687 lines
19 KiB
C++
687 lines
19 KiB
C++
#include "viewerwidget.h"
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#include "panels/panels.h"
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#include "panels/viewer.h"
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#include "panels/timeline.h"
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#include "panels/project.h"
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#include "project/sequence.h"
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#include "project/clip.h"
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#include "project/effect.h"
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#include "project/transition.h"
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#include "playback/playback.h"
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#include "playback/audio.h"
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#include "project/footage.h"
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#include "playback/cacher.h"
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#include "io/config.h"
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#include "debug.h"
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#include "io/math.h"
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#include "ui/collapsiblewidget.h"
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#include "project/undo.h"
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#include "project/media.h"
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#include "ui/viewercontainer.h"
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#include "io/avtogl.h"
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#include "ui/timelinewidget.h"
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#include "ui/renderfunctions.h"
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#include "ui/renderthread.h"
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#include "Ui/viewerwindow.h"
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#include "mainwindow.h"
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#include <QPainter>
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#include <QAudioOutput>
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#include <QOpenGLShaderProgram>
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#include <QtMath>
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#include <QOpenGLFramebufferObject>
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#include <QMouseEvent>
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#include <QMimeData>
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#include <QDrag>
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#include <QMenu>
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#include <QOffscreenSurface>
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#include <QFileDialog>
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#include <QPolygon>
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#include <QDesktopWidget>
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#include <QInputDialog>
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#include <QApplication>
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#include <QScreen>
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#include <QMessageBox>
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extern "C" {
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#include <libavformat/avformat.h>
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}
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ViewerWidget::ViewerWidget(QWidget *parent) :
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QOpenGLWidget(parent),
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default_fbo(nullptr),
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waveform(false),
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waveform_zoom(1.0),
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waveform_scroll(0),
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dragging(false),
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gizmos(nullptr),
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selected_gizmo(nullptr),
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window(nullptr)
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{
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setMouseTracking(true);
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setFocusPolicy(Qt::ClickFocus);
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QSurfaceFormat format;
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format.setDepthBufferSize(24);
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setFormat(format);
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setContextMenuPolicy(Qt::CustomContextMenu);
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connect(this, SIGNAL(customContextMenuRequested(const QPoint&)), this, SLOT(show_context_menu()));
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renderer = new RenderThread();
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renderer->start(QThread::HighPriority);
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connect(renderer, SIGNAL(ready()), this, SLOT(queue_repaint()));
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connect(renderer, SIGNAL(finished()), renderer, SLOT(deleteLater()));
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}
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ViewerWidget::~ViewerWidget() {
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if (window != nullptr) {
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window->close();
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delete window;
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}
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renderer->cancel();
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}
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void ViewerWidget::delete_function() {
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renderer->start_render(context(), nullptr);
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}
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void ViewerWidget::set_waveform_scroll(int s) {
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if (waveform) {
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waveform_scroll = s;
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update();
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}
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}
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void ViewerWidget::show_context_menu() {
