Files
oak-editor/app/render/previewautocacher.cpp
T
2021-08-01 17:10:45 -07:00

861 lines
26 KiB
C++

#include "previewautocacher.h"
#include <QApplication>
#include <QtConcurrent/QtConcurrent>
#include "codec/conformmanager.h"
#include "node/project/project.h"
#include "render/rendermanager.h"
#include "render/renderprocessor.h"
#include "widget/slider/base/numericsliderbase.h"
namespace olive {
PreviewAutoCacher::PreviewAutoCacher() :
viewer_node_(nullptr),
paused_(false),
has_changed_(false),
use_custom_range_(false),
single_frame_render_(nullptr)
{
SetPlayhead(0);
delayed_requeue_timer_.setInterval(Config::Current()[QStringLiteral("AutoCacheDelay")].toInt());
delayed_requeue_timer_.setSingleShot(true);
connect(&delayed_requeue_timer_, &QTimer::timeout, this, &PreviewAutoCacher::RequeueFrames);
connect(ConformManager::instance(), &ConformManager::ConformReady, this, &PreviewAutoCacher::ConformFinished);
}
PreviewAutoCacher::~PreviewAutoCacher()
{
// Ensure everything is cleaned up appropriately
SetViewerNode(nullptr);
}
RenderTicketPtr PreviewAutoCacher::GetSingleFrame(const rational &t, bool prioritize)
{
CancelQueuedSingleFrameRender();
QByteArray hash;
if (!paused_) {
hash = viewer_node_->video_frame_cache()->GetHash(t);
}
auto sfr = std::make_shared<RenderTicket>();
sfr->Start();
sfr->setProperty("time", QVariant::fromValue(t));
sfr->setProperty("prioritize", prioritize);
sfr->setProperty("hash", hash);
// Attempt to queue
single_frame_render_ = sfr;
TryRender();
return sfr;
}
void PreviewAutoCacher::SetPaused(bool paused)
{
paused_ = paused;
}
QVector<PreviewAutoCacher::HashData> PreviewAutoCacher::GenerateHashes(ViewerOutput *viewer, FrameHashCache* cache, const QVector<rational> &times)
{
QVector<HashData> hash_data(times.size());
QVector<QByteArray> existing_hashes;
for (int i=0; i<times.size(); i++) {
const rational &time = times.at(i);
// See if hash already exists in disk cache
QByteArray hash = RenderManager::Hash(viewer->GetConnectedTextureOutput(), viewer->GetVideoParams(), time);
// Check memory list since disk checking is slow
bool hash_exists = existing_hashes.contains(hash);
if (!hash_exists) {
hash_exists = QFileInfo::exists(cache->CachePathName(hash));
if (hash_exists) {
existing_hashes.push_back(hash);
}
}
// Set hash in FrameHashCache's thread rather than in ours to prevent race conditions
hash_data[i] = {time, hash, hash_exists};
}
return hash_data;
}
void PreviewAutoCacher::VideoInvalidated(const TimeRange &range)
{
ClearVideoQueue();
// Hash these frames since that should be relatively quick.
