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oak-editor/app/project/projectviewmodel.cpp
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "projectviewmodel.h"
ProjectViewModel::ProjectViewModel(QObject *parent) :
QAbstractItemModel(parent),
project_(nullptr)
{
// TODO make this configurable
columns_.append(kName);
columns_.append(kDuration);
columns_.append(kRate);
}
Project *ProjectViewModel::project()
{
return project_;
}
void ProjectViewModel::set_project(Project *p)
{
beginResetModel();
project_ = p;
endResetModel();
}
QModelIndex ProjectViewModel::index(int row, int column, const QModelIndex &parent) const
{
// I'm actually not 100% sure what this does, but it seems logical and was in the earlier code
if (!hasIndex(row, column, parent)) {
return QModelIndex();
}
// Get the parent object (project root if the index is invalid)
Item* item_parent = (parent.isValid()) ? static_cast<Item*>(parent.internalPointer()) : project_->root();
// Return an index to this object
return createIndex(row, column, item_parent->child(row));
}
QModelIndex ProjectViewModel::parent(const QModelIndex &child) const
{
// Get the Item object from the index
Item* item = static_cast<Item*>(child.internalPointer());
// Get Item's parent object
Item* parent = item->parent();
// If the parent is the root, return an empty index
if (parent == project_->root()) {
return QModelIndex();
}
// Otherwise return a true index to its parent
// Find parent's index within its own parent
// (TODO: this model should handle sorting, which means it'll have to "know" the indices)
int child_index = -1;
Item* double_parent = parent->parent();
for (int i=0;i<double_parent->child_count();i++) {
if (double_parent->child(i) == parent) {
child_index = i;
break;
}
}
// Make sure the index is valid (there's no reason it shouldn't be)
Q_ASSERT(child_index > -1);
// Return an index to the parent
return createIndex(child_index, 0, parent);
}
int ProjectViewModel::rowCount(const QModelIndex &parent) const
{
// If there's no project, there are obviously no items to show
if (project_ == nullptr) {
return 0;
}
// If the index is the root, return the root child count
if (parent == QModelIndex()) {
return project_->root()->child_count();
}
// Otherwise, the index must contain a valid pointer, so we just return its child count
return static_cast<Item*>(parent.internalPointer())->child_count();
}
int ProjectViewModel::columnCount(const QModelIndex &parent) const
{
Q_UNUSED(parent)
// Not strictly necessary, but a decent visual cue that there's no project currently active
if (project_ == nullptr) {
return 0;
}
return columns_.size();
}
QVariant ProjectViewModel::data(const QModelIndex &index, int role) const
{
Item* internal_item = static_cast<Item*>(index.internalPointer());
switch (role) {
case Qt::DisplayRole:
{
// Standard text role
ColumnType column_type = columns_.at(index.column());
switch (column_type) {
case kName:
return internal_item->name();
case kDuration:
// FIXME Return actual information
return "00:00:00;00";
case kRate:
// FIXME Return actual information
return "29.97 FPS";
}
}
break;
case Qt::DecorationRole:
// If this is the first column, return the Item's icon
if (index.column() == 0) {
return internal_item->icon();
}
break;
}
return QVariant();
}
QVariant ProjectViewModel::headerData(int section, Qt::Orientation orientation, int role) const
{
// Check if we need text data (DisplayRole) and orientation is horizontal
// FIXME I'm not 100% sure what happens if the orientation is vertical/if that check is necessary
if (orientation == Qt::Horizontal && role == Qt::DisplayRole) {
ColumnType column_type = columns_.at(section);
// Return the name based on the column's current type
switch (column_type) {
case kName:
return tr("Name");
case kDuration:
return tr("Duration");
case kRate:
return tr("Rate");
}
}
return QAbstractItemModel::headerData(section, orientation, role);
}
bool ProjectViewModel::hasChildren(const QModelIndex &parent) const
{
// Check if this is a valid index
if (parent.isValid()) {
Item* item = static_cast<Item*>(parent.internalPointer());
// Check if this item is a kFolder type
// If it's a folder, we always return TRUE in order to always show the "expand triangle" icon,
// even when there are no "physical" children
if (item->type() == Item::kFolder) {
return true;
}
}
// Otherwise, return default behavior
return QAbstractItemModel::hasChildren(parent);
}