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QMenu menu(this);
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QAction* save_frame_as_image = menu.addAction(tr("Save Frame as Image..."));
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connect(save_frame_as_image, SIGNAL(triggered(bool)), this, SLOT(save_frame()));
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/*QAction* show_fullscreen_action = menu.addAction(tr("Show Fullscreen"));
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connect(show_fullscreen_action, SIGNAL(triggered()), this, SLOT(show_fullscreen()));*/
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QMenu* fullscreen_menu = menu.addMenu(tr("Show Fullscreen"));
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QList<QScreen*> screens = QGuiApplication::screens();
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for (int i=0;i<screens.size();i++) {
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QAction* screen_action = fullscreen_menu->addAction(tr("Screen %1: %2x%3").arg(
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QString::number(i),
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QString::number(screens.at(i)->size().width()),
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QString::number(screens.at(i)->size().height())));
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screen_action->setData(i);
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}
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connect(fullscreen_menu, SIGNAL(triggered(QAction*)), this, SLOT(fullscreen_menu_action(QAction*)));
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QMenu zoom_menu(tr("Zoom"));
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QAction* fit_zoom = zoom_menu.addAction(tr("Fit"));
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connect(fit_zoom, SIGNAL(triggered(bool)), this, SLOT(set_fit_zoom()));
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zoom_menu.addAction("10%")->setData(0.1);
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zoom_menu.addAction("25%")->setData(0.25);
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zoom_menu.addAction("50%")->setData(0.5);
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zoom_menu.addAction("75%")->setData(0.75);
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zoom_menu.addAction("100%")->setData(1.0);
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zoom_menu.addAction("150%")->setData(1.5);
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zoom_menu.addAction("200%")->setData(2.0);
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zoom_menu.addAction("400%")->setData(4.0);
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QAction* custom_zoom = zoom_menu.addAction(tr("Custom"));
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connect(custom_zoom, SIGNAL(triggered(bool)), this, SLOT(set_custom_zoom()));
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connect(&zoom_menu, SIGNAL(triggered(QAction*)), this, SLOT(set_menu_zoom(QAction*)));
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menu.addMenu(&zoom_menu);
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if (!viewer->is_main_sequence()) {
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menu.addAction(tr("Close Media"), viewer, SLOT(close_media()));
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}
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menu.exec(QCursor::pos());
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}
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void ViewerWidget::save_frame() {
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QFileDialog fd(this);
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fd.setAcceptMode(QFileDialog::AcceptSave);
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fd.setFileMode(QFileDialog::AnyFile);
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fd.setWindowTitle(tr("Save Frame"));
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fd.setNameFilter("Portable Network Graphic (*.png);;JPEG (*.jpg);;Windows Bitmap (*.bmp);;Portable Pixmap (*.ppm);;X11 Bitmap (*.xbm);;X11 Pixmap (*.xpm)");
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if (fd.exec()) {
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QString fn = fd.selectedFiles().at(0);
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QString selected_ext = fd.selectedNameFilter().mid(fd.selectedNameFilter().indexOf(QRegExp("\\*.[a-z][a-z][a-z]")) + 1, 4);
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if (!fn.endsWith(selected_ext, Qt::CaseInsensitive)) {
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fn += selected_ext;
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}
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QOpenGLFramebufferObject fbo(viewer->seq->width, viewer->seq->height, QOpenGLFramebufferObject::CombinedDepthStencil, GL_TEXTURE_RECTANGLE);
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rendering = true;
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fbo.bind();
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default_fbo = &fbo;
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paintGL();
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QImage img(viewer->seq->width, viewer->seq->height, QImage::Format_RGBA8888);
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glReadPixels(0, 0, img.width(), img.height(), GL_RGBA, GL_UNSIGNED_BYTE, img.bits());
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img.save(fn);
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fbo.release();
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default_fbo = nullptr;
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rendering = false;
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}
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}
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void ViewerWidget::queue_repaint() {
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update();
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}
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void ViewerWidget::fullscreen_menu_action(QAction *action) {
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if (window == nullptr) {
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QMessageBox::critical(this, "Error", "Failed to create viewer window");
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} else {
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QScreen* selected_screen = QGuiApplication::screens().at(action->data().toInt());
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window->showFullScreen();
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window->setGeometry(selected_screen->geometry());