if (!NumericSliderBase::IsEffectsSliderBeingDragged()) {
invalidated_video_.insert(range);
video_job_tracker_.insert(range, graph_changed_time_);
TryRender();
}
}
void PreviewAutoCacher::AudioInvalidated(const TimeRange &range)
{
// ClearAudioQueue();
audio_job_tracker_.insert(range, graph_changed_time_);
// Start jobs to re-render the audio at this range, split into 2 second chunks
invalidated_audio_.insert(range);
TryRender();
}
void PreviewAutoCacher::HashesProcessed()
{
QFutureWatcher< QVector<HashData> >* watcher = static_cast<QFutureWatcher<QVector<HashData> >*>(sender());
if (hash_tasks_.contains(watcher)) {
hash_tasks_.removeOne(watcher);
// Set all hashes we received
JobTime job_time = watcher->property("job").value<JobTime>();
auto hashes = watcher->result();
foreach (auto hash, hashes) {
if (video_job_tracker_.isCurrent(hash.time, job_time)) {
viewer_node_->video_frame_cache()->SetHash(hash.time, hash.hash, hash.exists);
}
}
if (!hash_iterator_.HasNext()) {
// Restart delayed requeue timer
delayed_requeue_timer_.stop();
delayed_requeue_timer_.start();
}
}
// The cacher might be waiting for this job to finish
if (!graph_update_queue_.isEmpty()) {
TryRender();
} else if (hash_iterator_.HasNext()) {
// Launch next hashes
QueueNextHashTask();
}
delete watcher;
}
void PreviewAutoCacher::AudioRendered()
{
RenderTicketWatcher* watcher = static_cast<RenderTicketWatcher*>(sender());
if (audio_tasks_.contains(watcher)) {
if (watcher->HasResult()) {
const TimeRange &range = audio_tasks_.value(watcher);
JobTime watcher_job_time = watcher->property("job").value<JobTime>();
TimeRangeList valid_ranges = audio_job_tracker_.getCurrentSubRanges(range, watcher_job_time);
AudioVisualWaveform waveform = watcher->GetTicket()->property("waveform").value<AudioVisualWaveform>();
viewer_node_->audio_playback_cache()->WritePCM(range,
valid_ranges,
watcher->Get().value<SampleBufferPtr>(),
&waveform);
bool pcm_is_usable = true;
if (watcher->GetTicket()->property("incomplete").toBool()) {
if (last_conform_task_ > watcher_job_time) {
// Requeue now
viewer_node_->audio_playback_cache()->Invalidate(range);
pcm_is_usable = false;
} else {
// Wait for conform
audio_needing_conform_.insert(range);
}
}
if (pcm_is_usable) {
// Retrieve visual waveforms
QVector<RenderProcessor::RenderedWaveform> waveform_list = watcher->GetTicket()->property("waveforms").value< QVector<RenderProcessor::RenderedWaveform> >();
foreach (const RenderProcessor::RenderedWaveform& waveform_info, waveform_list) {
// Find original track
ClipBlock* block = nullptr;
for (auto it=copy_map_.cbegin(); it!=copy_map_.cend(); it++) {
if (it.value() == waveform_info.block) {
block = static_cast<ClipBlock*>(it.key());
break;
}
}
if (block && !valid_ranges.isEmpty()) {
// Generate visual waveform in this background thread
block->waveform().set_channel_count(viewer_node_->GetAudioParams().channel_count());
// Determine which of the waveform ranges we got intersects with the valid ranges
TimeRangeList intersections = valid_ranges.Intersects(waveform_info.range + block->in());
foreach (TimeRange r, intersections) {
// For each range, adjust it relative to the block and write it
r -= block->in();
block->waveform().OverwriteSums(waveform_info.waveform, r.in(), r.in() - waveform_info.range.in(), r.length());
}
emit block->PreviewChanged();
}
}
}
}
audio_tasks_.remove(watcher);
}
// The cacher might be waiting for this job to finish
