Files
oak-editor/ui/viewerwidget.cpp
T

783 lines
23 KiB
C++

#include "viewerwidget.h"
#include "panels/panels.h"
#include "panels/viewer.h"
#include "panels/timeline.h"
#include "panels/project.h"
#include "project/sequence.h"
#include "project/clip.h"
#include "project/effect.h"
#include "project/transition.h"
#include "playback/playback.h"
#include "playback/audio.h"
#include "project/footage.h"
#include "playback/cacher.h"
#include "io/config.h"
#include "debug.h"
#include "io/math.h"
#include "ui/collapsiblewidget.h"
#include "project/undo.h"
#include "project/media.h"
#include "ui/viewercontainer.h"
#include "io/avtogl.h"
#include "ui/timelinewidget.h"
#include "ui/renderfunctions.h"
#include "ui/renderthread.h"
#include "ui/viewerwindow.h"
#include "mainwindow.h"
#include <QPainter>
#include <QAudioOutput>
#include <QOpenGLShaderProgram>
#include <QtMath>
#include <QOpenGLFramebufferObject>
#include <QMouseEvent>
#include <QMimeData>
#include <QDrag>
#include <QMenu>
#include <QOffscreenSurface>
#include <QFileDialog>
#include <QPolygon>
#include <QDesktopWidget>
#include <QInputDialog>
#include <QApplication>
#include <QScreen>
#include <QMessageBox>
extern "C" {
#include <libavformat/avformat.h>
}
ViewerWidget::ViewerWidget(QWidget *parent) :
QOpenGLWidget(parent),
waveform(false),
waveform_zoom(1.0),
waveform_scroll(0),
dragging(false),
gizmos(nullptr),
selected_gizmo(nullptr),
window(nullptr)
{
setMouseTracking(true);
setFocusPolicy(Qt::ClickFocus);
QSurfaceFormat format;
format.setDepthBufferSize(24);
setFormat(format);
setContextMenuPolicy(Qt::CustomContextMenu);
connect(this, SIGNAL(customContextMenuRequested(const QPoint&)), this, SLOT(show_context_menu()));
renderer = new RenderThread();
renderer->start(QThread::HighPriority);
connect(renderer, SIGNAL(ready()), this, SLOT(queue_repaint()));
connect(renderer, SIGNAL(finished()), renderer, SLOT(deleteLater()));
}
ViewerWidget::~ViewerWidget() {
if (window != nullptr) {
window->close();
delete window;
}
renderer->cancel();
delete renderer;
}
void ViewerWidget::delete_function() {
closeActiveClips(viewer->seq);
}
void ViewerWidget::set_waveform_scroll(int s) {
if (waveform) {
waveform_scroll = s;
update();
}
}
void ViewerWidget::show_context_menu() {
QMenu menu(this);
QAction* save_frame_as_image = menu.addAction(tr("Save Frame as Image..."));
connect(save_frame_as_image, SIGNAL(triggered(bool)), this, SLOT(save_frame()));
/*QAction* show_fullscreen_action = menu.addAction(tr("Show Fullscreen"));
connect(show_fullscreen_action, SIGNAL(triggered()), this, SLOT(show_fullscreen()));*/
QMenu* fullscreen_menu = menu.addMenu(tr("Show Fullscreen"));
QList<QScreen*> screens = QGuiApplication::screens();
for (int i=0;i<screens.size();i++) {
QAction* screen_action = fullscreen_menu->addAction(tr("Screen %1: %2x%3").arg(
QString::number(i),
QString::number(screens.at(i)->size().width()),
QString::number(screens.at(i)->size().height())));
screen_action->setData(i);
}
connect(fullscreen_menu, SIGNAL(triggered(QAction*)), this, SLOT(fullscreen_menu_action(QAction*)));
