Files
oak-editor/app/node/blend/blend.cpp
T

37 lines
688 B
C++

#include "blend.h"
BlendNode::BlendNode()
{
base_input_ = new NodeInput("base_in");
base_input_->add_data_input(NodeParam::kTexture);
AddParameter(base_input_);
blend_input_ = new NodeInput("blend_in");
blend_input_->add_data_input(NodeParam::kTexture);
AddParameter(blend_input_);
texture_output_ = new NodeOutput("tex_out");
texture_output_->set_data_type(NodeParam::kTexture);
AddParameter(texture_output_);
}
QString BlendNode::Category()
{
return tr("Blend");
}
NodeInput *BlendNode::base_input()
{
return base_input_;
}
NodeInput *BlendNode::blend_input()
{
return blend_input_;
}
NodeOutput *BlendNode::texture_output()
{
return texture_output_;
}