if (graph_update_queue_.isEmpty()) {
QueueNextAudioTask();
} else {
TryRender();
}
delete watcher;
}
void PreviewAutoCacher::VideoRendered()
{
RenderTicketWatcher* watcher = static_cast<RenderTicketWatcher*>(sender());
if (video_tasks_.contains(watcher)) {
if (watcher->HasResult()) {
const QByteArray& hash = video_tasks_.value(watcher);
// Download frame in another thread
if (!hash.isEmpty() && VideoParams::FormatIsFloat(viewer_node_->GetVideoParams().format())) {
FramePtr frame = watcher->Get().value<FramePtr>();
RenderTicketWatcher* w = new RenderTicketWatcher();
w->setProperty("job", QVariant::fromValue(last_update_time_));
w->setProperty("frame", QVariant::fromValue(frame));
video_download_tasks_.insert(w, hash);
connect(w, &RenderTicketWatcher::Finished, this, &PreviewAutoCacher::VideoDownloaded);
w->SetTicket(RenderManager::instance()->SaveFrameToCache(viewer_node_->video_frame_cache(),
frame,
hash,
true));
}
}
video_tasks_.remove(watcher);
}
// Process passthroughs
QVector<RenderTicketPtr> tickets = video_immediate_passthroughs_.take(watcher);
foreach (RenderTicketPtr t, tickets) {
if (watcher->HasResult()) {
t->Finish(watcher->Get());
} else {
t->Finish();
}
}
// The cacher might be waiting for this job to finish
if (!graph_update_queue_.isEmpty()) {
TryRender();
}
QueueNextFrameInRange(1);
delete watcher;
}
void PreviewAutoCacher::VideoDownloaded()
{
RenderTicketWatcher* watcher = static_cast<RenderTicketWatcher*>(sender());
if (video_download_tasks_.contains(watcher)) {
if (watcher->HasResult()) {
if (watcher->Get().toBool()) {
const QByteArray& hash = video_download_tasks_.value(watcher);
viewer_node_->video_frame_cache()->ValidateFramesWithHash(hash);
} else {
qCritical() << "Failed to download video frame";
}
}
video_download_tasks_.remove(watcher);
}
// The cacher might be waiting for this job to finish
if (!graph_update_queue_.isEmpty()) {
TryRender();
}
delete watcher;
}
void PreviewAutoCacher::ProcessUpdateQueue()
{
foreach (const QueuedJob& job, graph_update_queue_) {
switch (job.type) {
case QueuedJob::kNodeAdded:
AddNode(job.node);
break;
case QueuedJob::kNodeRemoved:
RemoveNode(job.node);
break;
case QueuedJob::kEdgeAdded:
AddEdge(job.output, job.input);
break;
case QueuedJob::kEdgeRemoved:
RemoveEdge(job.output, job.input);
break;
case QueuedJob::kValueChanged:
CopyValue(job.input);
break;
}
}
graph_update_queue_.clear();
UpdateLastSyncedValue();
}
bool PreviewAutoCacher::HasActiveJobs() const
{
return !hash_tasks_.isEmpty()
|| !audio_tasks_.isEmpty()
|| !video_tasks_.isEmpty();
}
void PreviewAutoCacher::AddNode(Node *node)
{
// Copy node
Node* copy = node->copy();
// Add to project
copy->setParent(&copied_project_);
// Insert into map
InsertIntoCopyMap(node, copy);
// Keep track of our nodes
created_nodes_.append(copy);
}
void PreviewAutoCacher::RemoveNode(Node *node)
{
// Find our copy and remove it
Node* copy = copy_map_.take(node);
// Remove from created list
created_nodes_.removeOne(copy);
// Delete it
delete copy;
}
void PreviewAutoCacher::AddEdge(const NodeOutput &output, const NodeInput &input)
{
Node* our_output = copy_map_.value(output.node());
Node* our_input = copy_map_.value(input.node());
Node::ConnectEdge(NodeOutput(our_output, output.output()), NodeInput(our_input, input.input(), input.element()));
}
void PreviewAutoCacher::RemoveEdge(const NodeOutput &output, const NodeInput &input)
{
Node* our_output = copy_map_.value(output.node());