QMenu zoom_menu(tr("Zoom"));
QAction* fit_zoom = zoom_menu.addAction(tr("Fit"));
connect(fit_zoom, SIGNAL(triggered(bool)), this, SLOT(set_fit_zoom()));
zoom_menu.addAction("10%")->setData(0.1);
zoom_menu.addAction("25%")->setData(0.25);
zoom_menu.addAction("50%")->setData(0.5);
zoom_menu.addAction("75%")->setData(0.75);
zoom_menu.addAction("100%")->setData(1.0);
zoom_menu.addAction("150%")->setData(1.5);
zoom_menu.addAction("200%")->setData(2.0);
zoom_menu.addAction("400%")->setData(4.0);
QAction* custom_zoom = zoom_menu.addAction(tr("Custom"));
connect(custom_zoom, SIGNAL(triggered(bool)), this, SLOT(set_custom_zoom()));
connect(&zoom_menu, SIGNAL(triggered(QAction*)), this, SLOT(set_menu_zoom(QAction*)));
menu.addMenu(&zoom_menu);
if (!viewer->is_main_sequence()) {
menu.addAction(tr("Close Media"), viewer, SLOT(close_media()));
}
menu.exec(QCursor::pos());
}
void ViewerWidget::save_frame() {
QFileDialog fd(this);
fd.setAcceptMode(QFileDialog::AcceptSave);
fd.setFileMode(QFileDialog::AnyFile);
fd.setWindowTitle(tr("Save Frame"));
fd.setNameFilter("Portable Network Graphic (*.png);;JPEG (*.jpg);;Windows Bitmap (*.bmp);;Portable Pixmap (*.ppm);;X11 Bitmap (*.xbm);;X11 Pixmap (*.xpm)");
if (fd.exec()) {
QString fn = fd.selectedFiles().at(0);
QString selected_ext = fd.selectedNameFilter().mid(fd.selectedNameFilter().indexOf(QRegExp("\\*.[a-z][a-z][a-z]")) + 1, 4);
if (!fn.endsWith(selected_ext, Qt::CaseInsensitive)) {
fn += selected_ext;
}
renderer->start_render(context(), viewer->seq, fn);
}
}
void ViewerWidget::queue_repaint() {
update();
}
void ViewerWidget::fullscreen_menu_action(QAction *action) {
if (window == nullptr) {
QMessageBox::critical(this, "Error", "Failed to create viewer window");
} else {
QScreen* selected_screen = QGuiApplication::screens().at(action->data().toInt());
window->showFullScreen();
window->setGeometry(selected_screen->geometry());
// HACK: window seems to show with distorted texture on first showing, so we queue an update after it's shown
QTimer::singleShot(100, window, SLOT(update()));
}
}
void ViewerWidget::set_fit_zoom() {
container->fit = true;
container->adjust();
}
void ViewerWidget::set_custom_zoom() {
bool ok;
double d = QInputDialog::getDouble(this,
tr("Viewer Zoom"),
tr("Set Custom Zoom Value:"),
container->zoom*100, 0, 2147483647, 2, &ok);
if (ok) {
container->fit = false;
container->zoom = d*0.01;
container->adjust();
}
}
void ViewerWidget::set_menu_zoom(QAction* action) {
const QVariant& data = action->data();
if (!data.isNull()) {
container->fit = false;
container->zoom = data.toDouble();
container->adjust();
}
}
void ViewerWidget::retry() {
update();
}
void ViewerWidget::initializeGL() {
initializeOpenGLFunctions();
if (window != nullptr) {
delete window;
}
window = new ViewerWindow(context());
}
void ViewerWidget::frame_update() {
if (viewer->seq != nullptr) {
bool render_audio = (viewer->playing || audio_rendering);
// send context to other thread for drawing
if (waveform) {
update();
} else {
doneCurrent();
renderer->start_render(context(), viewer->seq);
}