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// window->show();
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}
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}
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void ViewerWidget::set_fit_zoom() {
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container->fit = true;
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container->adjust();
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}
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void ViewerWidget::set_custom_zoom() {
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bool ok;
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double d = QInputDialog::getDouble(this,
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tr("Viewer Zoom"),
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tr("Set Custom Zoom Value:"),
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container->zoom*100, 0, 2147483647, 2, &ok);
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if (ok) {
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container->fit = false;
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container->zoom = d*0.01;
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container->adjust();
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}
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}
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void ViewerWidget::set_menu_zoom(QAction* action) {
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const QVariant& data = action->data();
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if (!data.isNull()) {
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container->fit = false;
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container->zoom = data.toDouble();
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container->adjust();
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}
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}
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void ViewerWidget::retry() {
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update();
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}
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void ViewerWidget::initializeGL() {
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initializeOpenGLFunctions();
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if (window != nullptr) {
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delete window;
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}
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window = new ViewerWindow(context());
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}
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void ViewerWidget::frame_update() {
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if (viewer->seq != nullptr) {
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gizmos = nullptr;
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drawn_gizmos = false;
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force_quit = false;
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bool render_audio = (viewer->playing || rendering);
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// send context to other thread for drawing
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doneCurrent();
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renderer->start_render(context(), viewer->seq);
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// render the audio
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QVector<Clip*> nests;
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bool texture_failed;
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compose_sequence(viewer, context(), viewer->seq, nests, false, render_audio, &gizmos, texture_failed);
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}
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}
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//void ViewerWidget::resizeGL(int w, int h)
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//{
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//}
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/*void ViewerWidget::paintEvent(QPaintEvent *e) {
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if (!rendering) {
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QOpenGLWidget::paintEvent(e);
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}
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}*/
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void ViewerWidget::seek_from_click(int x) {
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viewer->seek(getFrameFromScreenPoint(waveform_zoom, x+waveform_scroll));
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}
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EffectGizmo* ViewerWidget::get_gizmo_from_mouse(int x, int y) {
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if (gizmos != nullptr) {
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double multiplier = double(viewer->seq->width) / double(width());
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QPoint mouse_pos(qRound(x*multiplier), qRound(y*multiplier));
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int dot_size = 2 * qRound(GIZMO_DOT_SIZE * multiplier);
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int target_size = 2 * qRound(GIZMO_TARGET_SIZE * multiplier);
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for (int i=0;i<gizmos->gizmo_count();i++) {
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EffectGizmo* g = gizmos->gizmo(i);
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switch (g->get_type()) {
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case GIZMO_TYPE_DOT:
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if (mouse_pos.x() > g->screen_pos[0].x() - dot_size
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&& mouse_pos.y() > g->screen_pos[0].y() - dot_size
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&& mouse_pos.x() < g->screen_pos[0].x() + dot_size
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&& mouse_pos.y() < g->screen_pos[0].y() + dot_size) {
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return g;
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}
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break;
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case GIZMO_TYPE_POLY:
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if (QPolygon(g->screen_pos).containsPoint(mouse_pos, Qt::OddEvenFill)) {
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return g;
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}