Node* our_input = copy_map_.value(input.node());
Node::DisconnectEdge(NodeOutput(our_output, output.output()), NodeInput(our_input, input.input(), input.element()));
}
void PreviewAutoCacher::CopyValue(const NodeInput &input)
{
Node* our_input = copy_map_.value(input.node());
Node::CopyValuesOfElement(input.node(), our_input, input.input(), input.element());
}
void PreviewAutoCacher::InsertIntoCopyMap(Node *node, Node *copy)
{
// Insert into map
copy_map_.insert(node, copy);
// Copy parameters
Node::CopyInputs(node, copy, false);
}
void PreviewAutoCacher::UpdateGraphChangeValue()
{
graph_changed_time_.Acquire();
}
void PreviewAutoCacher::UpdateLastSyncedValue()
{
last_update_time_.Acquire();
}
void PreviewAutoCacher::CancelQueuedSingleFrameRender()
{
if (single_frame_render_) {
// Signal that this ticket was cancelled with no value
single_frame_render_->Finish();
single_frame_render_ = nullptr;
}
}
void PreviewAutoCacher::SetPlayhead(const rational &playhead)
{
cache_range_ = TimeRange(playhead - Config::Current()[QStringLiteral("DiskCacheBehind")].value<rational>(),
playhead + Config::Current()[QStringLiteral("DiskCacheAhead")].value<rational>());
has_changed_ = true;
use_custom_range_ = false;
RequeueFrames();
}
void PreviewAutoCacher::ClearHashQueue(bool wait)
{
auto copy = hash_tasks_;
for (auto it=copy.cbegin(); it!=copy.cend(); it++) {
(*it)->cancel();
}
if (wait) {
copy = hash_tasks_;
for (auto it=copy.cbegin(); it!=copy.cend(); it++) {
(*it)->waitForFinished();
}
hash_tasks_.clear();
}
}
void PreviewAutoCacher::ClearVideoQueue(bool hard)
{
ClearQueueInternal(video_tasks_, hard, &PreviewAutoCacher::VideoRendered);
has_changed_ = true;
use_custom_range_ = false;
queued_frame_iterator_.reset();
}
void PreviewAutoCacher::ClearAudioQueue(bool hard)
{
ClearQueueInternal(audio_tasks_, hard, &PreviewAutoCacher::AudioRendered);
audio_iterator_.clear();
}
void PreviewAutoCacher::ClearVideoDownloadQueue(bool hard)
{
ClearQueueInternal(video_download_tasks_, hard, &PreviewAutoCacher::VideoDownloaded);
}
void PreviewAutoCacher::NodeAdded(Node *node)
{
graph_update_queue_.append({QueuedJob::kNodeAdded, node, NodeInput(), NodeOutput()});
UpdateGraphChangeValue();
}
void PreviewAutoCacher::NodeRemoved(Node *node)
{
graph_update_queue_.append({QueuedJob::kNodeRemoved, node, NodeInput(), NodeOutput()});
UpdateGraphChangeValue();
}
void PreviewAutoCacher::EdgeAdded(const NodeOutput &output, const NodeInput &input)
{
graph_update_queue_.append({QueuedJob::kEdgeAdded, nullptr, input, output});
UpdateGraphChangeValue();
}
void PreviewAutoCacher::EdgeRemoved(const NodeOutput &output, const NodeInput &input)
{
graph_update_queue_.append({QueuedJob::kEdgeRemoved, nullptr, input, output});
UpdateGraphChangeValue();
}
void PreviewAutoCacher::ValueChanged(const NodeInput &input)
{
graph_update_queue_.append({QueuedJob::kValueChanged, nullptr, input, NodeOutput()});
UpdateGraphChangeValue();
}
void PreviewAutoCacher::TryRender()
{
if (!graph_update_queue_.isEmpty()) {
if (HasActiveJobs()) {
// Still waiting for jobs to finish
return;
}
// No jobs are active, we can process the update queue
ProcessUpdateQueue();
}
// If we're here, we must be able to render
if (!invalidated_video_.isEmpty()) {
hash_iterator_ = TimeRangeListFrameIterator(invalidated_video_, viewer_node_->video_frame_cache()->GetTimebase());
for (int i=0; i<QThread::idealThreadCount(); i++) {
QueueNextHashTask();
}
invalidated_video_.clear();