// render the audio
compose_audio(viewer, viewer->seq, render_audio);
}
}
RenderThread *ViewerWidget::get_renderer() {
return renderer;
}
//void ViewerWidget::resizeGL(int w, int h)
//{
//}
/*void ViewerWidget::paintEvent(QPaintEvent *e) {
if (!rendering) {
QOpenGLWidget::paintEvent(e);
}
}*/
void ViewerWidget::seek_from_click(int x) {
viewer->seek(getFrameFromScreenPoint(waveform_zoom, x+waveform_scroll));
}
EffectGizmo* ViewerWidget::get_gizmo_from_mouse(int x, int y) {
if (gizmos != nullptr) {
double multiplier = double(viewer->seq->width) / double(width());
QPoint mouse_pos(qRound(x*multiplier), qRound((height()-y)*multiplier));
int dot_size = 2 * qRound(GIZMO_DOT_SIZE * multiplier);
int target_size = 2 * qRound(GIZMO_TARGET_SIZE * multiplier);
for (int i=0;i<gizmos->gizmo_count();i++) {
EffectGizmo* g = gizmos->gizmo(i);
switch (g->get_type()) {
case GIZMO_TYPE_DOT:
if (mouse_pos.x() > g->screen_pos[0].x() - dot_size
&& mouse_pos.y() > g->screen_pos[0].y() - dot_size
&& mouse_pos.x() < g->screen_pos[0].x() + dot_size
&& mouse_pos.y() < g->screen_pos[0].y() + dot_size) {
return g;
}
break;
case GIZMO_TYPE_POLY:
if (QPolygon(g->screen_pos).containsPoint(mouse_pos, Qt::OddEvenFill)) {
return g;
}
break;
case GIZMO_TYPE_TARGET:
if (mouse_pos.x() > g->screen_pos[0].x() - target_size
&& mouse_pos.y() > g->screen_pos[0].y() - target_size
&& mouse_pos.x() < g->screen_pos[0].x() + target_size
&& mouse_pos.y() < g->screen_pos[0].y() + target_size) {
return g;
}
break;
}
}
qDebug() << mouse_pos.x() << gizmos->gizmo(0)->screen_pos[0].x();
qDebug() << mouse_pos.y() << gizmos->gizmo(0)->screen_pos[0].y();
}
return nullptr;
}
void ViewerWidget::move_gizmos(QMouseEvent *event, bool done) {
if (selected_gizmo != nullptr) {
double multiplier = double(viewer->seq->width) / double(width());
int x_movement = qRound((event->pos().x() - drag_start_x)*multiplier);
int y_movement = qRound((event->pos().y() - drag_start_y)*multiplier);
gizmos->gizmo_move(selected_gizmo, x_movement, y_movement, get_timecode(gizmos->parent_clip, gizmos->parent_clip->sequence->playhead), done);
gizmo_x_mvmt += x_movement;
gizmo_y_mvmt += y_movement;
drag_start_x = event->pos().x();
drag_start_y = event->pos().y();
gizmos->field_changed();
}
}
void ViewerWidget::mousePressEvent(QMouseEvent* event) {
if (waveform) {
seek_from_click(event->x());
} else if (event->buttons() & Qt::MiddleButton || panel_timeline->tool == TIMELINE_TOOL_HAND) {
container->dragScrollPress(event->pos());
} else {
drag_start_x = event->pos().x();
drag_start_y = event->pos().y();
gizmo_x_mvmt = 0;
gizmo_y_mvmt = 0;
selected_gizmo = get_gizmo_from_mouse(event->pos().x(), event->pos().y());
if (selected_gizmo != nullptr) {
selected_gizmo->set_previous_value();
}
}
dragging = true;
}
void ViewerWidget::mouseMoveEvent(QMouseEvent* event) {
unsetCursor();
if (panel_timeline->tool == TIMELINE_TOOL_HAND) {
setCursor(Qt::OpenHandCursor);
}
if (dragging) {
if (waveform) {
seek_from_click(event->x());
} else if (event->buttons() & Qt::MiddleButton || panel_timeline->tool == TIMELINE_TOOL_HAND) {
