Since all Nodes have an output that provides all output values now, we now never need to add an output from a Node derivative. These changes remove the last of them and disable the ability to add more outputs from a derivative.
487 lines
12 KiB
C++
487 lines
12 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "node.h"
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#include <QDebug>
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Node::Node() :
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can_be_deleted_(true)
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{
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output_ = new NodeOutput("node_out");
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AddParameter(output_);
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}
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Node::~Node()
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{
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// We delete in the Node destructor rather than relying on the QObject system because the parameter may need to
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// perform actions on this Node object and we want them to be done before the Node object is fully destroyed
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foreach (NodeParam* param, params_) {
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// We disconnect input signals because these will try to send invalidate cache signals that may involve the derived
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// class (which is now destroyed). Any node that this is connected to will handle cache invalidation so it's a waste
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// of time anyway.
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if (param->type() == NodeParam::kInput) {
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DisconnectInput(static_cast<NodeInput*>(param));
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}
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delete param;
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}
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}
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QString Node::Category() const
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{
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// Return an empty category for any nodes that don't use one
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return QString();
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}
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QString Node::Description() const
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{
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// Return an empty string by default
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return QString();
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}
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void Node::Release()
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{
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}
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void Node::Retranslate()
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{
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}
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void Node::AddParameter(NodeParam *param)
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{
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// Ensure no other param with this ID has been added to this Node (since that defeats the purpose)
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Q_ASSERT(!HasParamWithID(param->id()));
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if (params_.contains(param)) {
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return;
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}
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param->setParent(this);
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// Keep main output as the last parameter, assume if there are no parameters that this is the output parameter
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if (params_.isEmpty()) {
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params_.append(param);
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} else {
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params_.insert(params_.size()-1, param);
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}
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connect(param, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SIGNAL(EdgeAdded(NodeEdgePtr)));
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connect(param, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SIGNAL(EdgeRemoved(NodeEdgePtr)));
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if (param->type() == NodeParam::kInput) {
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ConnectInput(static_cast<NodeInput*>(param));
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}
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}
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NodeValueTable Node::Value(const NodeValueDatabase &value) const
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{
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Q_UNUSED(value)
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return NodeValueTable();
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}
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void Node::InvalidateCache(const rational &start_range, const rational &end_range, NodeInput *from)
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{
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Q_UNUSED(from)
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SendInvalidateCache(start_range, end_range);
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}
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TimeRange Node::InputTimeAdjustment(NodeInput *input, const TimeRange &input_time) const
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{
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Q_UNUSED(input)
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// Default behavior is no time adjustment at all
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return input_time;
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}
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void Node::SendInvalidateCache(const rational &start_range, const rational &end_range)
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{
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// Loop through all parameters (there should be no children that are not NodeParams)
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foreach (NodeParam* param, params_) {
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// If the Node is an output, relay the signal to any Nodes that are connected to it
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if (param->type() == NodeParam::kOutput) {
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QVector<NodeEdgePtr> edges = param->edges();
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foreach (NodeEdgePtr edge, edges) {
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NodeInput* connected_input = edge->input();
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Node* connected_node = connected_input->parentNode();
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// Send clear cache signal to the Node
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connected_node->InvalidateCache(start_range, end_range, connected_input);
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}
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}
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}
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}
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void Node::DependentEdgeChanged(NodeInput *from)
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{
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Q_UNUSED(from)
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foreach (NodeParam* p, params_) {
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if (p->type() == NodeParam::kOutput && p->IsConnected()) {
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NodeOutput* out = static_cast<NodeOutput*>(p);
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foreach (NodeEdgePtr edge, out->edges()) {
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NodeInput* connected_input = edge->input();
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Node* connected_node = connected_input->parentNode();
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connected_node->DependentEdgeChanged(connected_input);
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}
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}
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}
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}
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void Node::LockUserInput()
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{
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user_input_lock_.lock();
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}