}
if (!invalidated_audio_.isEmpty()) {
audio_iterator_ = invalidated_audio_;
for (int i=0; i<QThread::idealThreadCount(); i++) {
QueueNextAudioTask();
}
invalidated_audio_.clear();
}
if (single_frame_render_) {
// Check if already caching this
QByteArray hash = single_frame_render_->property("hash").toByteArray();
RenderTicketWatcher* watcher;
if (!hash.isEmpty() && (watcher = video_tasks_.key(hash))) {
video_immediate_passthroughs_[watcher].append(single_frame_render_);
} else if (!hash.isEmpty() && (watcher = video_download_tasks_.key(hash))) {
single_frame_render_->Finish(watcher->property("frame"));
} else {
watcher = RenderFrame(hash,
single_frame_render_->property("time").value<rational>(),
single_frame_render_->property("prioritize").toBool(),
paused_);
video_immediate_passthroughs_[watcher].append(single_frame_render_);
}
single_frame_render_ = nullptr;
}
}
RenderTicketWatcher* PreviewAutoCacher::RenderFrame(const QByteArray &hash, const rational& time, bool prioritize, bool texture_only)
{
RenderTicketWatcher* watcher = new RenderTicketWatcher();
watcher->setProperty("hash", hash);
watcher->setProperty("job", QVariant::fromValue(last_update_time_));
connect(watcher, &RenderTicketWatcher::Finished, this, &PreviewAutoCacher::VideoRendered);
video_tasks_.insert(watcher, hash);
watcher->SetTicket(RenderManager::instance()->RenderFrame(copied_viewer_node_,
copied_color_manager_,
time,
RenderMode::kOffline,
viewer_node_->video_frame_cache(),
prioritize,
texture_only));
return watcher;
}
void PreviewAutoCacher::RequeueFrames()
{
delayed_requeue_timer_.stop();
if (viewer_node_
&& viewer_node_->video_frame_cache()->HasInvalidatedRanges(viewer_node_->GetVideoLength())
&& hash_tasks_.isEmpty()
&& has_changed_
&& VideoParams::FormatIsFloat(viewer_node_->GetVideoParams().format())
&& (!paused_ || use_custom_range_)) {
TimeRange using_range;
if (use_custom_range_) {
using_range = custom_autocache_range_;
use_custom_range_ = false;
} else {
using_range = cache_range_;
}
TimeRangeList invalidated = viewer_node_->video_frame_cache()->GetInvalidatedRanges(using_range);
queued_frame_iterator_ = TimeRangeListFrameIterator(invalidated, viewer_node_->video_frame_cache()->GetTimebase());
QueueNextFrameInRange(RenderManager::GetNumberOfIdealConcurrentJobs());
has_changed_ = false;
}
}
void PreviewAutoCacher::ConformFinished()
{
last_conform_task_.Acquire();
if (viewer_node_) {
foreach (const TimeRange &range, audio_needing_conform_) {
viewer_node_->audio_playback_cache()->Invalidate(range);
}
audio_needing_conform_.clear();
}
}
void PreviewAutoCacher::ForceCacheRange(const TimeRange &range)
{
has_changed_ = true;
use_custom_range_ = true;
custom_autocache_range_ = range;
RequeueFrames();
}
void PreviewAutoCacher::SetViewerNode(ViewerOutput *viewer_node)
{
if (viewer_node_ == viewer_node) {
return;
}
if (viewer_node_) {
// Cancel any remaining tickets and wait for them to finish
// We need to wait for these since they send signals directly to the FrameHashCache
// which might get deleted after this function.
ClearHashQueue(true);
// This can be cleared normally (frames will be discarded and need to be rendered again)
ClearVideoQueue(true);
// This can be cleared normally (PCM data will be discarded and need to be rendered again)
ClearAudioQueue(true);
// We'll need to wait for these since they work directly on the FrameHashCache. Frames will
// be in the cache for later use.