container->dragScrollMove(event->pos());
} else if (gizmos == nullptr) {
QDrag* drag = new QDrag(this);
QMimeData* mimeData = new QMimeData;
mimeData->setText("h"); // QMimeData will fail without some kind of data
drag->setMimeData(mimeData);
drag->exec();
dragging = false;
} else {
move_gizmos(event, false);
}
} else {
EffectGizmo* g = get_gizmo_from_mouse(event->pos().x(), event->pos().y());
if (g != nullptr) {
if (g->get_cursor() > -1) {
setCursor(static_cast<enum Qt::CursorShape>(g->get_cursor()));
}
}
}
}
void ViewerWidget::mouseReleaseEvent(QMouseEvent *event) {
if (dragging) move_gizmos(event, true);
dragging = false;
}
void ViewerWidget::draw_waveform_func() {
QPainter p(this);
if (viewer->seq->using_workarea) {
int in_x = getScreenPointFromFrame(waveform_zoom, viewer->seq->workarea_in) - waveform_scroll;
int out_x = getScreenPointFromFrame(waveform_zoom, viewer->seq->workarea_out) - waveform_scroll;
p.fillRect(QRect(in_x, 0, out_x - in_x, height()), QColor(255, 255, 255, 64));
p.setPen(Qt::white);
p.drawLine(in_x, 0, in_x, height());
p.drawLine(out_x, 0, out_x, height());
}
QRect wr = rect();
wr.setX(wr.x() - waveform_scroll);
p.setPen(Qt::green);
draw_waveform(waveform_clip, waveform_ms, waveform_clip->timeline_out, &p, wr, waveform_scroll, width()+waveform_scroll, waveform_zoom);
p.setPen(Qt::red);
int playhead_x = getScreenPointFromFrame(waveform_zoom, viewer->seq->playhead) - waveform_scroll;
p.drawLine(playhead_x, 0, playhead_x, height());
}
void ViewerWidget::draw_title_safe_area() {
double halfWidth = 0.5;
double halfHeight = 0.5;
double viewportAr = (double) width() / (double) height();
double halfAr = viewportAr*0.5;
if (config.use_custom_title_safe_ratio && config.custom_title_safe_ratio > 0) {
if (config.custom_title_safe_ratio > viewportAr) {
halfHeight = (config.custom_title_safe_ratio/viewportAr)*0.5;
} else {
halfWidth = (viewportAr/config.custom_title_safe_ratio)*0.5;
}
}
glLoadIdentity();
glOrtho(-halfWidth, halfWidth, halfHeight, -halfHeight, 0, 1);
glColor4f(0.66f, 0.66f, 0.66f, 1.0f);
glBegin(GL_LINES);
// action safe rectangle
glVertex2d(-0.45, -0.45);
glVertex2d(0.45, -0.45);
glVertex2d(0.45, -0.45);
glVertex2d(0.45, 0.45);
glVertex2d(0.45, 0.45);
glVertex2d(-0.45, 0.45);
glVertex2d(-0.45, 0.45);
glVertex2d(-0.45, -0.45);
// title safe rectangle
glVertex2d(-0.4, -0.4);
glVertex2d(0.4, -0.4);
glVertex2d(0.4, -0.4);
glVertex2d(0.4, 0.4);
glVertex2d(0.4, 0.4);
glVertex2d(-0.4, 0.4);
glVertex2d(-0.4, 0.4);
glVertex2d(-0.4, -0.4);
// horizontal centers
glVertex2d(-0.45, 0);
glVertex2d(-0.375, 0);
glVertex2d(0.45, 0);
glVertex2d(0.375, 0);
// vertical centers
glVertex2d(0, -0.45);
glVertex2d(0, -0.375);
glVertex2d(0, 0.45);
glVertex2d(0, 0.375);
glEnd();
// center cross
glLoadIdentity();
glOrtho(-halfAr, halfAr, 0.5, -0.5, -1, 1);
glBegin(GL_LINES);
glVertex2d(-0.05, 0);
glVertex2d(0.05, 0);
glVertex2d(0, -0.05);
glVertex2d(0, 0.05);
glEnd();
}
void ViewerWidget::draw_gizmos() {
float color[4];
glGetFloatv(GL_CURRENT_COLOR, color);
float dot_size = GIZMO_DOT_SIZE / width() * viewer->seq->width;