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void Node::UnlockUserInput()
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{
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user_input_lock_.unlock();
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}
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void Node::CopyInputs(Node *source, Node *destination, bool include_connections)
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{
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Q_ASSERT(source->id() == destination->id());
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source->LockUserInput();
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destination->LockUserInput();
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const QList<NodeParam*>& src_param = source->params_;
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const QList<NodeParam*>& dst_param = destination->params_;
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for (int i=0;i<src_param.size();i++) {
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NodeParam* p = src_param.at(i);
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if (p->type() == NodeParam::kInput) {
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NodeInput* src = static_cast<NodeInput*>(p);
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if (src->dependent()) {
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NodeInput* dst = static_cast<NodeInput*>(dst_param.at(i));
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NodeInput::CopyValues(src, dst, include_connections);
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}
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}
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}
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source->UnlockUserInput();
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destination->UnlockUserInput();
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}
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void DuplicateConnectionsBetweenListsInternal(const QList<Node *> &source, const QList<Node *> &destination, NodeInput* source_input, NodeInput* dest_input)
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{
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if (source_input->IsConnected()) {
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// Get this input's connected outputs
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NodeOutput* source_output = source_input->get_connected_output();
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Node* source_output_node = source_output->parentNode();
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// Find equivalent in destination list
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Node* dest_output_node = destination.at(source.indexOf(source_output_node));
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Q_ASSERT(dest_output_node->id() == source_output_node->id());
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NodeOutput* dest_output = static_cast<NodeOutput*>(dest_output_node->GetParameterWithID(source_output->id()));
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NodeParam::ConnectEdge(dest_output, dest_input);
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}
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// If inputs are arrays, duplicate their connections too
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if (source_input->IsArray()) {
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NodeInputArray* source_array = static_cast<NodeInputArray*>(source_input);
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NodeInputArray* dest_array = static_cast<NodeInputArray*>(dest_input);
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for (int i=0;i<source_array->GetSize();i++) {
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DuplicateConnectionsBetweenListsInternal(source, destination, source_array->ParamAt(i), dest_array->ParamAt(i));
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}
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}
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}
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void Node::DuplicateConnectionsBetweenLists(const QList<Node *> &source, const QList<Node *> &destination)
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{
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Q_ASSERT(source.size() == destination.size());
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for (int i=0;i<source.size();i++) {
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Node* source_input_node = source.at(i);
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Node* dest_input_node = destination.at(i);
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Q_ASSERT(source_input_node->id() == dest_input_node->id());
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for (int j=0;j<source_input_node->params_.size();j++) {
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NodeParam* source_param = source_input_node->params_.at(j);
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if (source_param->type() == NodeInput::kInput) {
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NodeInput* source_input = static_cast<NodeInput*>(source_param);
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NodeInput* dest_input = static_cast<NodeInput*>(dest_input_node->params_.at(j));
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DuplicateConnectionsBetweenListsInternal(source, destination, source_input, dest_input);
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}
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}
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}
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}
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bool Node::CanBeDeleted() const
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{
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return can_be_deleted_;
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}
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void Node::SetCanBeDeleted(bool s)
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{
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can_be_deleted_ = s;
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}
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bool Node::IsBlock() const
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{
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return false;
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}
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bool Node::IsTrack() const
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{
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return false;
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}
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const QList<NodeParam *>& Node::parameters() const
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{
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return params_;
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}
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int Node::IndexOfParameter(NodeParam *param) const
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{
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return params_.indexOf(param);
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}
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void Node::TraverseInputInternal(QList<Node*>& list, NodeInput* input, bool traverse) {
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Node* connected = input->get_connected_node();
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if (connected != nullptr && !list.contains(connected)) {
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list.append(connected);
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if (traverse) {
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GetDependenciesInternal(connected, list, traverse);
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}
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}
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if (input->IsArray()) {
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NodeInputArray* input_array = static_cast<NodeInputArray*>(input);
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for (int i=0;i<input_array->GetSize();i++) {
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TraverseInputInternal(list, input_array->ParamAt(i), traverse);
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}
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}
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}
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/**
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* @brief Recursively collects dependencies of Node `n` and appends them to QList `list`
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*
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* @param traverse
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*
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* TRUE to recursively traverse each node for a complete dependency graph. FALSE to return only the immediate
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* dependencies.