ClearVideoDownloadQueue(true);
// Clear any single frame render that might be queued
CancelQueuedSingleFrameRender();
// No more immediate passthroughts
video_immediate_passthroughs_.clear();
// No more audio conforms
audio_needing_conform_.clear();
// Delete all of our copied nodes
qDeleteAll(created_nodes_);
created_nodes_.clear();
copy_map_.clear();
copied_viewer_node_ = nullptr;
graph_update_queue_.clear();
video_job_tracker_.clear();
audio_job_tracker_.clear();
// Disconnect signals for future node additions/deletions
NodeGraph* graph = viewer_node_->parent();
disconnect(graph, &NodeGraph::NodeAdded, this, &PreviewAutoCacher::NodeAdded);
disconnect(graph, &NodeGraph::NodeRemoved, this, &PreviewAutoCacher::NodeRemoved);
disconnect(graph, &NodeGraph::InputConnected, this, &PreviewAutoCacher::EdgeAdded);
disconnect(graph, &NodeGraph::InputDisconnected, this, &PreviewAutoCacher::EdgeRemoved);
disconnect(graph, &NodeGraph::ValueChanged, this, &PreviewAutoCacher::ValueChanged);
// Disconnect signal (will be a no-op if the signal was never connected)
disconnect(viewer_node_->video_frame_cache(),
&PlaybackCache::Invalidated,
this,
&PreviewAutoCacher::VideoInvalidated);
disconnect(viewer_node_->audio_playback_cache(),
&PlaybackCache::Invalidated,
this,
&PreviewAutoCacher::AudioInvalidated);
}
viewer_node_ = viewer_node;
if (viewer_node_) {
// Copy graph
NodeGraph* graph = viewer_node_->parent();
// Add all nodes
for (int i=0; i<copied_project_.nodes().size(); i++) {
InsertIntoCopyMap(graph->nodes().at(i), copied_project_.nodes().at(i));
}
for (int i=copied_project_.nodes().size(); i<graph->nodes().size(); i++) {
AddNode(graph->nodes().at(i));
}
// Find copied viewer node
copied_viewer_node_ = static_cast<ViewerOutput*>(copy_map_.value(viewer_node_));
copied_viewer_node_->SetViewerVideoCacheEnabled(false);
copied_viewer_node_->SetViewerAudioCacheEnabled(false);
copied_color_manager_ = static_cast<ColorManager*>(copy_map_.value(viewer_node_->project()->color_manager()));
// Add all connections
foreach (Node* node, graph->nodes()) {
for (auto it=node->input_connections().cbegin(); it!=node->input_connections().cend(); it++) {
AddEdge(it->second, it->first);
}
}
// Ensure graph change value is just before the sync value
UpdateGraphChangeValue();
UpdateLastSyncedValue();
// Connect signals for future node additions/deletions
connect(graph, &NodeGraph::NodeAdded, this, &PreviewAutoCacher::NodeAdded);
connect(graph, &NodeGraph::NodeRemoved, this, &PreviewAutoCacher::NodeRemoved);
connect(graph, &NodeGraph::InputConnected, this, &PreviewAutoCacher::EdgeAdded);
connect(graph, &NodeGraph::InputDisconnected, this, &PreviewAutoCacher::EdgeRemoved);
connect(graph, &NodeGraph::ValueChanged, this, &PreviewAutoCacher::ValueChanged);
// Copy invalidated ranges - used to determine which frames need hashing
invalidated_video_ = viewer_node_->video_frame_cache()->GetInvalidatedRanges(viewer_node_->GetVideoLength());
video_job_tracker_.insert(invalidated_video_, graph_changed_time_);
invalidated_audio_ = viewer_node_->audio_playback_cache()->GetInvalidatedRanges(viewer_node_->GetAudioLength());
audio_job_tracker_.insert(invalidated_audio_, graph_changed_time_);
connect(viewer_node_->video_frame_cache(),
&PlaybackCache::Invalidated,
this,
&PreviewAutoCacher::VideoInvalidated);
connect(viewer_node_->audio_playback_cache(),
&PlaybackCache::Invalidated,
this,
&PreviewAutoCacher::AudioInvalidated);
TryRender();
}
}
RenderTicketWatcher* RetrieveFromQueueIterator(QMap<RenderTicketWatcher*, QByteArray>::iterator it)