float target_size = GIZMO_TARGET_SIZE / width() * viewer->seq->width;
glPushMatrix();
glLoadIdentity();
glOrtho(0, viewer->seq->width, 0, viewer->seq->height, -1, 10);
float gizmo_z = 0.0f;
for (int j=0;j<gizmos->gizmo_count();j++) {
EffectGizmo* g = gizmos->gizmo(j);
glColor4f(g->color.redF(), g->color.greenF(), g->color.blueF(), 1.0);
switch (g->get_type()) {
case GIZMO_TYPE_DOT: // draw dot
glBegin(GL_QUADS);
glVertex3f(g->screen_pos[0].x()-dot_size, g->screen_pos[0].y()-dot_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()+dot_size, g->screen_pos[0].y()-dot_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()+dot_size, g->screen_pos[0].y()+dot_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()-dot_size, g->screen_pos[0].y()+dot_size, gizmo_z);
glEnd();
break;
case GIZMO_TYPE_POLY: // draw lines
glBegin(GL_LINES);
for (int k=1;k<g->get_point_count();k++) {
glVertex3f(g->screen_pos[k-1].x(), g->screen_pos[k-1].y(), gizmo_z);
glVertex3f(g->screen_pos[k].x(), g->screen_pos[k].y(), gizmo_z);
}
glVertex3f(g->screen_pos[g->get_point_count()-1].x(), g->screen_pos[g->get_point_count()-1].y(), gizmo_z);
glVertex3f(g->screen_pos[0].x(), g->screen_pos[0].y(), gizmo_z);
glEnd();
break;
case GIZMO_TYPE_TARGET: // draw target
glBegin(GL_LINES);
glVertex3f(g->screen_pos[0].x()-target_size, g->screen_pos[0].y()-target_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()+target_size, g->screen_pos[0].y()-target_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()+target_size, g->screen_pos[0].y()-target_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()+target_size, g->screen_pos[0].y()+target_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()+target_size, g->screen_pos[0].y()+target_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()-target_size, g->screen_pos[0].y()+target_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()-target_size, g->screen_pos[0].y()+target_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()-target_size, g->screen_pos[0].y()-target_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()-target_size, g->screen_pos[0].y(), gizmo_z);
glVertex3f(g->screen_pos[0].x()+target_size, g->screen_pos[0].y(), gizmo_z);
glVertex3f(g->screen_pos[0].x(), g->screen_pos[0].y()-target_size, gizmo_z);
glVertex3f(g->screen_pos[0].x(), g->screen_pos[0].y()+target_size, gizmo_z);
glEnd();
break;
}
}
glPopMatrix();
glColor4f(color[0], color[1], color[2], color[3]);
}
void ViewerWidget::paintGL() {
if (waveform) {
draw_waveform_func();
} else {
renderer->mutex.lock();
makeCurrent();
// clear to solid black
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
// set color multipler to straight white
glColor4f(1.0, 1.0, 1.0, 1.0);
glEnable(GL_TEXTURE_2D);
// set screen coords to widget size
glLoadIdentity();
glOrtho(0, 1, 0, 1, -1, 1);
// draw texture from render thread
glBindTexture(GL_TEXTURE_2D, renderer->texColorBuffer);
glBegin(GL_QUADS);
glVertex2f(0, 0);
glTexCoord2f(0, 0);
glVertex2f(0, 1);
glTexCoord2f(1, 0);
glVertex2f(1, 1);
glTexCoord2f(1, 1);
glVertex2f(1, 0);