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break;
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case GIZMO_TYPE_TARGET:
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if (mouse_pos.x() > g->screen_pos[0].x() - target_size
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&& mouse_pos.y() > g->screen_pos[0].y() - target_size
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&& mouse_pos.x() < g->screen_pos[0].x() + target_size
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&& mouse_pos.y() < g->screen_pos[0].y() + target_size) {
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return g;
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}
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break;
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}
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}
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}
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return nullptr;
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}
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void ViewerWidget::move_gizmos(QMouseEvent *event, bool done) {
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if (selected_gizmo != nullptr) {
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double multiplier = double(viewer->seq->width) / double(width());
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int x_movement = (event->pos().x() - drag_start_x)*multiplier;
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int y_movement = (event->pos().y() - drag_start_y)*multiplier;
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gizmos->gizmo_move(selected_gizmo, x_movement, y_movement, get_timecode(gizmos->parent_clip, gizmos->parent_clip->sequence->playhead), done);
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gizmo_x_mvmt += x_movement;
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gizmo_y_mvmt += y_movement;
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drag_start_x = event->pos().x();
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drag_start_y = event->pos().y();
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gizmos->field_changed();
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}
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}
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void ViewerWidget::mousePressEvent(QMouseEvent* event) {
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if (waveform) {
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seek_from_click(event->x());
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} else if (event->buttons() & Qt::MiddleButton || panel_timeline->tool == TIMELINE_TOOL_HAND) {
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container->dragScrollPress(event->pos());
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} else {
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drag_start_x = event->pos().x();
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drag_start_y = event->pos().y();
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gizmo_x_mvmt = 0;
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gizmo_y_mvmt = 0;
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selected_gizmo = get_gizmo_from_mouse(event->pos().x(), event->pos().y());
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if (selected_gizmo != nullptr) {
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selected_gizmo->set_previous_value();
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}
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}
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dragging = true;
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}
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void ViewerWidget::mouseMoveEvent(QMouseEvent* event) {
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unsetCursor();
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if (panel_timeline->tool == TIMELINE_TOOL_HAND) {
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setCursor(Qt::OpenHandCursor);
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}
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if (dragging) {
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if (waveform) {
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seek_from_click(event->x());
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} else if (event->buttons() & Qt::MiddleButton || panel_timeline->tool == TIMELINE_TOOL_HAND) {
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container->dragScrollMove(event->pos());
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} else if (gizmos == nullptr) {
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QDrag* drag = new QDrag(this);
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QMimeData* mimeData = new QMimeData;
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mimeData->setText("h"); // QMimeData will fail without some kind of data
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drag->setMimeData(mimeData);
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drag->exec();
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dragging = false;
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} else {
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move_gizmos(event, false);
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}
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} else {
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EffectGizmo* g = get_gizmo_from_mouse(event->pos().x(), event->pos().y());
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if (g != nullptr) {
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if (g->get_cursor() > -1) {
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setCursor(static_cast<enum Qt::CursorShape>(g->get_cursor()));
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}
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}
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}
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}
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void ViewerWidget::mouseReleaseEvent(QMouseEvent *event) {
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if (dragging) move_gizmos(event, true);
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dragging = false;
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}
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void ViewerWidget::drawTitleSafeArea() {
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double halfWidth = 0.5;
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double halfHeight = 0.5;
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double viewportAr = (double) width() / (double) height();
