Files
oak-editor/dialogs/aboutdialog.cpp
T

67 lines
2.5 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "aboutdialog.h"
#include <QVBoxLayout>
#include <QLabel>
#include <QDialogButtonBox>
#include "global/global.h"
AboutDialog::AboutDialog(QWidget *parent) :
QDialog(parent)
{
setWindowTitle("About Olive");
QVBoxLayout* layout = new QVBoxLayout(this);
layout->setSpacing(20);
// Construct About text
QLabel* label =
new QLabel(QString("<html><head/><body>"
"<p><img src=\":/icons/olive-splash.png\"/></p>"
"<p><a href=\"https://www.olivevideoeditor.org/\">"
"<span style=\" text-decoration: underline; color:#007af4;\">"
"https://www.olivevideoeditor.org/"
"</span></a></p>"
"<p><b>%1</b></p>" // AppName (version identifier)
"<p>%2</p>" // First statement
"<p>%3</p>" // Second statement
"</body></html>").arg(olive::AppName,
tr("Olive is a non-linear video editor. This software is free and "
"protected by the GNU GPL."),
tr("Olive Team is obliged to inform users that Olive source code is "
"available for download from its website.")), this);
// Set text formatting
label->setAlignment(Qt::AlignCenter);
label->setTextInteractionFlags(Qt::TextSelectableByMouse);
label->setCursor(Qt::IBeamCursor);
label->setWordWrap(true);
layout->addWidget(label);
QDialogButtonBox* buttons = new QDialogButtonBox(QDialogButtonBox::Ok, this);
buttons->setCenterButtons(true);
layout->addWidget(buttons);
connect(buttons, SIGNAL(accepted()), this, SLOT(accept()));
}