glTexCoord2f(0, 1);
glEnd();
glBindTexture(GL_TEXTURE_2D, 0);
// draw title/action safe area
if (config.show_title_safe_area) {
draw_title_safe_area();
}
gizmos = renderer->gizmos;
if (gizmos != nullptr) {
draw_gizmos();
}
glDisable(GL_TEXTURE_2D);
if (window != nullptr && window->isVisible()) {
window->set_texture(renderer->texColorBuffer, double(viewer->seq->width)/double(viewer->seq->height));
}
renderer->mutex.unlock();
if (renderer->did_texture_fail()) {
doneCurrent();
renderer->start_render(context(), viewer->seq);
}
}
// retry_timer.stop();
/*
if (viewer->seq != nullptr) {
gizmos = nullptr;
drawn_gizmos = false;
force_quit = false;
if (!just_repaint) {
bool render_audio = (viewer->playing || rendering);
// send context to other thread for drawing
doneCurrent();
renderer->start_render(context(), viewer->seq);
// render the audio
QVector<Clip*> nests;
compose_sequence(viewer, context(), viewer->seq, nests, false, render_audio, &gizmos);
} else {
// try to draw the texture from the other thread if we got it
// if (renderer->mutex.tryLock(10)) {
makeCurrent();
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, renderer->texColorBuffer);
glLoadIdentity();
glOrtho(0, 1, 1, 0, -1, 1);
glBegin(GL_QUADS);
glVertex2f(0, 0);
glTexCoord2f(0, 0);
glVertex2f(0, 1);
glTexCoord2f(1, 0);
glVertex2f(1, 1);
glTexCoord2f(1, 1);
glVertex2f(1, 0);
glTexCoord2f(0, 1);
glEnd();
glBindTexture(GL_TEXTURE_2D, 0);
glDisable(GL_TEXTURE_2D);
if (window != nullptr && window->isVisible()) {
window->set_texture(renderer->texColorBuffer, double(viewer->seq->width)/double(viewer->seq->height));
}
// renderer->mutex.unlock();
// if (texture_failed) {
// qDebug() << "texture failed, retry called";
// retry_timer.start();
// }
// } else {
// qDebug() << "renderer failed, retry called";
// retry_timer.start();
// just_repaint = true;
// }
}
just_repaint = false;
}*/
/*drawn_gizmos = false;
force_quit = false;
if (viewer->seq != nullptr) {
gizmos = nullptr;
bool render_audio = (viewer->playing || rendering);
bool loop = false;
do {
loop = false;
glClearColor(0, 0, 0, 1);
glMatrixMode(GL_MODELVIEW);
glEnable(GL_TEXTURE_2D);
glEnable(GL_BLEND);
glEnable(GL_DEPTH);
texture_failed = false;
if (!rendering) retry_timer.stop();
glClear(GL_COLOR_BUFFER_BIT);
// compose video preview
glClearColor(0, 0, 0, 0);
QVector<Clip*> nests;
compose_sequence(nests, render_audio);
if (waveform) {
QPainter p(this);
if (viewer->seq->using_workarea) {
int in_x = getScreenPointFromFrame(waveform_zoom, viewer->seq->workarea_in) - waveform_scroll;
int out_x = getScreenPointFromFrame(waveform_zoom, viewer->seq->workarea_out) - waveform_scroll;
p.fillRect(QRect(in_x, 0, out_x - in_x, height()), QColor(255, 255, 255, 64));
p.setPen(Qt::white);
p.drawLine(in_x, 0, in_x, height());
p.drawLine(out_x, 0, out_x, height());
}
QRect wr = rect();
wr.setX(wr.x() - waveform_scroll);
p.setPen(Qt::green);
draw_waveform(waveform_clip, waveform_ms, waveform_clip->timeline_out, &p, wr, waveform_scroll, width()+waveform_scroll, waveform_zoom);
p.setPen(Qt::red);