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double halfAr = viewportAr*0.5;
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if (config.use_custom_title_safe_ratio && config.custom_title_safe_ratio > 0) {
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if (config.custom_title_safe_ratio > viewportAr) {
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halfHeight = (config.custom_title_safe_ratio/viewportAr)*0.5;
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} else {
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halfWidth = (viewportAr/config.custom_title_safe_ratio)*0.5;
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}
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}
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glLoadIdentity();
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glOrtho(-halfWidth, halfWidth, halfHeight, -halfHeight, 0, 1);
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glColor4f(0.66f, 0.66f, 0.66f, 1.0f);
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glBegin(GL_LINES);
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// action safe rectangle
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glVertex2d(-0.45, -0.45);
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glVertex2d(0.45, -0.45);
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glVertex2d(0.45, -0.45);
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glVertex2d(0.45, 0.45);
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glVertex2d(0.45, 0.45);
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glVertex2d(-0.45, 0.45);
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glVertex2d(-0.45, 0.45);
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glVertex2d(-0.45, -0.45);
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// title safe rectangle
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glVertex2d(-0.4, -0.4);
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glVertex2d(0.4, -0.4);
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glVertex2d(0.4, -0.4);
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glVertex2d(0.4, 0.4);
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glVertex2d(0.4, 0.4);
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glVertex2d(-0.4, 0.4);
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glVertex2d(-0.4, 0.4);
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glVertex2d(-0.4, -0.4);
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// horizontal centers
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glVertex2d(-0.45, 0);
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glVertex2d(-0.375, 0);
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glVertex2d(0.45, 0);
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glVertex2d(0.375, 0);
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// vertical centers
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glVertex2d(0, -0.45);
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glVertex2d(0, -0.375);
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glVertex2d(0, 0.45);
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glVertex2d(0, 0.375);
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glEnd();
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// center cross
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glLoadIdentity();
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glOrtho(-halfAr, halfAr, 0.5, -0.5, -1, 1);
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glBegin(GL_LINES);
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glVertex2d(-0.05, 0);
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glVertex2d(0.05, 0);
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glVertex2d(0, -0.05);
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glVertex2d(0, 0.05);
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glEnd();
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}
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void ViewerWidget::paintGL() {
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if (renderer->mutex.tryLock(10)) {
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makeCurrent();
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glClearColor(0.0, 0.0, 0.0, 1.0);
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glClear(GL_COLOR_BUFFER_BIT);
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glEnable(GL_TEXTURE_2D);
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glBindTexture(GL_TEXTURE_2D, renderer->texColorBuffer);
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glLoadIdentity();
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glOrtho(0, 1, 1, 0, -1, 1);
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glBegin(GL_QUADS);
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glVertex2f(0, 0);
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glTexCoord2f(0, 0);
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glVertex2f(0, 1);
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glTexCoord2f(1, 0);
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glVertex2f(1, 1);
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glTexCoord2f(1, 1);
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glVertex2f(1, 0);
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glTexCoord2f(0, 1);
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glEnd();
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glBindTexture(GL_TEXTURE_2D, 0);
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glDisable(GL_TEXTURE_2D);
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if (window != nullptr && window->isVisible()) {
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window->set_texture(renderer->texColorBuffer, double(viewer->seq->width)/double(viewer->seq->height));
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}
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renderer->mutex.unlock();
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if (renderer->did_texture_fail()) {
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doneCurrent();
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renderer->start_render(context(), viewer->seq);
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}
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}
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// retry_timer.stop();
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/*
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if (viewer->seq != nullptr) {
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gizmos = nullptr;
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drawn_gizmos = false;
