Files
oak-editor/app/render/audioplaybackcache.h
T
Mike-Solar bb40b4923e style: unify identifier naming per updated conventions
Automated with clang-tidy readability-identifier-naming (config added to
.clang-tidy) plus scripted passes, per the updated rules now documented
in CONTRIBUTING.md:

- types (class/struct/enum/alias/template params): PascalCase
- functions, variables, members: snake_case (incl. rational -> Rational)
- private/protected members: trailing underscore; static member
  variables likewise (instance_, available_themes_)
- constants and enum values: snake_case (kLinear -> k_linear,
  F32P -> f32p); ALL_CAPS reserved for macros
- macros: OAK_ prefix (OLIVE_ADD_TEST/OLIVE_ASSERT/OLIVE_CONFIG ->
  OAK_ADD_TEST/OAK_ASSERT/OAK_CONFIG, GL_PREAMBLE -> OAK_GL_PREAMBLE,
  include guards -> OAK_*)
- file names: all lowercase (Current/Plugin/OliveHost/OliveClip/
  OlivePluginInstance -> current/plugin/olivehost/oliveclip/
  oliveplugininstance)
- getters share the member name sans underscore, setters set_foo()
- Qt and third-party (OpenFX) virtual overrides and framework callbacks
  keep their original names (exempt in .clang-tidy)

Manual follow-ups required where automation could not reach:
- string-based QMetaObject/SIGNAL/SLOT references updated to renamed
  methods (AddTask, CreatedFile, DeleteSpecificFile, moveSelectionUp, ...)
- macro bodies referencing renamed methods (OLIVE_CONFIG,
  NODE_DEFAULT_DESTRUCTOR, MANAGEDDISPLAYWIDGET_*)
- self-shadowing locals renamed where signals/methods became same-named
  (size_changed, worker_count, selected_items, import param, filters)
- third_party OFX member/namespace usages restored (OFX::Host::*,
  _created, _clipPrefsDirty, createInstance, clearPersistentMessage)
- STL protocol aliases restored (const_iterator) with .clang-tidy
  ignore rules; qHash overloads restored

Full build and test suite pass: ctest 4/4, ~1960 gtest cases green.
2026-07-19 16:10:54 +08:00

89 lines
3.1 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_AUDIOPLAYBACKCACHE_H
#define OAK_AUDIOPLAYBACKCACHE_H
#include "audio/audiovisualwaveform.h"
#include "render/playbackcache.h"
namespace olive
{
/**
* @brief A fully integrated system of storing and playing cached audio
*
* All audio in Olive is processed and rendered in advance. This makes playback extremely smooth
* and reliable, but provides some challenges as far as storing and manipulating this audio while
* minimizing the amount of re-renders necessary.
*
* Olive's PlaybackCaches support "shifting"; moving cached data to a different spot on the
* timeline without requiring a costly re-render. While video is naturally stored on disk as
* separate frames that are easy to swap out, audio works a little differently. It would be
* extremely inefficient to store each sample as a separate file on the disk, but storing in
* one single contiguous file would be detrimental to shifting, particularly for longer timelines
* since the data will actually have to be shifted on disk.
*
* As such, AudioPlaybackCache compromises by storing audio in several "segments". This makes
* operations like shifting much easier since segments can simply be removed from the playlist
* rather than having to shift or re-render potentially hours of audio in every operation.
*
* Naturally, storing in segments means you can't simply play the PCM data like a file, so
* AudioPlaybackCache also provides a playback device (accessible from CreatePlaybackDevice()) that
* acts identically to a file-based IO device, transparently joining segments together and acting
* like one contiguous file.
*/
class AudioPlaybackCache : public PlaybackCache {
Q_OBJECT
public:
AudioPlaybackCache(QObject *parent = nullptr);
virtual ~AudioPlaybackCache() override;
AudioParams get_parameters()
{
return params_;
}
void set_parameters(const AudioParams &params);
void write_pcm(const TimeRange &range, const TimeRangeList &valid_ranges,
const SampleBuffer &samples);
void write_silence(const TimeRange &range);
private:
bool write_part_of_sample_buffer(const SampleBuffer &samples,
const Rational &write_start,
const Rational &buffer_start,
const Rational &length);
QString get_segment_filename(qint64 segment_index, int channel);
static const qint64 k_default_segment_size_per_channel;
AudioParams params_;
};
}
#endif // OAK_AUDIOPLAYBACKCACHE_H