Files
oak-editor/app/codec/encoder.h
T

90 lines
1.9 KiB
C++

#ifndef ENCODER_H
#define ENCODER_H
#include <memory>
#include <QString>
#include "codec/frame.h"
#include "common/constructors.h"
#include "render/audioparams.h"
#include "render/videoparams.h"
class Encoder;
using EncoderPtr = std::shared_ptr<Encoder>;
class EncodingParams {
public:
EncodingParams();
void SetFilename(const QString& filename);
void EnableVideo(const VideoRenderingParams& video_params, const QString& vcodec);
void EnableAudio(const AudioRenderingParams& audio_params, const QString& acodec);
const QString& filename() const;
bool video_enabled() const;
const QString& video_codec() const;
const VideoRenderingParams& video_params() const;
bool audio_enabled() const;
const QString& audio_codec() const;
const AudioRenderingParams& audio_params() const;
private:
QString filename_;
bool video_enabled_;
QString video_codec_;
VideoRenderingParams video_params_;
bool audio_enabled_;
QString audio_codec_;
AudioRenderingParams audio_params_;
};
class Encoder : public QObject
{
Q_OBJECT
public:
Encoder(const EncodingParams& params);
/**
* @brief Create a Encoder instance using a Encoder ID
*
* @return
*
* A Encoder instance or nullptr if a Decoder with this ID does not exist
*/
static Encoder *CreateFromID(const QString& id, const EncodingParams &params);
const EncodingParams& params() const;
public slots:
void Open();
void WriteFrame(FramePtr frame);
virtual void WriteAudio(const AudioRenderingParams& pcm_info, const QString& pcm_filename) = 0;
void Close();
signals:
void OpenSucceeded();
void OpenFailed();
void Closed();
void AudioComplete();
protected:
virtual bool OpenInternal() = 0;
virtual void WriteInternal(FramePtr frame) = 0;
virtual void CloseInternal() = 0;
bool IsOpen() const;
private:
EncodingParams params_;
bool open_;
};
#endif // ENCODER_H