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oak-editor/app/common/bezier.cpp
T
2021-08-01 02:28:37 -07:00

77 lines
1.9 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2021 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "bezier.h"
#include <QtMath>
#include "common/clamp.h"
namespace olive {
double Bezier::QuadraticXtoT(double x, double a, double b, double c)
{
// Clamp to prevent infinite loop
x = clamp(x, a, c);
return CalculateTFromX(false, x, a, b, c, 0);
}
double Bezier::QuadraticTtoY(double a, double b, double c, double t)
{
return qPow(1.0 - t, 2)*a + 2*(1.0 - t)*t*b + qPow(t, 2)*c;
}
double Bezier::CubicXtoT(double x, double a, double b, double c, double d)
{
// Clamp to prevent infinite loop
x = clamp(x, a, d);
return CalculateTFromX(true, x, a, b, c, d);
}
double Bezier::CubicTtoY(double a, double b, double c, double d, double t)
{
return qPow(1.0 - t, 3)*a + 3*qPow(1.0 - t, 2)*t*b + 3*(1.0 - t)*qPow(t, 2)*c + qPow(t, 3)*d;
}
double Bezier::CalculateTFromX(bool cubic, double x, double a, double b, double c, double d)
{
double bottom = 0.0;
double top = 1.0;
while (true) {
double mid = (bottom + top) * 0.5;
double test = cubic ? CubicTtoY(a, b, c, d, mid) : QuadraticTtoY(a, b, c, mid);
if (qFuzzyCompare(test, x)) {
return mid;
} else if (x > test) {
bottom = mid;
} else {
top = mid;
}
}
return qSNaN();
}
}