &input)
{
// Add edge
if (!input.is_hidden()) {
if (NodeViewItem *output_item = item_map_.value(output)) {
add_edge_internal(
output, input, output_item,
item_map_.value(input.node())->get_item_for_input(input));
}
}
}
bool NodeViewContext::child_input_disconnected(Node *output,
const NodeInput &input)
{
// Remove edge
for (int i = 0; i < edges_.size(); i++) {
NodeViewEdge *e = edges_.at(i);
if (e->output() == output && e->input() == input) {
delete e;
edges_.removeAt(i);
return true;
}
}
return false;
}
qreal get_text_offset(const QFontMetricsF &fm)
{
return fm.height() / 2;
}
void NodeViewContext::update_rect()
{
QFont f;
QFontMetricsF fm(f);
qreal lbl_offset = get_text_offset(fm);
QRectF cbr = childrenBoundingRect();
QRectF rect = cbr;
int pad = NodeViewItem::default_item_height();
rect.adjust(-pad, -lbl_offset * 2 - fm.height() - pad, pad, pad);
setRect(rect);
last_titlebar_height_ = rect.y() + (cbr.y() - rect.y()) - pad;
}
void NodeViewContext::set_flow_direction(NodeViewCommon::FlowDirection dir)
{
flow_dir_ = dir;
foreach (NodeViewItem *item, item_map_) {
item->set_flow_direction(dir);
}
}
void NodeViewContext::set_curved_edges(bool e)
{
curved_edges_ = e;
foreach (NodeViewEdge *edge, edges_) {
edge->set_curved(e);
}
}
void NodeViewContext::get_selected_for_deletion(QVector<Node *> &nodes,
QVector<Node *> &contexts,
QVector<NodeViewEdge *> &edges) const
{
// Collect any selected edges
foreach (NodeViewEdge *edge, edges_) {
if (edge->isSelected()) {
edges.append(edge);
}
}
// Collect any selected nodes
foreach (NodeViewItem *node, item_map_) {
if (node->isSelected()) {
nodes.append(node->get_node());
contexts.append(context_);
}
}
}
void NodeViewContext::select(const QVector<Node *> &nodes)
{
foreach (Node *n, nodes) {
if (NodeViewItem *item = item_map_.value(n)) {
item->setSelected(true);
}
}
}
QVector<NodeViewItem *> NodeViewContext::get_selected_items() const
{
QVector<NodeViewItem *> items;
for (auto it = item_map_.cbegin(); it != item_map_.cend(); it++) {
if (it.value()->isSelected()) {
if (!items.contains(it.value())) {
items.append(it.value());
}
}
}
return items;
}
QPointF NodeViewContext::map_scene_pos_to_node_pos_in_context(const QPointF &pos) const
{
for (auto it = item_map_.cbegin(); it != item_map_.cend(); it++) {
QPointF pos_inside_parent =
it.value()->mapToParent(it.value()->mapFromScene(pos));
return NodeViewItem::screen_to_node_point(pos_inside_parent, flow_dir_);
}
return QPointF(0, 0);
}
void NodeViewContext::paint(QPainter *painter,
const QStyleOptionGraphicsItem *option,
QWidget *widget)
{
// Set pen and brush
Color color = context_->color();
QColor c = QtUtils::to_q_color(color);
QPen pen(c, 2);
if (option->state & QStyle::State_Selected) {
pen.setStyle(Qt::DotLine);
}
painter->setPen(pen);
QColor bg = c;
bg.setAlpha(128);
painter->setBrush(bg);
// Draw semi-transparent rect for whole item
int rounded = painter->fontMetrics().height();
painter->drawRoundedRect(rect(), rounded, rounded);
// Draw solid background for titlebar
QRectF titlebar_rect = rect();
titlebar_rect.setHeight(last_titlebar_height_ - rect().top());
painter->setClipRect(titlebar_rect);
painter->setBrush(c);
painter->drawRoundedRect(rect(), rounded, rounded);
painter->setClipping(false);
// Draw titlebar text
painter->setPen(ColorCoding::get_ui_selector_color(color));
int offset = get_text_offset(painter->fontMetrics());
QRectF text_rect = rect();
text_rect.adjust(offset, offset, -offset, -offset);
painter->drawText(text_rect, lbl_);
}
QVariant NodeViewContext::itemChange(GraphicsItemChange change,
const QVariant &value)
{
return super::itemChange(change, value);
}
void NodeViewContext::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
bool clicked_inside_titlebar = (event->pos().y() < last_titlebar_height_);
setFlag(ItemIsMovable, clicked_inside_titlebar);
setFlag(ItemIsSelectable, clicked_inside_titlebar);
super::mousePressEvent(event);
}
void NodeViewContext::add_node_internal(Node *node, NodeViewItem *item)
{
node_subs_[node].append(bridge_->subscribe(
reinterpret_cast<void *>(node),
OAKENGINE_EVENT_NODE_INPUT_CONNECTED));
node_subs_[node].append(bridge_->subscribe(
reinterpret_cast<void *>(node),
OAKENGINE_EVENT_NODE_INPUT_DISCONNECTED));
item_map_.insert(node, item);
if (node == context_) {
item->set_label_as_output(true);
}
for (auto it = node->output_connections().cbegin();
it != node->output_connections().cend(); it++) {
if (!it->second.is_hidden()) {
if (NodeViewItem *other_item = item_map_.value(it->second.node())) {
add_edge_internal(node, it->second, item,
other_item->get_item_for_input(it->second));
}
}
}
for (auto it = node->input_connections().cbegin();
it != node->input_connections().cend(); it++) {
if (!it->first.is_hidden()) {
if (NodeViewItem *other_item = item_map_.value(it->second)) {
add_edge_internal(it->second, it->first, other_item,
item->get_item_for_input(it->first));
}
}
}
}
void NodeViewContext::add_edge_internal(Node *output, const NodeInput &input,
NodeViewItem *from, NodeViewItem *to)
{
if (from == to) {
return;
}
NodeViewEdge *edge_ui = new NodeViewEdge(output, input, from, to, this);
edge_ui->adjust();
edge_ui->set_curved(curved_edges_);
edges_.append(edge_ui);
}
void NodeViewContext::group_added_node(Node *node, Node *group)
{
add_node_internal(node, item_map_.value(group));
}
void NodeViewContext::group_removed_node(Node *node, Node *group)
{
if (item_map_.value(node) == item_map_.value(group)) {
item_map_.remove(node);
}
}
}