- slider DisplayType enums sink to node/sliderdisplaytype.h (canonical engine home); FloatSlider/RationalSlider alias them for compatibility - DropWithoutSequenceBehavior enum sinks to common/dropworkflowbehavior.h - Config errors now go through a registered ErrorHandler hook instead of QMessageBox with a MainWindow parent; the style default no longer depends on the UI style manager - MainWindowLayoutInfo moves to node/project/serializer/ and its panel dependency is reduced to a plain std::map alias (PanelLayoutInfo), breaking the engine -> PanelWidget -> KDDockWidgets chain - ProjectImportErrorDialog moves from task/ to dialog/projectimport/ - remove confirmed-redundant UI includes and give project.h/import.h/ project.cpp the direct includes they were borrowing transitively - project.h includes folder/sequence headers directly (it used both types in its own API all along)
178 lines
5.4 KiB
C++
178 lines
5.4 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "tiledistortnode.h"
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#include "node/sliderdisplaytype.h"
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namespace olive
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{
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const QString TileDistortNode::k_texture_input = QStringLiteral("tex_in");
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const QString TileDistortNode::k_scale_input = QStringLiteral("scale_in");
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const QString TileDistortNode::k_position_input = QStringLiteral("position_in");
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const QString TileDistortNode::k_anchor_input = QStringLiteral("anchor_in");
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const QString TileDistortNode::k_mirror_x_input = QStringLiteral("mirrorx_in");
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const QString TileDistortNode::k_mirror_y_input = QStringLiteral("mirrory_in");
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#define super Node
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TileDistortNode::TileDistortNode()
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{
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add_input(k_texture_input, NodeValue::k_texture,
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InputFlags(k_input_flag_not_keyframable));
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add_input(k_scale_input, NodeValue::k_float, 0.5);
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set_input_property(k_scale_input, QStringLiteral("min"), 0);
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set_input_property(k_scale_input, QStringLiteral("view"),
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slider::k_percentage);
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add_input(k_position_input, NodeValue::k_vec2, QVector2D(0, 0));
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add_input(k_anchor_input, NodeValue::k_combo, k_middle_center);
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add_input(k_mirror_x_input, NodeValue::k_boolean, false);
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add_input(k_mirror_y_input, NodeValue::k_boolean, false);
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set_flag(k_video_effect);
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set_effect_input(k_texture_input);
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gizmo_ = add_draggable_gizmo<PointGizmo>({
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NodeKeyframeTrackReference(NodeInput(this, k_position_input), 0),
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NodeKeyframeTrackReference(NodeInput(this, k_position_input), 1),
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});
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gizmo_->set_shape(PointGizmo::k_anchor_point);
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}
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QString TileDistortNode::name() const
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{
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return tr("Tile");
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}
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QString TileDistortNode::id() const
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{
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return QStringLiteral("org.olivevideoeditor.Olive.tile");
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}
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QVector<Node::CategoryID> TileDistortNode::category() const
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{
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return { k_category_distort };
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}
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QString TileDistortNode::description() const
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{
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return tr("Infinitely tile an image horizontally and vertically.");
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}
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void TileDistortNode::retranslate()
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{
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super::retranslate();
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set_input_name(k_texture_input, tr("Input"));
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set_input_name(k_scale_input, tr("Scale"));
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set_input_name(k_position_input, tr("Position"));
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set_input_name(k_mirror_x_input, tr("Mirror Horizontally"));
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set_input_name(k_mirror_y_input, tr("Mirror Vertically"));
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set_input_name(k_anchor_input, tr("Anchor"));
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set_combo_box_strings(k_anchor_input, {
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tr("Top-Left"),
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tr("Top-Center"),
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tr("Top-Right"),
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tr("Middle-Left"),
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tr("Middle-Center"),
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tr("Middle-Right"),
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tr("Bottom-Left"),
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tr("Bottom-Center"),
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tr("Bottom-Right"),
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});
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}
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ShaderCode TileDistortNode::get_shader_code(const ShaderRequest &request) const
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{
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Q_UNUSED(request)
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return ShaderCode(FileFunctions::read_file_as_string(":/shaders/tile.frag"));
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}
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void TileDistortNode::value(const NodeValueRow &value,
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const NodeGlobals &globals,
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NodeValueTable *table) const
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{
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// If there's no texture, no need to run an operation
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if (TexturePtr tex = value[k_texture_input].to_texture()) {
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// Only run shader if at least one of flip or flop are selected
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if (!qFuzzyCompare(value[k_scale_input].to_double(), 1.0)) {
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ShaderJob job(value);
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job.insert(QStringLiteral("resolution_in"),
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NodeValue(NodeValue::k_vec2, tex->virtual_resolution(),
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this));
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table->push(NodeValue::k_texture, tex->to_job(job), this);
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} else {
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// If we're not flipping or flopping just push the texture
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table->push(value[k_texture_input]);
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}
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}
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}
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void TileDistortNode::update_gizmo_positions(const NodeValueRow &row,
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const NodeGlobals &globals)
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{
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if (TexturePtr tex = row[k_texture_input].to_texture()) {
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QPointF res = tex->virtual_resolution().toPointF();
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QPointF pos = row[k_position_input].to_vec2().toPointF();
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qreal x = pos.x();
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qreal y = pos.y();
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Anchor a = static_cast<Anchor>(row[k_anchor_input].to_int());
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if (a == k_top_left || a == k_top_center || a == k_top_right) {
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// Do nothing
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} else if (a == k_middle_left || a == k_middle_center ||
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a == k_middle_right) {
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y += res.y() / 2;
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} else if (a == k_bottom_left || a == k_bottom_center ||
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a == k_bottom_right) {
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y += res.y();
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}
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if (a == k_top_left || a == k_middle_left || a == k_bottom_left) {
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// Do nothing
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} else if (a == k_top_center || a == k_middle_center ||
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a == k_bottom_center) {
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x += res.x() / 2;
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} else if (a == k_top_right || a == k_middle_right || a == k_bottom_right) {
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x += res.x();
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}
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gizmo_->set_point(QPointF(x, y));
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}
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}
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void TileDistortNode::gizmo_drag_move(double x, double y,
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const Qt::KeyboardModifiers &modifiers)
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{
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NodeInputDragger &x_drag = gizmo_->get_draggers()[0];
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NodeInputDragger &y_drag = gizmo_->get_draggers()[1];
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x_drag.drag(x_drag.get_start_value().toDouble() + x);
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y_drag.drag(y_drag.get_start_value().toDouble() + y);
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}
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}
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