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force_quit = false;
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if (!just_repaint) {
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bool render_audio = (viewer->playing || rendering);
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// send context to other thread for drawing
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doneCurrent();
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renderer->start_render(context(), viewer->seq);
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// render the audio
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QVector<Clip*> nests;
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compose_sequence(viewer, context(), viewer->seq, nests, false, render_audio, &gizmos);
|
|
} else {
|
|
// try to draw the texture from the other thread if we got it
|
|
// if (renderer->mutex.tryLock(10)) {
|
|
makeCurrent();
|
|
|
|
glClearColor(0.0, 0.0, 0.0, 1.0);
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
glEnable(GL_TEXTURE_2D);
|
|
|
|
glBindTexture(GL_TEXTURE_2D, renderer->texColorBuffer);
|
|
|
|
glLoadIdentity();
|
|
glOrtho(0, 1, 1, 0, -1, 1);
|
|
|
|
glBegin(GL_QUADS);
|
|
|
|
glVertex2f(0, 0);
|
|
glTexCoord2f(0, 0);
|
|
glVertex2f(0, 1);
|
|
glTexCoord2f(1, 0);
|
|
glVertex2f(1, 1);
|
|
glTexCoord2f(1, 1);
|
|
glVertex2f(1, 0);
|
|
glTexCoord2f(0, 1);
|
|
|
|
glEnd();
|
|
|
|
glBindTexture(GL_TEXTURE_2D, 0);
|
|
|
|
glDisable(GL_TEXTURE_2D);
|
|
|
|
if (window != nullptr && window->isVisible()) {
|
|
window->set_texture(renderer->texColorBuffer, double(viewer->seq->width)/double(viewer->seq->height));
|
|
}
|
|
|
|
// renderer->mutex.unlock();
|
|
|
|
// if (texture_failed) {
|
|
// qDebug() << "texture failed, retry called";
|
|
// retry_timer.start();
|
|
// }
|
|
// } else {
|
|
// qDebug() << "renderer failed, retry called";
|
|
// retry_timer.start();
|
|
// just_repaint = true;
|
|
// }
|
|
}
|
|
|
|
just_repaint = false;
|
|
}*/
|
|
|
|
|
|
/*drawn_gizmos = false;
|
|
force_quit = false;
|
|
if (viewer->seq != nullptr) {
|
|
gizmos = nullptr;
|
|
|
|
bool render_audio = (viewer->playing || rendering);
|
|
bool loop = false;
|
|
do {
|
|
loop = false;
|
|
|
|
glClearColor(0, 0, 0, 1);
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glEnable(GL_TEXTURE_2D);
|
|
glEnable(GL_BLEND);
|
|
glEnable(GL_DEPTH);
|
|
|
|
texture_failed = false;
|
|
|
|
if (!rendering) retry_timer.stop();
|
|
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
// compose video preview
|
|
glClearColor(0, 0, 0, 0);
|
|
|
|
QVector<Clip*> nests;
|
|
|
|
compose_sequence(nests, render_audio);
|
|
|
|
if (waveform) {
|
|
QPainter p(this);
|
|
if (viewer->seq->using_workarea) {
|
|
int in_x = getScreenPointFromFrame(waveform_zoom, viewer->seq->workarea_in) - waveform_scroll;
|
|
int out_x = getScreenPointFromFrame(waveform_zoom, viewer->seq->workarea_out) - waveform_scroll;
|
|
|
|
p.fillRect(QRect(in_x, 0, out_x - in_x, height()), QColor(255, 255, 255, 64));
|
|
p.setPen(Qt::white);
|
|
p.drawLine(in_x, 0, in_x, height());
|
|
p.drawLine(out_x, 0, out_x, height());
|
|
}
|
|
QRect wr = rect();
|
|
wr.setX(wr.x() - waveform_scroll);
|
|
|
|
p.setPen(Qt::green);
|
|
draw_waveform(waveform_clip, waveform_ms, waveform_clip->timeline_out, &p, wr, waveform_scroll, width()+waveform_scroll, waveform_zoom);
|
|
p.setPen(Qt::red);
|
|
int playhead_x = getScreenPointFromFrame(waveform_zoom, viewer->seq->playhead) - waveform_scroll;
|
|
p.drawLine(playhead_x, 0, playhead_x, height());
|
|
}
|
|
|
|
if (force_quit) break;
|
|
if (texture_failed) {
|
|
if (rendering) {
|
|
qInfo() << "Texture failed - looping";
|
|
loop = true;
|
|
} else if (!viewer->playing) {
|
|
retry_timer.start();
|
|
}
|
|
}
|
|
|
|
if (config.show_title_safe_area && !rendering) {
|
|
drawTitleSafeArea();
|
|
}
|
|
|
|
if (gizmos != nullptr && drawn_gizmos) {
|
|
float color[4];
|
|
glGetFloatv(GL_CURRENT_COLOR, color);
|
|
|
|
float dot_size = GIZMO_DOT_SIZE / width() * viewer->seq->width;
|
|
float target_size = GIZMO_TARGET_SIZE / width() * viewer->seq->width;
|
|
|
|
glPushMatrix();
|
|
glLoadIdentity();
|
|
glOrtho(0, viewer->seq->width, viewer->seq->height, 0, -1, 10);
|
|
float gizmo_z = 0.0f;
|
|
for (int j=0;j<gizmos->gizmo_count();j++) {
|
|
EffectGizmo* g = gizmos->gizmo(j);
|
|
glColor4f(g->color.redF(), g->color.greenF(), g->color.blueF(), 1.0);
|
|
switch (g->get_type()) {
|
|
case GIZMO_TYPE_DOT: // draw dot
|
|
glBegin(GL_QUADS);
|
|
glVertex3f(g->screen_pos[0].x()-dot_size, g->screen_pos[0].y()-dot_size, gizmo_z);
|
|
glVertex3f(g->screen_pos[0].x()+dot_size, g->screen_pos[0].y()-dot_size, gizmo_z);
|
|
glVertex3f(g->screen_pos[0].x()+dot_size, g->screen_pos[0].y()+dot_size, gizmo_z);
|
|
glVertex3f(g->screen_pos[0].x()-dot_size, g->screen_pos[0].y()+dot_size, gizmo_z);
|
|
glEnd();
|
|
break;
|
|
case GIZMO_TYPE_POLY: // draw lines
|
|
glBegin(GL_LINES);
|
|
for (int k=1;k<g->get_point_count();k++) {
|
|
glVertex3f(g->screen_pos[k-1].x(), g->screen_pos[k-1].y(), gizmo_z);
|
|
glVertex3f(g->screen_pos[k].x(), g->screen_pos[k].y(), gizmo_z);
|
|
}
|
|
glVertex3f(g->screen_pos[g->get_point_count()-1].x(), g->screen_pos[g->get_point_count()-1].y(), gizmo_z);
|
|
glVertex3f(g->screen_pos[0].x(), g->screen_pos[0].y(), gizmo_z);
|
|
glEnd();
|
|
break;
|
|
case GIZMO_TYPE_TARGET: // draw target
|
|
glBegin(GL_LINES);
|
|
glVertex3f(g->screen_pos[0].x()-target_size, g->screen_pos[0].y()-target_size, gizmo_z);
|
|
glVertex3f(g->screen_pos[0].x()+target_size, g->screen_pos[0].y()-target_size, gizmo_z);
|
|
|
|
glVertex3f(g->screen_pos[0].x()+target_size, g->screen_pos[0].y()-target_size, gizmo_z);
|
|
glVertex3f(g->screen_pos[0].x()+target_size, g->screen_pos[0].y()+target_size, gizmo_z);
|
|
|
|
glVertex3f(g->screen_pos[0].x()+target_size, g->screen_pos[0].y()+target_size, gizmo_z);
|
|
glVertex3f(g->screen_pos[0].x()-target_size, g->screen_pos[0].y()+target_size, gizmo_z);
|
|
|
|
glVertex3f(g->screen_pos[0].x()-target_size, g->screen_pos[0].y()+target_size, gizmo_z);
|
|
glVertex3f(g->screen_pos[0].x()-target_size, g->screen_pos[0].y()-target_size, gizmo_z);
|
|
|
|
glVertex3f(g->screen_pos[0].x()-target_size, g->screen_pos[0].y(), gizmo_z);
|
|
glVertex3f(g->screen_pos[0].x()+target_size, g->screen_pos[0].y(), gizmo_z);
|
|
|
|
glVertex3f(g->screen_pos[0].x(), g->screen_pos[0].y()-target_size, gizmo_z);
|
|
glVertex3f(g->screen_pos[0].x(), g->screen_pos[0].y()+target_size, gizmo_z);
|
|
glEnd();
|
|
break;
|
|
}
|
|
}
|
|
glPopMatrix();
|
|
|
|
glColor4f(color[0], color[1], color[2], color[3]);
|
|
|
|
drawn_gizmos = true;
|
|
}
|
|
|
|
glDisable(GL_DEPTH);
|
|
glDisable(GL_BLEND);
|
|
glDisable(GL_TEXTURE_2D);
|
|
} while (loop);
|
|
}*/
|
|
}
|