int playhead_x = getScreenPointFromFrame(waveform_zoom, viewer->seq->playhead) - waveform_scroll;
p.drawLine(playhead_x, 0, playhead_x, height());
}
if (force_quit) break;
if (texture_failed) {
if (rendering) {
qInfo() << "Texture failed - looping";
loop = true;
} else if (!viewer->playing) {
retry_timer.start();
}
}
if (config.show_title_safe_area && !rendering) {
drawTitleSafeArea();
}
if (gizmos != nullptr && drawn_gizmos) {
float color[4];
glGetFloatv(GL_CURRENT_COLOR, color);
float dot_size = GIZMO_DOT_SIZE / width() * viewer->seq->width;
float target_size = GIZMO_TARGET_SIZE / width() * viewer->seq->width;
glPushMatrix();
glLoadIdentity();
glOrtho(0, viewer->seq->width, viewer->seq->height, 0, -1, 10);
float gizmo_z = 0.0f;
for (int j=0;j<gizmos->gizmo_count();j++) {
EffectGizmo* g = gizmos->gizmo(j);
glColor4f(g->color.redF(), g->color.greenF(), g->color.blueF(), 1.0);
switch (g->get_type()) {
case GIZMO_TYPE_DOT: // draw dot
glBegin(GL_QUADS);
glVertex3f(g->screen_pos[0].x()-dot_size, g->screen_pos[0].y()-dot_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()+dot_size, g->screen_pos[0].y()-dot_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()+dot_size, g->screen_pos[0].y()+dot_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()-dot_size, g->screen_pos[0].y()+dot_size, gizmo_z);
glEnd();
break;
case GIZMO_TYPE_POLY: // draw lines
glBegin(GL_LINES);
for (int k=1;k<g->get_point_count();k++) {
glVertex3f(g->screen_pos[k-1].x(), g->screen_pos[k-1].y(), gizmo_z);
glVertex3f(g->screen_pos[k].x(), g->screen_pos[k].y(), gizmo_z);
}
glVertex3f(g->screen_pos[g->get_point_count()-1].x(), g->screen_pos[g->get_point_count()-1].y(), gizmo_z);
glVertex3f(g->screen_pos[0].x(), g->screen_pos[0].y(), gizmo_z);
glEnd();
break;
case GIZMO_TYPE_TARGET: // draw target
glBegin(GL_LINES);
glVertex3f(g->screen_pos[0].x()-target_size, g->screen_pos[0].y()-target_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()+target_size, g->screen_pos[0].y()-target_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()+target_size, g->screen_pos[0].y()-target_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()+target_size, g->screen_pos[0].y()+target_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()+target_size, g->screen_pos[0].y()+target_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()-target_size, g->screen_pos[0].y()+target_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()-target_size, g->screen_pos[0].y()+target_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()-target_size, g->screen_pos[0].y()-target_size, gizmo_z);
glVertex3f(g->screen_pos[0].x()-target_size, g->screen_pos[0].y(), gizmo_z);
glVertex3f(g->screen_pos[0].x()+target_size, g->screen_pos[0].y(), gizmo_z);
glVertex3f(g->screen_pos[0].x(), g->screen_pos[0].y()-target_size, gizmo_z);
glVertex3f(g->screen_pos[0].x(), g->screen_pos[0].y()+target_size, gizmo_z);
glEnd();
break;
}
}
glPopMatrix();
glColor4f(color[0], color[1], color[2], color[3]);
drawn_gizmos = true;
}
glDisable(GL_DEPTH);
glDisable(GL_BLEND);
glDisable(GL_TEXTURE_2D);
} while (loop);
}*/
}