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*/
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void Node::GetDependenciesInternal(const Node* n, QList<Node*>& list, bool traverse) {
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foreach (NodeParam* p, n->parameters()) {
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if (p->type() == NodeParam::kInput) {
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NodeInput* input = static_cast<NodeInput*>(p);
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TraverseInputInternal(list, input, traverse);
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}
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}
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}
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QList<Node *> Node::GetDependencies() const
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{
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QList<Node *> node_list;
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GetDependenciesInternal(this, node_list, true);
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return node_list;
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}
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QList<Node *> Node::GetExclusiveDependencies() const
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{
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QList<Node*> deps = GetDependencies();
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// Filter out any dependencies that are used elsewhere
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for (int i=0;i<deps.size();i++) {
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QList<NodeParam*> params = deps.at(i)->params_;
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// See if any of this Node's outputs are used outside of this dep list
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for (int j=0;j<params.size();j++) {
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NodeParam* p = params.at(j);
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if (p->type() == NodeParam::kOutput) {
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foreach (NodeEdgePtr edge, p->edges()) {
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// If any edge goes to from an output here to an input of a Node that isn't in this dep list, it's NOT an
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// exclusive dependency
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if (deps.contains(edge->input()->parentNode())) {
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deps.removeAt(i);
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i--; // -1 since we just removed a Node in this list
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j = params.size(); // No need to keep looking at this Node's params
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break; // Or this param's edges
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}
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}
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}
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}
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}
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return deps;
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}
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QList<Node *> Node::GetImmediateDependencies() const
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{
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QList<Node *> node_list;
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GetDependenciesInternal(this, node_list, false);
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return node_list;
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}
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QString Node::Code() const
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{
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return QString();
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}
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NodeParam *Node::GetParameterWithID(const QString &id) const
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{
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foreach (NodeParam* param, params_) {
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if (param->id() == id) {
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return param;
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}
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}
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return nullptr;
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}
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bool Node::OutputsTo(Node *n) const
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{
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foreach (NodeParam* param, params_) {
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if (param->type() == NodeParam::kOutput) {
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QVector<NodeEdgePtr> edges = param->edges();
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foreach (NodeEdgePtr edge, edges) {
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if (edge->input()->parent() == n) {
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return true;
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}
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}
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}
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}
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return false;
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}
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bool Node::HasInputs() const
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{
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return HasParamOfType(NodeParam::kInput, false);
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}
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bool Node::HasOutputs() const
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{
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return HasParamOfType(NodeParam::kOutput, false);
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}
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bool Node::HasConnectedInputs() const
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{
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return HasParamOfType(NodeParam::kInput, true);
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}
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bool Node::HasConnectedOutputs() const
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{
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return HasParamOfType(NodeParam::kOutput, true);
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}
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void Node::DisconnectAll()
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{
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foreach (NodeParam* param, params_) {
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param->DisconnectAll();
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}
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}
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QVariant Node::PtrToValue(void *ptr)
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{
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return reinterpret_cast<quintptr>(ptr);
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}
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bool Node::HasParamWithID(const QString &id) const
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{
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foreach (NodeParam* p, params_)
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{
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if (p->id() == id)
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{
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return true;
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}
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}
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return false;
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}
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NodeOutput *Node::output() const
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{
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return output_;
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}
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void Node::AddInput(NodeInput *input)
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{
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AddParameter(input);
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}
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bool Node::HasParamOfType(NodeParam::Type type, bool must_be_connected) const
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{
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foreach (NodeParam* p, params_) {
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if (p->type() == type
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&& (p->IsConnected() || !must_be_connected)) {
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return true;
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}
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}
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return false;
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}
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void Node::ConnectInput(NodeInput *input)
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{
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connect(input, SIGNAL(ValueChanged(rational, rational)), this, SLOT(InputChanged(rational, rational)));
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connect(input, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SLOT(InputConnectionChanged(NodeEdgePtr)));
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connect(input, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SLOT(InputConnectionChanged(NodeEdgePtr)));
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}
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void Node::DisconnectInput(NodeInput *input)
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{
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disconnect(input, SIGNAL(ValueChanged(rational, rational)), this, SLOT(InputChanged(rational, rational)));
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disconnect(input, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SLOT(InputConnectionChanged(NodeEdgePtr)));
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disconnect(input, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SLOT(InputConnectionChanged(NodeEdgePtr)));
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}
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void Node::InputChanged(rational start, rational end)
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{
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InvalidateCache(start, end, static_cast<NodeInput*>(sender()));
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}
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void Node::InputConnectionChanged(NodeEdgePtr edge)
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{
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DependentEdgeChanged(edge->input());
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InvalidateCache(RATIONAL_MIN, RATIONAL_MAX, static_cast<NodeInput*>(sender()));
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}
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