{
return it.key();
}
RenderTicketWatcher* RetrieveFromQueueIterator(QMap<RenderTicketWatcher*, TimeRange>::iterator it)
{
return it.key();
}
RenderTicketWatcher* RetrieveFromQueueIterator(QVector<RenderTicketWatcher*>::iterator it)
{
return *it;
}
void PreviewAutoCacher::ClearQueueRemoveEventInternal(QMap<RenderTicketWatcher*, QByteArray>::iterator it)
{
Q_UNUSED(it)
}
void PreviewAutoCacher::ClearQueueRemoveEventInternal(QMap<RenderTicketWatcher*, TimeRange>::iterator it)
{
Q_UNUSED(it)
}
void PreviewAutoCacher::ClearQueueRemoveEventInternal(QVector<RenderTicketWatcher*>::iterator it)
{
Q_UNUSED(it)
}
void PreviewAutoCacher::QueueNextFrameInRange(int max)
{
rational t;
while (max && queued_frame_iterator_.GetNext(&t)) {
const QByteArray& hash = viewer_node_->video_frame_cache()->GetHash(t);
RenderTicketWatcher* render_task = video_tasks_.key(hash);
// We want this hash, if we're not already rendering, start render now
if (!render_task && !video_download_tasks_.key(hash)) {
// Don't render any hash more than once
RenderFrame(hash, t, false, false);
max--;
}
}
}
void PreviewAutoCacher::QueueNextHashTask()
{
// Magic number: dunno what the best number for this is yet
static const int kMaxFrames = 1000;
QVector<rational> times(kMaxFrames);
for (int i=0; i<kMaxFrames; i++) {
rational r;
if (hash_iterator_.GetNext(&r)) {
times[i] = r;
} else {
times.resize(i);
break;
}
}
QFutureWatcher< QVector<HashData> >* watcher = new QFutureWatcher< QVector<HashData> >();
watcher->setProperty("job", QVariant::fromValue(last_update_time_));
hash_tasks_.append(watcher);
connect(watcher, &QFutureWatcher< QVector<HashData> >::finished, this, &PreviewAutoCacher::HashesProcessed);
watcher->setFuture(QtConcurrent::run(PreviewAutoCacher::GenerateHashes,
copied_viewer_node_,
viewer_node_->video_frame_cache(),
times));
}
void PreviewAutoCacher::QueueNextAudioTask()
{
if (!audio_iterator_.isEmpty()) {
// Copy first range in list
TimeRange r = audio_iterator_.first();
// Limit to 30 seconds (FIXME: Hardcoded)
r.set_out(qMin(r.out(), r.in() + 30));
// Start job
RenderTicketWatcher* watcher = new RenderTicketWatcher();
watcher->setProperty("job", QVariant::fromValue(last_update_time_));
connect(watcher, &RenderTicketWatcher::Finished, this, &PreviewAutoCacher::AudioRendered);
audio_tasks_.insert(watcher, r);
watcher->SetTicket(RenderManager::instance()->RenderAudio(copied_viewer_node_, r, RenderMode::kOffline, true));
audio_iterator_.remove(r);
}
}
template<typename T, typename Func>
void PreviewAutoCacher::ClearQueueInternal(T& list, bool hard, Func member)
{
for (auto it=list.begin(); it!=list.end(); ) {
RenderTicketWatcher* ticket = RetrieveFromQueueIterator(it);
QMutexLocker locker(ticket->GetTicket()->lock());
bool ticket_is_running = ticket->GetTicket()->IsRunning(false);
if (hard || !ticket_is_running) {
// Override default signalling
disconnect(ticket, &RenderTicketWatcher::Finished, this, member);
if (ticket_is_running) {
// If ticket is running, assume we're hard clearing and wait for the ticket to finish
ticket->GetTicket()->WaitForFinished(ticket->GetTicket()->lock());
} else {
// Just remove the ticket from the queue
RenderManager::instance()->RemoveTicket(ticket->GetTicket());
}
// Special functionality for certain queues
ClearQueueRemoveEventInternal(it);
// Destroy ticket
locker.unlock();
delete ticket;
it = list.erase(it);
} else {
// We can't clear this, probably because we're soft clearing and the ticket is currently running
it++;
}
}
}
}